tag:blogger.com,1999:blog-61265155970031443972024-03-19T02:55:41.993-07:00 Retribution of CyrystPainting, Playing and Procrastinating with my chosen warmachine army.Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.comBlogger60125tag:blogger.com,1999:blog-6126515597003144397.post-31118201741483122392017-06-10T04:50:00.001-07:002017-06-10T04:50:15.141-07:00All new war means an all new blog.<h2>
Come find me at <a href="http://retdojo.blogspot.jp/">http://retdojo.blogspot.jp</a></h2>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-72342031668856940082015-11-28T04:28:00.001-08:002015-11-28T04:28:31.764-08:00Issyria vs High reclaimer 50 point batrep.<div class="separator" style="clear: both; text-align: center;">
It was time to brush up on my Ret again, so I bought them out for a spin at 50 points against a new player who was pretty good although was starting out at Menoth.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE9ynrtlO8cmjLmduyynMzDywxL0Up4pndBCZHdJoCa0wmWmawSLdGkNdn1rYBu5fPuKjei71MCpb3UOJ8XmqTffXRcrxgWZU5eXDMhCeF-L87ZL1dXCRdp1q6eRiDbiERmFeR_Gs2E2k/s1600/20151128_160633.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE9ynrtlO8cmjLmduyynMzDywxL0Up4pndBCZHdJoCa0wmWmawSLdGkNdn1rYBu5fPuKjei71MCpb3UOJ8XmqTffXRcrxgWZU5eXDMhCeF-L87ZL1dXCRdp1q6eRiDbiERmFeR_Gs2E2k/s640/20151128_160633.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Issyria and All The Guns<br />Issyria<br />Banshee<br />Mage Hunter Strike Force with UA<br />Invictors with UA<br />2 units Storm Fall Archers.<br />Artificer<br />Narn<br />2 Mage Hunter Assassin<br />Aiyanna and Holt</td></tr>
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First turn I had some lucky rolls against his Errants killing 3 from Strike Force and Storm Fall scatters.<br />
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He responded by advancing up, using all the ARMz and sitting behind a Beijing level of man made clouds.<br />
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I honestly wasnt going to feat this turn but I figured 2 things.<br />
1 a quick game is a good game and<br />
2 there was a pretty good chance of it working.<br />
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So Issyria popped feat and the Strike Force advanced. However 4 advanced into the coulds in front of them, which was totally unnecessary. But it dropped thier Rat by 2 points. So after the assassination run I left him on about 8 boxes. Derp.<br />
Never mind I still picked out the unit of Errants and pEyriss.<br />
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If I was not going for the assassination I simply would have put my effort into killing his Errants and held off on the feat.<br />
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Narn charges in and sprints off next to the book to hang out.<br />
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So he responds by killing off most of the strike force, failing to kill Narn and farting out an obscene amount of clouds.<br />
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This picture shows the turn after what actually happened.<br />
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What actually happened is Narn charged over the High Reclaimers troops like an Elf who gives no fucks and rolled both 8s he needed to hit the High Reclaimer and kill him.<br />
This wasnt actually my plan. I had planned to just work on the attrition because I didnt expect Narn to boss mode it.<br />
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Oh well GG Narn.Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-1743088430990231812015-08-16T20:40:00.000-07:002015-08-16T20:57:15.399-07:00Rahn v Witch coven and Ravyn v eKromac super fast batreps. Now with science!<div class="separator" style="clear: both; text-align: center;">
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Been about a month since I got to have any games. Trying to get some practice in before the October tournament and try out some list ideas.</div>
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I haven't committed to running Thyron. I want to I just think I won't get him in time. </div>
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So today I played with:</div>
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<ul>
<li>Rahn</li>
<li>Pheonix</li>
<li>Elara</li>
<li>Moros</li>
<li>Dahlia and Skarath</li>
<li>HSBM</li>
<li>Infiltrators with 3yriss</li>
<li>Magister</li>
<li>Arcanist</li>
<li>Arcanist</li>
</ul>
Its a pretty terrible list but running it into Witch Coven was even worse.<br />
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I am pretty much shelving Rahn until Helios comes out. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiebPFMepeWQ-ygveewQ1hNJP9sRhhyphenhyphenDlrWi3wiGK_Xq5KxoovkKsRxsxV1I_rGTHItfZPexMq0_NH6oFH82gbSYP_dkrAkqZHesESduUrq883YZ_H2ZcRHXcytFP_kclXR7zg7oOhwCSA/s1600/20150816_140033.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiebPFMepeWQ-ygveewQ1hNJP9sRhhyphenhyphenDlrWi3wiGK_Xq5KxoovkKsRxsxV1I_rGTHItfZPexMq0_NH6oFH82gbSYP_dkrAkqZHesESduUrq883YZ_H2ZcRHXcytFP_kclXR7zg7oOhwCSA/s640/20150816_140033.jpg" width="640" /></a></div>
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Deployment<br />
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So two turns in I was covincingly getting my shit pushed in and it was looking like a white wash, or brown wash.<br />
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Skarath was killed by one infernal machined jack and Elara was picked off by the charging stalker.<br />
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My battle mages and infiltrators were tied up in combat with ethereal jerks.<br />
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However he kill boxed himself, then kill boxed himself again the next turn.<br />
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Because 3 lots of warcasters are hard to manage I guess. So the Pheonix loaded up killed thr objective and I won on scenario, which I really REALLY should not have.<br />
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Second game<br />
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<ul>
<li>Ravyn</li>
<li>Imperitus</li>
<li>Arcanist</li>
<li>Artificer</li>
<li>MHSF UA</li>
<li>Invictors UA</li>
<li>PEyriss</li>
<li>Ghost sniper</li>
<li>Ghost sniper</li>
<li>Magister</li>
</ul>
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This list went a little better. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiER70IxX080rRAuQLnEPATb9tZmmJ_rD9g-Y4KoHmFBRUTVz9Cp8Bk9VTdWNQ8kEIGbxHdZZezapHcvvVO_jaSEyg9vbWhnOaR3sOgxBQ020EUoTGbwMy1XJA8Ds8n94YBzcP5SGmXu3c/s1600/20150816_164443.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiER70IxX080rRAuQLnEPATb9tZmmJ_rD9g-Y4KoHmFBRUTVz9Cp8Bk9VTdWNQ8kEIGbxHdZZezapHcvvVO_jaSEyg9vbWhnOaR3sOgxBQ020EUoTGbwMy1XJA8Ds8n94YBzcP5SGmXu3c/s640/20150816_164443.jpg" width="640" /></a></div>
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The Ghost snipers and Eyriss killed one shifting stone and Ravyn went central with the Artificer bubble and VoD up. So 17/18.<br />
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Invictors took snipe mini feated and combined 2 skinwalkers off the table.<br />
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Wold wyrd moved up rolled super well and left Ravyn on 4 hit points. Talk about squeaky bum moment.<br />
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Clockwork Oracle tells me that it was about average.<br />
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I whipsnapped Imperitus up to get an easy walk in on Ghettorix, went in with concentrated power missed Ghettorix twice so I contented myself with making 2 Skinwalkers tough and on fire.<br />
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With the Pureblood being tied up by the Remaining Strike Force. Kromak went in himself to kill Imperitus, who Pheonix Protocols then Ghettorix finishes him off.<br />
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If my opponent had been slightly more cautious he should have used the Winter Argus animus on Kromac and kept more transfers, letting Ghettorix finish off Imperitus twice.<br />
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He did not however. With 9 points of auto damage and a bit more from Ravyn the Invictors put combines down on Kromac and with lucky dice I get just enough to kill him.<br />
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Oracle tells me with 5 combines this should be easy. I guess I didn't get as lucky as I thought.Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-78613451666325327752015-06-19T22:58:00.000-07:002015-06-19T22:58:19.901-07:00Thyron v Witch Coven, 50 point test run and proxy<div class="separator" style="clear: both; text-align: center;">
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<br />
Last night I got to put Thyron through his paces.<br />
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My list as follows<br />
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Thyron<br />
Banshee<br />
Moros<br />
Griffon<br />
Griffon<br />
Madelyn Corbaeu<br />
Invictors with UA<br />
Storm Fall Archers<br />
Storm Fall Archers<br />
Artificer<br />
Magister<br />
Arcanist<br />
Arcanist<br />
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My strategy<br />
<br />
My worst match ups by far are tough spam. I am leaning on my Issyria Alpha force at the moment to take a lot of match ups and getting toughed out of a game is an issue. Before I would throw Ossyan or Garryth at the situation to try and out attrition them.<br />
Now with a side stepping grievous wounds Moros and Banshee I can throw them into a line of tough trolls and watch them crumble.<br />
<br />
Ideally the Griffons and maybe Moros charge up to sweep out the front skirmish line with the feat depending on necessity. Then after fire support from the units Moros and the Banshee can lock down targets for the Stormfall Archers and the Invictors can get good flanks into the harder stuff in the center if need be.<br />
<br />
His list<br />
<br />
Witch Coven<br />
Skarlock<br />
Deathripper<br />
Deathrpper<br />
Stalker<br />
Iron Lich Overseer<br />
Harrower<br />
Slayer<br />
Iron Lich Overseer<br />
Reaper<br />
Slayer<br />
Machine Wraith<br />
Machine Wraith<br />
Warwitch Siren<br />
Necrotech<br />
Bile Thralls<br />
Skarlock<br />
<br />
<br />
<br />
My Tactics<br />
<br />
Biles are only a threat to my support and infantry. I say only, its a very big threat but I feel like the archers should be far enough back to not worry and the Jacks also wouldn't care. I want to neutralise that threat as much as possible with my Invictors and trying to get lucky on some AOEs<br />
<br />
Seeing as I don't need the feat sidesteps to clear out infantry I am planning to use them to step around the marshalled jacks and kill the overseers.<br />
<br />
Assassination is off the cards, and there is no killbox, so I only need to be as far forward with Thyron as I need to be. However it is my first test drive so I will get him stuck in later. I also have to worry about his Stalker, that could be bad news for Thyron.<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpPCd7-WZzuPE0cMcHPx8-9geE4fW0L8mh1FNT2tDOQjdeRWSIfuol6X1YsZ3zsTdMTUQx2_vG87ndJ_ZOZa3qgrCJnW0mIHIhZgHRDuIXMRDpzciC7er-u0mt5g2w8_5XT3d5MZ9R-Jw/s1600/20150619_182626.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpPCd7-WZzuPE0cMcHPx8-9geE4fW0L8mh1FNT2tDOQjdeRWSIfuol6X1YsZ3zsTdMTUQx2_vG87ndJ_ZOZa3qgrCJnW0mIHIhZgHRDuIXMRDpzciC7er-u0mt5g2w8_5XT3d5MZ9R-Jw/s640/20150619_182626.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 1</td></tr>
</tbody></table>
<br />
<br />
<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN0ZJpBugdzBvV2FBLxWwBvFXDw8CGpcmlDqcz3QPKMVDF6jwCrfDFA6PUWSC4t9tUiJp1dqeuadvK_UpqAn_Yvi8BO_PwIaefeVN7hOsqNZG5f6cVrQneL_3p0waR2GEAnlNPPLrJ-o4/s1600/20150619_183243.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN0ZJpBugdzBvV2FBLxWwBvFXDw8CGpcmlDqcz3QPKMVDF6jwCrfDFA6PUWSC4t9tUiJp1dqeuadvK_UpqAn_Yvi8BO_PwIaefeVN7hOsqNZG5f6cVrQneL_3p0waR2GEAnlNPPLrJ-o4/s640/20150619_183243.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 1</td></tr>
</tbody></table>
<br />
I wanted to mini feat the Invictors to take out some Biles on the first turn but didnt have the range. However I got some very lucky deviations and damage and AOEs piked off 3 biles.<br />
<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8wezU8Bd5avc0H0k2RbYOJ8-GvOHubNwk1jr48VlcT2_YwAtqIZjlrl_iXagRKNtCxU2hLRJBXDwDqvmLDWJmmE29ZjDCr4_JmqiF4IJxAHo3MDedIbRmi40LPVubNNp_-zPBCG5Kms8/s1600/20150619_184152.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8wezU8Bd5avc0H0k2RbYOJ8-GvOHubNwk1jr48VlcT2_YwAtqIZjlrl_iXagRKNtCxU2hLRJBXDwDqvmLDWJmmE29ZjDCr4_JmqiF4IJxAHo3MDedIbRmi40LPVubNNp_-zPBCG5Kms8/s640/20150619_184152.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 2</td></tr>
</tbody></table>
<br />
He advances and feats.<br />
<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizXKQs-duXDY3f3P-Gzu2JnKFha7fd9NuqpjzZMMrHOJL5KSNm6cycqrYU8FGpr3HVwJdhIogXEu0XriiAe2JF7hHdUhZ2P9l7QmGE9pSn4Xwga0Jb1bGVnnyDM0a4eMMu-4otlCvrTJI/s1600/20150619_185353.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizXKQs-duXDY3f3P-Gzu2JnKFha7fd9NuqpjzZMMrHOJL5KSNm6cycqrYU8FGpr3HVwJdhIogXEu0XriiAe2JF7hHdUhZ2P9l7QmGE9pSn4Xwga0Jb1bGVnnyDM0a4eMMu-4otlCvrTJI/s640/20150619_185353.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 2</td></tr>
</tbody></table>
<br />
I step up with the Invictors, committing them to success or death. More fantastic deviations and one combine take out a few more Biles during his feat turn. I position up.<br />
A griffon runs in to tie up his center.<br />
He moved his units out of the zones and I scored 2 scenario points.<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuxzC4K6y3OyG7jaXjMpxVZMJLcGLiPEkTeCMkERNJcSrz1ozEdiBW_qCX6fCmh1QZ9hrEkSRTKfD38LjExFGr_RMi6JK9f4ud9FWx-7mntdKtVtttITs5sYK781iX7AAo4caigYFbNDw/s1600/20150619_191425.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuxzC4K6y3OyG7jaXjMpxVZMJLcGLiPEkTeCMkERNJcSrz1ozEdiBW_qCX6fCmh1QZ9hrEkSRTKfD38LjExFGr_RMi6JK9f4ud9FWx-7mntdKtVtttITs5sYK781iX7AAo4caigYFbNDw/s640/20150619_191425.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 3</td></tr>
</tbody></table>
Bile purge kills half the unit of Invictors, better results than I expected. Ghostly and Curse of shadows get used to make this happen.<br />
<br />
Some token shooting goes down from the Cryx side but overall I mitigated his alpha successfully.<br />
<br />
A War Witch Siren and 2 Machine Wraiths come in from the flanks to tie up my Stormfall Archers.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBbNi2k5z9LIgRgjoGPyblpPnimPO1MDwW-0prrHAaPXhwI5QO-QUqwtExtku1fDZ9VZhVGmtFO_xqgfw7w0Jf6e-JJuqfqok6AVJX9apTKUE83yOPDFukLiFhGaNxFIvSTldkFqazcHI/s1600/20150619_193710.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBbNi2k5z9LIgRgjoGPyblpPnimPO1MDwW-0prrHAaPXhwI5QO-QUqwtExtku1fDZ9VZhVGmtFO_xqgfw7w0Jf6e-JJuqfqok6AVJX9apTKUE83yOPDFukLiFhGaNxFIvSTldkFqazcHI/s640/20150619_193710.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 3</td></tr>
</tbody></table>
<br />
<ol>
<li><br />Thyron upkeeps Stormrager on himself and assail on the Banshee.</li>
<li>Hands out Focus. Activates and casts spell piercer.</li>
<li>With Spell Piercer the Stormfall Achers on the left flank manage to kill teh Siren and the Machine Wraith however the ones on the right were not so successful. 2 of them however put some damage down on the jack in the middle of the zone.</li>
<li>The Artificer charges the jack in attempt to sidestep and Beatback off it into the Death Ripper and Beatback that out of the zone. However even under Thryrons feat with MAT7 it misses both attacks on the jack and fumbles my plan for that turn.</li>
<li>So the Banshee has to pick up where the Artificer let me down. With only 2 focus, a free charge and Concentrated power it charges off towards the central jack, leaving itself just at maximum reach range. It hits the jack, sidesteps to the overseer, hits the overseer and boosts damage to kill it, then it sidesteps back between both jacks, cleaves into its first target and wrecks it and then buys a final attack on the remaining jack.</li>
</ol>
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6rK3EZ3aZ0Ut6kj7bwRRN6ps3ZvsqThxF9uqemh9AtIlEUWWlR0P_pVFNpJ6zib3BF9l4RzDO65f8eFu4R4UP3wUOjU6MC6NvJzuVktF4oKJ_yE1v5seEDpBUgNs47xXYqVcRfytYUEg/s1600/20150619_195348.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6rK3EZ3aZ0Ut6kj7bwRRN6ps3ZvsqThxF9uqemh9AtIlEUWWlR0P_pVFNpJ6zib3BF9l4RzDO65f8eFu4R4UP3wUOjU6MC6NvJzuVktF4oKJ_yE1v5seEDpBUgNs47xXYqVcRfytYUEg/s640/20150619_195348.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 4</td></tr>
</tbody></table>
Cryx attempt to salvage the situation. The Stormfalls are half killed and break morale. The Slayer throws the Griffon into some Invictors killing 3. The Death ripper tries to kill the Artificer but he tanks it out. The other Slayer barely scratches the Banshee and the Slayer charges Moros but only takes off his force shield in damage.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIJQ_uNZeAg5vAomK7u_WzVJrY3sqmqNJSiy7IVCdtUQUyJ5260rg7P3kUwytJyA3y-8cfPxLmran54KvpSbtxExJi3k5DAAu-rKkeJH-sokAhZLfJv7wximzpQ1YfmdXFsFvWx30oWX8/s1600/20150619_200200.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIJQ_uNZeAg5vAomK7u_WzVJrY3sqmqNJSiy7IVCdtUQUyJ5260rg7P3kUwytJyA3y-8cfPxLmran54KvpSbtxExJi3k5DAAu-rKkeJH-sokAhZLfJv7wximzpQ1YfmdXFsFvWx30oWX8/s640/20150619_200200.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 4</td></tr>
</tbody></table>
At this stage I was pretty confident that I could ride out the scenario for victory, however that was not the point of playing this proxy game with Thyron, so I charged right in to see what he could do.<br />
Sadly he missed his charge attack and didn't achieve much. On the other hand Moros killed the Stalker with only 2 focus and concentrated power so he was overloaded.<br />
The Invictors picked up flank to kill the remaining Death Ripper and the Artificer did his job pushing the Slayer out of the zone, while the Banshee put some more damage on it.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_RlNSKFj91G4xZjc04CobNZJsvQ0nf07Vs28JBElQ9r_QUtvpQQ8bDnGEqxqm2UrsTK_x0TCm9g0KvuoS0XGk5o2EnOTbmGXLpYtUfkGHIT0rc90A9Xq0JSHFHWzmR0RrAR_td0-TGO0/s1600/20150619_201313.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_RlNSKFj91G4xZjc04CobNZJsvQ0nf07Vs28JBElQ9r_QUtvpQQ8bDnGEqxqm2UrsTK_x0TCm9g0KvuoS0XGk5o2EnOTbmGXLpYtUfkGHIT0rc90A9Xq0JSHFHWzmR0RrAR_td0-TGO0/s640/20150619_201313.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 5</td></tr>
</tbody></table>
Cryx countered by a nice headbutt assassination run, but Thyron tanked it pretty well, standing up with 9 remaining hit points.<br />
<br />
3 Scenario points for Ret<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg729YQZnn0C7O3BkBCNR-mAt35UgbWsEmBtprUSUp3uwLFWe5CFSFMuUMHUWoeSHnlOu5SUwKZD6YEQKZpIKuZRHt_Fnp2rFmJ2Zr67Yw3XKaPBrX2Jv4btkc5V6B5XQQyRaHcD_U7CvQ/s1600/20150619_201950.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg729YQZnn0C7O3BkBCNR-mAt35UgbWsEmBtprUSUp3uwLFWe5CFSFMuUMHUWoeSHnlOu5SUwKZD6YEQKZpIKuZRHt_Fnp2rFmJ2Zr67Yw3XKaPBrX2Jv4btkc5V6B5XQQyRaHcD_U7CvQ/s640/20150619_201950.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 5</td></tr>
</tbody></table>
<br />
The overseer didnt die, but the artificer turned around and after the Stormfall Archers unengaged from the Machine Wraith he Magno Blasted it.<br />
<br />
Still wanting to see what Thyron could do, he stood up and killed the Reaper then cleaved into the Slayer killing that too.<br />
<br />
However after spending all of his focus he was still vulnerable to assassination. At defence 19 my opponent needed 10s to hit., boosted and connected.<br />
Then followed up with boosted damage looking for dice minus 6, a roll of 15 to kill and landed it.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-62376137205436429172015-06-04T04:35:00.003-07:002015-06-04T04:35:41.211-07:00Thyron Sword of Truth first glance.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuwQij_IC1KomhESIYA6EbJMrmzgjqllRwX8M5GO_7B17Rlmunx2m5522ugJGw0zjxOEnS0vpxvPQXcYWYUOoNyPGtitJNORDW-HeWAGtyxPn0MuWOc0YJLWZnxqvaPpYw9lNpMHokdts/s1600/11403340_10204100507384646_5326795977192886453_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuwQij_IC1KomhESIYA6EbJMrmzgjqllRwX8M5GO_7B17Rlmunx2m5522ugJGw0zjxOEnS0vpxvPQXcYWYUOoNyPGtitJNORDW-HeWAGtyxPn0MuWOc0YJLWZnxqvaPpYw9lNpMHokdts/s640/11403340_10204100507384646_5326795977192886453_n.jpg" width="640" /></a></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicRgnQB7Dtu5v1hjG6-57oPVkkA_pvRRF2gORhYAT3Ey1oDXRdCrQrP7js2QFpr3V5r8HMLDY6Bc6-caltr6FTiSNnGCI2LaALeaHltO0MlnXOKvTNa2K6PeYl6ccip8va9W-B1f3Dt50/s1600/dota_item_stonehall_royal_guard_set_large.9b4c4d7a58e13861f53062b3551d5ee67d244e5d.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="425" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicRgnQB7Dtu5v1hjG6-57oPVkkA_pvRRF2gORhYAT3Ey1oDXRdCrQrP7js2QFpr3V5r8HMLDY6Bc6-caltr6FTiSNnGCI2LaALeaHltO0MlnXOKvTNa2K6PeYl6ccip8va9W-B1f3Dt50/s640/dota_item_stonehall_royal_guard_set_large.9b4c4d7a58e13861f53062b3551d5ee67d244e5d.png" width="640" /></a></div>
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<br />
Hmmmmmmmmmmmm<br />
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Looks good.Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com1tag:blogger.com,1999:blog-6126515597003144397.post-64495601584017108042015-05-03T20:36:00.000-07:002015-05-03T20:36:01.130-07:00Steamroller Battle report Nakamurabashi Japan. 35 points! Earthquakes! Dodging Legion!<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQIGQrcCit-V4uD77z_eEHtgGcIEqIQdURtuUu87l0gjZuhbKEJVD6_QPHzx06YowXM8xLUU14AmID6sZxSfrgi7b0OGCz3c1t_qvm7mv_8_ExoaumEpeXWSUnRXA2CsXLjlRtgB_V_Q4/s1600/20150503_101029_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQIGQrcCit-V4uD77z_eEHtgGcIEqIQdURtuUu87l0gjZuhbKEJVD6_QPHzx06YowXM8xLUU14AmID6sZxSfrgi7b0OGCz3c1t_qvm7mv_8_ExoaumEpeXWSUnRXA2CsXLjlRtgB_V_Q4/s1600/20150503_101029_resized.jpg" height="640" width="360" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Life without Gators!</td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
</tbody></table>
<br />
<div style="text-align: center;">
<h3>
Just look at how relaxed these people are.</h3>
</div>
<div style="text-align: left;">
I had the supreme novelty of playing Warmachine on the floor, while not chasing terrain blown by the wind or stepping on models or all of the other inconveniences table-floor gaming induces.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
In fact the tatame style Warmachine was quite a pleasure and authentically Japanese despite all of the white faces.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Onwards to victory.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
This was a 10 player 35 point Steamroller event that essentially was run as hardcore with painting requirements and deathclock (chessclock).</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
The field was something like...</div>
<div style="text-align: left;">
Trolls: Madrak, Doomshaper.</div>
<div style="text-align: left;">
Trolls: Madrak, ...?</div>
<div style="text-align: left;">
Convergence: Syntherion, ...?</div>
<div style="text-align: left;">
Retribution: Kaelyssa, Rahn.</div>
<div style="text-align: left;">
Retribution: Issyria, Garryth.</div>
<div style="text-align: left;">
Menoth: Avataar, Kreoss.</div>
<div style="text-align: left;">
Cryx: Goreshade3, Asphixious .</div>
<div style="text-align: left;">
Cryx: Mortenebra, Sturgis2.</div>
<div style="text-align: left;">
Circle: Kromac, Kaya.</div>
<div style="text-align: left;">
Legion: Rhyas, Thagrosh2.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
I ran the Retribution with Issyria and Garryth.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Serious business kill stuff good to win games list. <br />
Issyria Sybil of Dawn<br />
Banshee(10points)<br />
Mage Hunter Assassin(2points)<br />
Mage Hunter Assassin(2points)<br />
Hunter Strikeforce(8points)<br />
Mage Hunter Commander(2points)<br />
Stormfall Archers(5points)<br />
Stormfall Archers(5points)<br />
House Shyeel Artificer<br />
Lady Aiyana & Master Holt<br />
<br />
Garyth support late game assassin list.<br />
Garryth<br />
Sylys Wyshnalyrr, the Seeker(2points) <br />
Chimera(6points)<br />
Dawnguard Sentinels(9points) <br />
Dawnguard Sentinel Officer & Standard(2points)<br />
Souless attachment<br />
Dahlia Hallyr & Skarath(9points)<br />
House Shyeel Artificer(3points)<br />
Mage Hunter Strikeforce(5points) <br />
Eiryss, Mage Hunter Commander(3points)</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
I went 4 and 0 played each list twice, 11 Control points and about 120 destruction points. </div>
<div style="text-align: left;">
<br /></div>
<br />
<div>
<h3>
Game 1, Scenario 1 Destruction. </h3>
</div>
<div>
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibGtvPfWVqvQwjATHBmC8xH9l4YdO3x3SxtNi9hd3gIKTv9rgv-9kARDDyl2G_htzLFYc9TvI_I-Dq09VkwKN4nrOQNP1uIc-X2ccbMN9UQbRWopFsO_dLgVy0Y62cdYu_cWW3YHy4Fck/s1600/video+games+touhou+dress+flying+maids+katana+fight+skirts+weapons+izayoi+sakuya+blossoms+konpaku+you_www.artwallpaperhi.com_27.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibGtvPfWVqvQwjATHBmC8xH9l4YdO3x3SxtNi9hd3gIKTv9rgv-9kARDDyl2G_htzLFYc9TvI_I-Dq09VkwKN4nrOQNP1uIc-X2ccbMN9UQbRWopFsO_dLgVy0Y62cdYu_cWW3YHy4Fck/s1600/video+games+touhou+dress+flying+maids+katana+fight+skirts+weapons+izayoi+sakuya+blossoms+konpaku+you_www.artwallpaperhi.com_27.jpg" height="223" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">We tried to imagine a serene battle of floating Zen babe versus Demi god duel but our Japanese infected minds could only come up with this.</td></tr>
</tbody></table>
<div>
</div>
<div style="text-align: center;">
<h3>
Issyria Vs Harbinger</h3>
</div>
<div>
</div>
<div>
Harbinger</div>
<div>
Avatar</div>
<div>
Reckoner</div>
<div>
Vanquisher</div>
<div>
Daughters</div>
<div>
Knights Exemplar?</div>
<div>
Nicea</div>
<div>
Chior.</div>
<div>
</div>
<div>
Every game today started with my opponent winning the dice roll, going first then me choosing the side I'm sitting on. Except for the first game where he won but decided to go second.</div>
<div>
</div>
<div>
<br /></div>
<div>
Highlights</div>
<div>
<br /></div>
<ul>
<li>Kill boxed himself to give me 2 CP after he feated because he didn't want Issy feated MHSF to kill Harby. </li>
<li>First turn Issyria blinding lighted the daughters and aiming SFA and MHSF killed all but 1.</li>
<li>On the next turn under Issyrias feat a MHA did 26 damage to the Avatar.</li>
<li>The previous turn the Banshee went up to KD the Avatar but rolled snake eyes. I forgot about purification so Admonition did nothing and the Avatar wrecked the Banshee.</li>
<li>Holt killed Nicea, good times.</li>
</ul>
<div>
<br /></div>
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_dozuq904u4dVzocM3FEONFlTIVunRWKqQoyEMfQ06nHNSngDcavCf0hD1ydRPe_vsuh35xqGih_eQINzRKKfE93m10hYnACGCztpm45sRUgEcfcqA2Vq49oWOl2ZJpvDUOJKGJMdr2M/s1600/20150503_104934_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_dozuq904u4dVzocM3FEONFlTIVunRWKqQoyEMfQ06nHNSngDcavCf0hD1ydRPe_vsuh35xqGih_eQINzRKKfE93m10hYnACGCztpm45sRUgEcfcqA2Vq49oWOl2ZJpvDUOJKGJMdr2M/s1600/20150503_104934_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi19bCPvQFA4xyuv5jHmjecx17fqzpQqiwpRLJImk5M0lhwbaix8EyjsmQZ2OLWzqXatUndoRqDRlyV2jql5fMw35HcTxXO2O88ZDOuMBPCGUKrLeBdnrwjVsb_R69mSAHQjCaex_bm6LY/s1600/20150503_105414_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi19bCPvQFA4xyuv5jHmjecx17fqzpQqiwpRLJImk5M0lhwbaix8EyjsmQZ2OLWzqXatUndoRqDRlyV2jql5fMw35HcTxXO2O88ZDOuMBPCGUKrLeBdnrwjVsb_R69mSAHQjCaex_bm6LY/s1600/20150503_105414_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Issyria assumes the position.</td></tr>
</tbody></table>
Assassins on the flank, Banshee center to inhibit daughters. Strike force fanning around him with the Archers in the back ranks.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_cKxbqORqByyR3gMR8JGKdHWmuR7PvjtPaV4TQnUIFeRWrTi9l3tKHVHGzGqSMsflaP273Ho0TRMcV8BEV10GF6MGVXJM3jICamV5QUvHvL5bPzy7tpWxUPB43MDM8sxZfBpNBMx-HCk/s1600/20150503_105708_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_cKxbqORqByyR3gMR8JGKdHWmuR7PvjtPaV4TQnUIFeRWrTi9l3tKHVHGzGqSMsflaP273Ho0TRMcV8BEV10GF6MGVXJM3jICamV5QUvHvL5bPzy7tpWxUPB43MDM8sxZfBpNBMx-HCk/s1600/20150503_105708_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Menoth turn 1</td></tr>
</tbody></table>
Menoth rushes forward and the Harbinger feats to hold my army in place.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAGUVwO6fpuK-Jn_iu2J9QNk7HcqfLjDV93rTDwROayXvKMF-xTVMwn1aq6jQf-tjY1mKkGwiRiIenwZcpT79xBz6QJP1PvRS-3WLoHq3l9blruH8Y155HGkFCmuyQFYbbtS-qhHQL4iQ/s1600/20150503_110801_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAGUVwO6fpuK-Jn_iu2J9QNk7HcqfLjDV93rTDwROayXvKMF-xTVMwn1aq6jQf-tjY1mKkGwiRiIenwZcpT79xBz6QJP1PvRS-3WLoHq3l9blruH8Y155HGkFCmuyQFYbbtS-qhHQL4iQ/s1600/20150503_110801_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 2, during harbingers feat.</td></tr>
</tbody></table>
The Banshee gets in the zone. With Issyrias blinding light the Strike Force and the Stormfalls clear out most of the infantry. Nothing else advances much for fear of that Menoth sillyness.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi8zEgFTyJfmbRjQiJ6QI2WqHDLfYedUXqILlFv-uFRtlNfz4OyEVBP1S78tWOqpHSXwRLzAPaC1byFrXqNJrvAqByjD25wzJUNKK2IYtX7LoF9eQDYa8Hp7DW20kN1lP7uludn-XvyYE/s1600/20150503_112204_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi8zEgFTyJfmbRjQiJ6QI2WqHDLfYedUXqILlFv-uFRtlNfz4OyEVBP1S78tWOqpHSXwRLzAPaC1byFrXqNJrvAqByjD25wzJUNKK2IYtX7LoF9eQDYa8Hp7DW20kN1lP7uludn-XvyYE/s1600/20150503_112204_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Menoth turn 2</td></tr>
</tbody></table>
Hilariously forgetting about Purification and having rolled snake eyes to KD the Avataar it walks up and ruins the Banshee. Menoth wreck the objective and net 2 comfortable points. Well they would be comfortable if Harby didn't Killbox herself.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiOVEFUiuEOMN_exdjjZY8wUwycxZv5Gv8g7bnCY7TeztaIsgaG5DyoyH40qPkD3RBvZAC2KKH4jNkBF1RrWlNOOARFdqDX6keE31lUR1FAvAJRF4M4ihDNGrFqYLeL5RtgsoknnHBPzM/s1600/20150503_113326_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiOVEFUiuEOMN_exdjjZY8wUwycxZv5Gv8g7bnCY7TeztaIsgaG5DyoyH40qPkD3RBvZAC2KKH4jNkBF1RrWlNOOARFdqDX6keE31lUR1FAvAJRF4M4ihDNGrFqYLeL5RtgsoknnHBPzM/s1600/20150503_113326_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 3.</td></tr>
</tbody></table>
Ret feat turn. <br />
Opportunity seized, the Assassin rolls something like 6,6,5,4,1 with Issys feat and clefts Avatar of Menoth in twain. One Errant is left alive, 2 jacks killed, Nicea was dispatched by Holt and the remaining jack was crippled.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh00OvH-pzYsdGvot23JyRnPYIDDXaaFvJnTyhkFlcG9amIJumPDL_iM88ORg1i9tcbigvdDNAOjimxzg55cwDnLIAKYaf3yRa5Mue7egLAjLcaInG2KdffpJV7TZAeaYTCN4FYHBwmcKs/s1600/20150503_113535_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh00OvH-pzYsdGvot23JyRnPYIDDXaaFvJnTyhkFlcG9amIJumPDL_iM88ORg1i9tcbigvdDNAOjimxzg55cwDnLIAKYaf3yRa5Mue7egLAjLcaInG2KdffpJV7TZAeaYTCN4FYHBwmcKs/s1600/20150503_113535_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Menoth turn 3.</td></tr>
</tbody></table>
The remaining jack and the Errant fail to achieve much of anything despite killing some elves.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgAG5jcPRL-0ZcFrceMvIiGmy5JzvBLKqd7KxVgVYUVbBrJC3eKuIRs-ulB7KzyyItgazknbbu9tNr2cBwn3ozeDI7vq8olaJgRqe6shDnGIt3zl_aNOI-LHnaOv5FLDdT0CBTNyF03dA/s1600/20150503_113948_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgAG5jcPRL-0ZcFrceMvIiGmy5JzvBLKqd7KxVgVYUVbBrJC3eKuIRs-ulB7KzyyItgazknbbu9tNr2cBwn3ozeDI7vq8olaJgRqe6shDnGIt3zl_aNOI-LHnaOv5FLDdT0CBTNyF03dA/s1600/20150503_113948_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn 4</td></tr>
</tbody></table>
Retribution clear out the zone and the objective to let Issyria Dominate for 5 points.<br />
<br />
<h3 style="text-align: center;">
Game 2 Scenario 2 two Fronts</h3>
<br />
<h3>
Garryth Vs Madrak</h3>
<br />
Madrak<br />
Mauler<br />
Axer<br />
Thrower/Tosser?<br />
Pyre Troll<br />
Fennblades no UA<br />
Northkin Firetrolls?<br />
Runeshapers <br />
<br />
He won the roll, I went second. <br />
<br />
I have to admit I am not proud of this game. At Ret turn 5 there was a fair amount of discussion if Garryth could fit into the gap to kill Madrak. We called over a couple of unbiased judges and they declared he couldn't charge. Which I could live with, except after they left they set it as a failed charge and had me killing an intervening troll. The thing is I had to rewind with my opponent pointing out that Garryth could walk to Madrak if he had the space, and I hadn't actually declared a charge. So I ended up walking into the trolls 4 inches to find I cant fit through the gap and then walking back 3.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFlCvkmMaxF5Vqb02x6RpKuf4wgP40qmIOC-fHZxUZ60EjUBrWWps-ps2vUjJWc1ysPUjOK8FsRbP4LvkGuCWrWC8E0STdEO0yY9Jayz3ZFOOdLcG4iuNjupWV8RUCuA6-tWNdUkYYgqw/s1600/douche.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFlCvkmMaxF5Vqb02x6RpKuf4wgP40qmIOC-fHZxUZ60EjUBrWWps-ps2vUjJWc1ysPUjOK8FsRbP4LvkGuCWrWC8E0STdEO0yY9Jayz3ZFOOdLcG4iuNjupWV8RUCuA6-tWNdUkYYgqw/s1600/douche.jpg" height="180" width="320" /></a></div>
<br />
I also feel like a giant douche for making my opponent miss a ranged attack he declared on Garyth with his axe. Stealth yo.<br />
<br />
We had lunch before this game, I came back after 2 beers and a massive curry and felt this was in no way an advantage.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQrqpZ-FCeE5W_BEMzNsh7XS3tNIsbxzQ1Judji5nHMfeVUYuh8QD6vowRwjvsPUk4RHsu3CgH14nG-ldF7ORQs2bUhCvW97a1bbn2gmM7orAkhHTRe53ioJ6qSExG4asEP-Dib12ouy8/s1600/20150503_135805_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQrqpZ-FCeE5W_BEMzNsh7XS3tNIsbxzQ1Judji5nHMfeVUYuh8QD6vowRwjvsPUk4RHsu3CgH14nG-ldF7ORQs2bUhCvW97a1bbn2gmM7orAkhHTRe53ioJ6qSExG4asEP-Dib12ouy8/s1600/20150503_135805_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Troll turn 1</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr5SO8Jwuhgl8OVr3oiY8O_94NbIodx9wB9g1fcgtKwwUwQ3zkNUDaNZ7bm3ebdSqPVFAMHd_ze8nlYa8EKYMSASL9pG45KgXNg1n3CbnOC8D_p2lVsSxkUgyZztH5xCWa8s7t8rkCbcY/s1600/20150503_141706_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr5SO8Jwuhgl8OVr3oiY8O_94NbIodx9wB9g1fcgtKwwUwQ3zkNUDaNZ7bm3ebdSqPVFAMHd_ze8nlYa8EKYMSASL9pG45KgXNg1n3CbnOC8D_p2lVsSxkUgyZztH5xCWa8s7t8rkCbcY/s1600/20150503_141706_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 2</td></tr>
</tbody></table>
The Dire Troll Mauler had set up, with the rest of his army very aggressively on the front lines. The sentinels however didn't have as much impact as I would like. 2 Sentinels and Skarath did manage to kill the Mauler however.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmofV0zaxsssWurX183aryEucrAxGkygnybkCikkkkTVYK31II3sYtLn1RgTEZz47mIBZL-Xao2xDhGoytVw8OinhV2gydDHgaAgw8KG7mjotRfbTbhvj6aYrcJoNLkEKVMRqewzDvNNk/s1600/20150503_143834_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmofV0zaxsssWurX183aryEucrAxGkygnybkCikkkkTVYK31II3sYtLn1RgTEZz47mIBZL-Xao2xDhGoytVw8OinhV2gydDHgaAgw8KG7mjotRfbTbhvj6aYrcJoNLkEKVMRqewzDvNNk/s1600/20150503_143834_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 3</td></tr>
</tbody></table>
Trolls went up on a Control point and I had to do some severe mental juggling to get Dahlia into the zone and do something productive with Skarath. Eyriss was plinking the beasts to make Fury management a problem, causing Madrak to cut.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7u-4HWuSuWU4_yewBMYJlVHrI6W77W_Amy_plX0CsUxqWHPhTy9ef18FTqzAnlAQ1p693F_KZETRlr3nM8nx8dqQgRWd9am0lzQLtRB6wSZtlCdvDdxFDBtNPXQqKa98YGaVe-AyFXlM/s1600/image10.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7u-4HWuSuWU4_yewBMYJlVHrI6W77W_Amy_plX0CsUxqWHPhTy9ef18FTqzAnlAQ1p693F_KZETRlr3nM8nx8dqQgRWd9am0lzQLtRB6wSZtlCdvDdxFDBtNPXQqKa98YGaVe-AyFXlM/s1600/image10.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 4</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8eRmlfCnVkhXTW0dKgkdZCXkM8BzKElsO7VUNB_YO8YeOO0ESQzcerUES3KpZVY5H38v8CEwbX7OqUo8pi3XOgkfHGC67k7FDIZJCy0rvZn7wHpWygTOreiTmlr7i8pZ2UUQdolZtLHk/s1600/20150503_145815_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8eRmlfCnVkhXTW0dKgkdZCXkM8BzKElsO7VUNB_YO8YeOO0ESQzcerUES3KpZVY5H38v8CEwbX7OqUo8pi3XOgkfHGC67k7FDIZJCy0rvZn7wHpWygTOreiTmlr7i8pZ2UUQdolZtLHk/s1600/20150503_145815_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 5</td></tr>
</tbody></table>
Dahlia fluffs about in the zone stopping him from scoring, which gives Garryth time to play cautiously front line not spending his focus. Eyriss, Sylys and a mage hunter tried to clear the intervening troll blocking Garryths charge lane but all failed.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr9TBQJ_4l6pmgIBTcnqrV-75CkcwtntOyT3BqhnIwz4Pa8fKY7KOjOxl5uzUghqwf8K0Kj6nZ4wVwRU0z62QpKqLpVgwMq0Zd6AZcD5dGVToTQFqKOb2lTV72gN7P7npwDCNqAvyMAco/s1600/20150503_150532_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr9TBQJ_4l6pmgIBTcnqrV-75CkcwtntOyT3BqhnIwz4Pa8fKY7KOjOxl5uzUghqwf8K0Kj6nZ4wVwRU0z62QpKqLpVgwMq0Zd6AZcD5dGVToTQFqKOb2lTV72gN7P7npwDCNqAvyMAco/s1600/20150503_150532_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Trolls turn 5</td></tr>
</tbody></table>
So at this point the awkward squeeze moment was resolved and Garryth stepped back into the zone. I was pretty sure it was game over. I had a Mage Hunter, Sylys and Dahlia. Then a stroke of massive luck hit.<br />
He was seriously running hot and could only leach from the Axer. As a result both the Pyre troll and the Spear Chucker/tosser/thrower frenzied taking out the Axers spirit. Never the less a fully loaded Madrak went in on Garryth and didn't even connect due horrible bad luck or the fact that Garryth is a badass.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW8R_lrqJpCZc7TjRaTs0BEpCEAwA7nKlEI3luYhO2Dvpz60ScnHkPCkclwr5822OrTumlRSgIXGHUPiV4X6cl84Gxv2FHTAxYHHMwbNnuhMkHXKS9LSf5669VqmXW3u9KSAh4gXMkLDI/s1600/20150503_150757_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhW8R_lrqJpCZc7TjRaTs0BEpCEAwA7nKlEI3luYhO2Dvpz60ScnHkPCkclwr5822OrTumlRSgIXGHUPiV4X6cl84Gxv2FHTAxYHHMwbNnuhMkHXKS9LSf5669VqmXW3u9KSAh4gXMkLDI/s1600/20150503_150757_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 6</td></tr>
</tbody></table>
Madrak kept 2 transfers, mistakenly thinking he could use them. Garryth still burnt all of his fury putting the troll down, although I had to remind him to use his scroll.<br />
<br />
<h3 style="text-align: center;">
Game 3 Scenario 7 Outflank</h3>
<br />
Gaspy<br />
some kind of tier<br />
Those really bad infantry<br />
machine Wraith<br />
Deathripper<br />
Cankerworm<br />
Handful of jacks, no characters so no worries.<br />
Mechanics to use the scrap tokens.<br />
<br />
He prefaced the game with something like "My battle group gets plus 2 speed" to which my silent response was...<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6gCI1Bx6TUi6s6kTbvDYnQKMrbhnezcmYneWzJjmUUDQOqGtV8jJs2mZ4auBGExz-btz3aBpH1wE1pEYBMAwqsjkl46P_dRiCFkTbR8VtRdTKLXcx1DMtUlkn7IMEg6FqQOXi7k2HEDo/s1600/Queen-come-at-me-bro.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6gCI1Bx6TUi6s6kTbvDYnQKMrbhnezcmYneWzJjmUUDQOqGtV8jJs2mZ4auBGExz-btz3aBpH1wE1pEYBMAwqsjkl46P_dRiCFkTbR8VtRdTKLXcx1DMtUlkn7IMEg6FqQOXi7k2HEDo/s1600/Queen-come-at-me-bro.jpg" height="283" width="320" /></a></div>
Honestly the faster things run into Issyrias gun line the happier she is. Well unless its too fast I suppose, then it would be horrible.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwS3EEEhilu5icoovFyVrVnhzC_lANDtRY5jAVvsPxcRn1XN_qUXk6Zm7AfWsVjHMa0xOQZ7KY4GgYllkDBKBDp4thaHz0a1NdPYJRaKbj2PgJb3TmZyLVuCU1vO4SAv93GXxtWRv-Fmg/s1600/20150503_154808_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwS3EEEhilu5icoovFyVrVnhzC_lANDtRY5jAVvsPxcRn1XN_qUXk6Zm7AfWsVjHMa0xOQZ7KY4GgYllkDBKBDp4thaHz0a1NdPYJRaKbj2PgJb3TmZyLVuCU1vO4SAv93GXxtWRv-Fmg/s1600/20150503_154808_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmKnir9s1gCSc-6Edoxc3U1JFGO7q-evLyqhVdWP3gpPCVzXRJ4e2ZycWx24sHj-zxOEIslZUpo4CpbC8D-nfj-S5ErXZk4XJlclDfA9tCsjW-Bi_hjW4AhhIiANRwlkK8SDPH8QmwCGo/s1600/20150503_155721_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmKnir9s1gCSc-6Edoxc3U1JFGO7q-evLyqhVdWP3gpPCVzXRJ4e2ZycWx24sHj-zxOEIslZUpo4CpbC8D-nfj-S5ErXZk4XJlclDfA9tCsjW-Bi_hjW4AhhIiANRwlkK8SDPH8QmwCGo/s1600/20150503_155721_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx run up first turn.</td></tr>
</tbody></table>
There was a brief interlude for an earthquake in which I sat paniked and the Japanese people continued to play with 0 fucks given.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlxcCReWUp3H1yOf_tXm_rumBhe2u_L_gJquT-h5Wrjn3dyrqwkIkpEGNp2NJnfHvzKFDKmGqdtYuvAQYnBkPL0B_Yf3yRdejUpb5j83z5Ki_O9e2vYEaVjIABGT3wlGk9pNyc1cbintk/s1600/20150503_161115_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlxcCReWUp3H1yOf_tXm_rumBhe2u_L_gJquT-h5Wrjn3dyrqwkIkpEGNp2NJnfHvzKFDKmGqdtYuvAQYnBkPL0B_Yf3yRdejUpb5j83z5Ki_O9e2vYEaVjIABGT3wlGk9pNyc1cbintk/s1600/20150503_161115_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 1</td></tr>
</tbody></table>
Issyria feats casts Crusaders call and puts Invoiable Resolve on the Strike Force.<br />
One Assassin fluffs the dice and misses her jack, but the other Assassin lands a crippling blow leaving it on about 7 hit points.<br />
Two Stormfall Archers finish off the crippled jack with Sniped shots and put some damage on the one the first assassin missed. <br />
The second unit of Stormfalls put down some more damage on the jack with a mix of Brutals and Sniped shots. One shot went wide and landed on a pair of the Thralls behind.<br />
Strike force advance, finish off the crippled jack and cripple the Cankerworm and put a dent into the remaining jack.<br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3E6mF1eCQ4ejMyj1qzKVGy4iCxgp-XCiRtSbX_veSYOjAtAiydXoeuas04fj82SPitdL1vc2LgaUQFvpYbYSkpNfxSNd6jdz-Dl5Fgqw1xV32NIat5twvs5HL_y4ns2U66NPG7m7eFBU/s1600/image10.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3E6mF1eCQ4ejMyj1qzKVGy4iCxgp-XCiRtSbX_veSYOjAtAiydXoeuas04fj82SPitdL1vc2LgaUQFvpYbYSkpNfxSNd6jdz-Dl5Fgqw1xV32NIat5twvs5HL_y4ns2U66NPG7m7eFBU/s1600/image10.png" height="362" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cryx turn 2 damage control.</td></tr>
</tbody></table>
With much lamenting of Issyias feat (the very fuel which powers it!) the arc node positions up on my right flank and his jacks/infantry kill my Assassins and put some Strike Force down.<br />
He Caustic Mists Aiyanna and Holt and a pair of Stormfalls causing the other 2 in the unit to flee. Then charges a thrall he had set up, tries to parasite the Strike Force and fails, feats, kills nothing with the feat (needed nines to kill Strike force with IR and Stormfalls, got none) Camps 4 Focus and hopes he can take it on the chin. Then basically kills himself as he moves a jack and one of those crab mechanics up behind Gaspy.<br />
<br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsCSfpiKI-pMzpCNsG6kOAoP2AzsG1tfNjEJNTVe6biRwamDmbgAfx2fkwBZ-0JKHJWGKF0V3NisXxTn8bo2QKNpOlF5dJPFNZCJfuKDuXhJiZLu8cqoj9b-dKd1zNHPlWB8yaRz2ISQU/s1600/image11.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsCSfpiKI-pMzpCNsG6kOAoP2AzsG1tfNjEJNTVe6biRwamDmbgAfx2fkwBZ-0JKHJWGKF0V3NisXxTn8bo2QKNpOlF5dJPFNZCJfuKDuXhJiZLu8cqoj9b-dKd1zNHPlWB8yaRz2ISQU/s1600/image11.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 3 </td></tr>
</tbody></table>
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Issyria gives the Banshee 2, floats over the wall she was behind, Blinding lights Gaspy then Ancillary attacks with the Banshee but misses, this however confirmed that the Banshee was in range.<br />
The banshee aimed and boosted and slammed Gaspy into the jack behind him, boosting damage it half killed him.<br />
The non fleeing stormfalls open up with Brutal damage shots and leave him on one box and set him on fire.<br />
Then the artificer comes out, Magno blasts an exploding scrap thrall thing, dragging in another and killing both with the explosion.<br />
Three Mage Hunters charge through the gap and finish Gaspy off.<br />
<br />
At this stage I was on 3 wins and the only un defeated player. But because the TO hates me we had to do a fourth round.<br />
Thankfully I got dropped against the other Ret player and dodged the guy using Convergence, and using it well.<br />
<br />
<h3 style="text-align: center;">
Game 4 Scenario 8 Recon</h3>
<div style="text-align: left;">
Was super happy about this match up. He had Rahn with 2 units of Battle Mages and Force Wall with 2 units of Battle Mages. Garryth was my pick. </div>
<h3 style="text-align: left;">
Kaelyssa Vs Garryth</h3>
<div style="text-align: left;">
Kaelyssa Force Wall tier 4</div>
<div style="text-align: left;">
Pheonix</div>
<div style="text-align: left;">
Manticore</div>
<div style="text-align: left;">
Griffon</div>
<div style="text-align: left;">
Griffon</div>
<div style="text-align: left;">
Battle Mages x2</div>
<div style="text-align: left;">
Arcanist x3</div>
<div style="text-align: left;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVc6mb-LVgilE2t7ecvoEQ2zYaVI8_FiM8qjuoLG2Svzth91AhhC2z6pR-WODnkHUrjRrTQbACp8XIyKV0qE7oBm9fBINCMZXoPtHGjxPUq5NAtKBfdM_YjBLKNhHFq0_hL1pXRx8Bt-Q/s1600/20150503_180259_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVc6mb-LVgilE2t7ecvoEQ2zYaVI8_FiM8qjuoLG2Svzth91AhhC2z6pR-WODnkHUrjRrTQbACp8XIyKV0qE7oBm9fBINCMZXoPtHGjxPUq5NAtKBfdM_YjBLKNhHFq0_hL1pXRx8Bt-Q/s1600/20150503_180259_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kaelyssa turn 1</td></tr>
</tbody></table>
He positions with decent threat.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg5EpHP6FTXFAMY388SmpX44nUQIwkjaamagHcwDNdZhwwx9HP7Df_t10IT_dKZ_UZjC3646kIBPMGLJGulUavrEjN1AETfymfb64pZ0LoBQEZc50xW5l3ohSwrzmtRoYEW4ps56ag4bM/s1600/20150503_180712_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg5EpHP6FTXFAMY388SmpX44nUQIwkjaamagHcwDNdZhwwx9HP7Df_t10IT_dKZ_UZjC3646kIBPMGLJGulUavrEjN1AETfymfb64pZ0LoBQEZc50xW5l3ohSwrzmtRoYEW4ps56ag4bM/s1600/20150503_180712_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Garryth turn 1</td></tr>
</tbody></table>
I walk forwards, Mirage the Sentinels and for the first time, ever in the recorded history of a Garryth game which was won, I cast Pyschic Vampire. The Strike Force kill 3 Battle Mages which was a stellar effort.<br /><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfKpAcDws_SCQT84PjbZe_iG4xhY28mYqbq6_sj-Ku-tAaw2v2oOYw3wRlMscECHSjGJ-VFiP9tAOKsnZ0DLg27cwig4Uk_QZ04Q42Ynxh_vc60ByBc3NT8xraJ6Q_Y1DA_-hw0mJYJIc/s1600/20150503_181726_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfKpAcDws_SCQT84PjbZe_iG4xhY28mYqbq6_sj-Ku-tAaw2v2oOYw3wRlMscECHSjGJ-VFiP9tAOKsnZ0DLg27cwig4Uk_QZ04Q42Ynxh_vc60ByBc3NT8xraJ6Q_Y1DA_-hw0mJYJIc/s1600/20150503_181726_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kaelyssa turn 2</td></tr>
</tbody></table>
One Griffon goes Fleet and charges Eyriss but misses. A covering fire goes down and then the Pheonix advances, Kaelyssa arcs a Rift but it lands on the covering fire.<br />
Kaelyssa Feats.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuJNm-kOeyokfkm5cNsRn7erKJU6_QGGa0XN7YfCHwzcmtibtMrPavqMCNRI49kP2B6v0fmOYllhh1jQDFKkAI5USfUCq4Bb-hBPolHD8pA0KCPoRYIFWVOpbFKYRTTEYGmFAQ1aaOLpI/s1600/20150503_182642_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuJNm-kOeyokfkm5cNsRn7erKJU6_QGGa0XN7YfCHwzcmtibtMrPavqMCNRI49kP2B6v0fmOYllhh1jQDFKkAI5USfUCq4Bb-hBPolHD8pA0KCPoRYIFWVOpbFKYRTTEYGmFAQ1aaOLpI/s1600/20150503_182642_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Garryth turn 2</td></tr>
</tbody></table>
With all of the jacks and Kae relatively close Garryth decides its time to feat. The Chimera takes one and advances in front of Garryth. The Sentinels mirage forward then run, fanning out in front of his army.<br />
The Mage Hunters fail to kill the Griffon and drastically Skarath uses four fury to try and kill it but leave it on a box.<br />
Garryth feats and charges forward catching most of Kaes army in his feat.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHYa3d5ctuuYx1ziZ63E_JD0TD_tw7iQ5DOkZdWr5ke_SIfRPl0mFUv_1_u6WhMZrpbKPpdvTELGHp-eVhyYfWPMwwOxMHG5LnmD9EyeKqjGthfwRwUDb58V5LKthhFP8UZcKADP-b4Us/s1600/20150503_184027_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHYa3d5ctuuYx1ziZ63E_JD0TD_tw7iQ5DOkZdWr5ke_SIfRPl0mFUv_1_u6WhMZrpbKPpdvTELGHp-eVhyYfWPMwwOxMHG5LnmD9EyeKqjGthfwRwUDb58V5LKthhFP8UZcKADP-b4Us/s1600/20150503_184027_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kaelyssa turn 3</td></tr>
</tbody></table>
Kae withdraws her jacks from the zone to be able to use the focus on them. She shoots Dahlia and kills her because I am a chump.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD773M4_Oal935hEhonY7E9EAR-A-L9VCE4ce3jJkzldG6UT2gXwswBNgl5QkMuQm6kK7f-fQQA630YnPk_fjk6GDWaIjgw3D1IOsyuOsagk290baOnn6wcFvjsT6W1Sz80Wu074izTf4/s1600/20150503_185244_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD773M4_Oal935hEhonY7E9EAR-A-L9VCE4ce3jJkzldG6UT2gXwswBNgl5QkMuQm6kK7f-fQQA630YnPk_fjk6GDWaIjgw3D1IOsyuOsagk290baOnn6wcFvjsT6W1Sz80Wu074izTf4/s1600/20150503_185244_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Garryth turn 3</td></tr>
</tbody></table>
However mistakes were made, pulling out of the zone made it easy for my
Miraging Venganced sentinels to clear it out, the Chimera killed the
objective and I happily scored 3 points.<br />
Garryth gunned down a Battle mage and the Strike Force freed up from Vengeance tried to shoot up his Arcanists.<br />
4 Sentinels charged his Pheonix and crippled it but not enough. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfrO9z3igXQWGfV10gZvBRvojslk2A-GfcHX5EYpl56caZBTg8swBqUQ6d5-XzuQ2XWgK265COlZoJOh_zfK4D5IN62ejogx8VkDIXRNb4NOJzkZvWOe9EVio7MXfBF8fETErL7uuyzbA/s1600/20150503_190323_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfrO9z3igXQWGfV10gZvBRvojslk2A-GfcHX5EYpl56caZBTg8swBqUQ6d5-XzuQ2XWgK265COlZoJOh_zfK4D5IN62ejogx8VkDIXRNb4NOJzkZvWOe9EVio7MXfBF8fETErL7uuyzbA/s1600/20150503_190323_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kaelyssa turn 4</td></tr>
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Garryth was pretty terrified of getting shot by Kae so he was mostly hiding behind the Artificer.<br />
The battle mages turned around and cleared off the Sentinels one used a force bolt (for the first time ever Psychic Vampire netted a kill, totally worth the 5 or so focus invested in it at this point.) around the Pheonix which charged in and killed the Chimera. The Manticore toed the zone. Thinking he had enough models in the zone he killed a couple more Sentinels and the Souless and sat happy.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiOhmKdJ2zASaCSAHpJRBaO2gDtx5zPg_rEWs9LKzuTC-vGi0lO4spMZxHv-M7fUDC5cm4E7tD9YmXctZHCzBOfwb9OVlH6E0chgWA04bPYWGDs55WQfLm9MJ8_WXvIZcq0oHsmYZoAYo/s1600/20150503_190537_resized.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiOhmKdJ2zASaCSAHpJRBaO2gDtx5zPg_rEWs9LKzuTC-vGi0lO4spMZxHv-M7fUDC5cm4E7tD9YmXctZHCzBOfwb9OVlH6E0chgWA04bPYWGDs55WQfLm9MJ8_WXvIZcq0oHsmYZoAYo/s1600/20150503_190537_resized.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Garryth turn 4</td></tr>
</tbody></table>
Garryth kept all his focus, charged the Pheonix and killed it. Then in a short moment of insanity I almost gallowsed the jack, which would have been all kinds of bad.<br />
I cast a Death Sentance on the Arcanist behind the jack and Garryth ended his turn, vulnerable.<br />
The Artificer moved up, magno blasted the Arcanist and pulled the jack out of the zone. Game Over, I won 5 points.<br />
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<h4>
At this stage there were many calls of segoy and sensei as the play had more swag than possibly...</h4>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtTJmW2CEBrRP7sStR21BdiJxlmUUBjtk_P8ApAjGGMjR0lyjAKC1Kr6oDVfypcjdGWgMfPGVU_akyd2qv2UaJIZvgA8wGktJXfY6yfrFqLNOBV-kvQ38kXb_OE_LZD57PinF98GGWGEw/s1600/tumblr_nhj5d4IYMm1so0ukuo4_500.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtTJmW2CEBrRP7sStR21BdiJxlmUUBjtk_P8ApAjGGMjR0lyjAKC1Kr6oDVfypcjdGWgMfPGVU_akyd2qv2UaJIZvgA8wGktJXfY6yfrFqLNOBV-kvQ38kXb_OE_LZD57PinF98GGWGEw/s1600/tumblr_nhj5d4IYMm1so0ukuo4_500.png" height="260" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><h3>
this guy.</h3>
</td></tr>
</tbody></table>
<br />
<br />
To be honest it was an extremely clutch play, as had my other Garryth game been.<br />
I did have some good games but only as much as I got lucky.<br />
Sadly not facing Butchers and masses of high armor shield wall Troll, Khador and Skorne infantry the Dahlia and Garryth combo isnt finding as much purchase as it did back in the Auckland meta.<br />
<br />
<br />
Anyway after negotiating with the TO to give me my first place prize I thanked everyone for the excellent tournament. Went home and collapsed in a gibbering heap.<br />
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Congrats if you made it this far and thanks for reading!<br />
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<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com01 Chome Nukui, Nerima-ku, Tōkyō-to 176-0021, Japan35.7383789219915 139.6356296539306635.7367679219915 139.63310815393066 35.739989921991494 139.63815115393066tag:blogger.com,1999:blog-6126515597003144397.post-22430667208211280642015-04-22T19:51:00.002-07:002015-04-22T20:56:54.334-07:00Issyria vs Mortenebra tier, 35 points. Battle Report.<div class="separator" style="clear: both; text-align: center;">
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<h2 style="text-align: center;">
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<h2 style="text-align: center;">
Issyria V Mortenebra</h2>
<h2 style="text-align: center;">
35 points</h2>
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Deathclock</h2>
<h2 style="text-align: center;">
Outflank</h2>
<h2 style="text-align: center;">
</h2>
<b>This was a bit of a rematch.</b><br />
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We had played almost identical lists against each other at the last Steamroller that I had won.<b> </b> This was a much closer game this time around.<br />
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<div style="text-align: left;">
<b>Issyria</b></div>
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Banshee</div>
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Aiyanna and Holt</div>
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Artificer</div>
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Mage Hunter Strike Force with UA</div>
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Sentinels with UA</div>
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Storm Fall Archers</div>
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Storm Fall Archers</div>
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Mage Hunter Assassin</div>
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Mage Hunter Assassin </div>
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Mortenebra</div>
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Jacks...</div>
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things...</div>
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Tier 4 </div>
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helldiver</div>
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Stalker</div>
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Harrower</div>
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Reaper</div>
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Slayer</div>
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Slayer</div>
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Necrotech and Scrap thrall</div>
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Necrotech and Scrap thrall</div>
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3 Scrap thralls</div>
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Warwitch Siren</div>
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Warwitch Siren</div>
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<h4>
Ret turn 1:</h4>
<span style="font-weight: normal;">Issyria sets up behind the house. Strike force advance into the left zone behind the forest while the</span> Stormfalls move to cover the distance inside the zone with their bows. The Banshee positions to give them fire support once the Jacks advance.<br />
Issyria puts Inviolable Resolve on the Strike Force more for the fearless buff than the armor. <br />
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<h4>
Cryx turn 1: </h4>
The opponent responds with careful positioning, trying to assess the threat ranges. The chaff runs forward to absorb some fire the extended control jack and a war witch head to the wide flank . I wasn't worried as the Strike Force should be able to deal with them.<br />
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<h4>
Ret turn 2:</h4>
Not taking the bait I didn't feat, but contested the zones and cleared out the skirmishers. Admonition went down on the Banshee but I mis judged his advance and didn't toe him into the zone. It was a fine bit of juggling to try and keep the Assassins into where I expected Issyrias control to extend to next turn, so they could deliver the charge.<br />
Stormfalls who didn't shoot at the skirmishers put some damage on the jack which was just inside the zone. I think they shot an arm off it.<br />
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</h4>
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<h4>
Cryx turn 2: </h4>
He feated and threw up all the buffs and committed. the jack that ended up in front of the Banshee, triggered moves off the stormfalls to let his other jacks get better range. This let me Admonition the Banshee into the zone to re contest however.<br />
One unit of Stormfalls fell to Cryx warjacks and several Strike Force were killed by a Siren spray. The Hell diver popped up and killed another Strike force member. The armor buff didn't help but they didn't flee, which was a good thing.<br />
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<h4>
Ret turn 3:</h4>
Issys feat turn.<br />
Upkeeps IR and floats to a central area trying to get the best position to deliver the feat. She feats and ancillary attacks the Banshee which puts a good chunk of damage on its adversary. She also loaded the Banshee up on Focus.<br />
The Strike Force go and kill the Hell Diver and half kill the Stalker, the Assassin on that flank doesnt connect with and so doe not kill the Warwitch Siren.<br />
Aiyanna Kisses the closest jack, Holt shoots it for minimal damage then the Artificer charges it, doing some more damage and pushing it 2 inches closer to the Banshee. Now the Banshee goes, moves into a comfortable spot between both jacks and wrecks them both.<br />
With a lack of good targets the Stormfall Archers on the right flank aim and pick off the War Witch Siren and a solo and put a little more damage on the far Jack.<br />
Both zones are still contested however and no points are scored. <br />
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<h4>
Cryx turn 3:</h4>
The warwitch Siren proves her worth and kills 4 or 5 Mage Hunters. The Stalker has lost an arm but still kills one Strike Force member. On the other flank my opponent makes an error in judgement and fails to deliver his jack. This was the error that cost the game.<br />
<br />
I think he could have concentrated on the flank with his Warwitch and Stalker. If he delivered the jack it would have been good perhaps, I don't know his chances of wrecking the Banshee. Regardless he was still very much in the game until a fully buffed and focused Jack stopped short on a hill in front of my guns.<br />
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<h4>
Ret turn 4:</h4>
So yea the Banshee with a point of Focus aims and knocks down the jack, after which it is kissed by Aiyanna and the Stormfalls move up and wreck it. the mage Hunters who are still holding strong thanks to IR still fail to kill anything on the far zone, even the Assassin is still flailing about.<br />
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retribution scores 1 CP <br />
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<h4>
Cryx turn 4:</h4>
A last ditch attempt is made to drop my Banshee and clear the zone. 2 Stormfalls die and the Strike force take a few more casualties along with the Assassin to yet more Warwitch sprays. The Artificer and the Banshee stay in the zone however and he doesn't score.<br />
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<br />
<h4>
Ret turn 5:</h4>
Finally the Strike Force clear off the left zone but they are now too weak to control it. The artificer siezes his opportunity and witht eh help of Crusaders Call charges into the rear of the Warwitch and shoes his meggma mittens where the sun doesn't shine. With more Focus the Banshee kills its new opponent and Aiyanna, Holt and the remaining Stormfalls clear out the rest of the right zone.<br />
<br />
retribution scores 1CP total 2<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRK2AEcKIW-sqCHBey-DqxNAPTNEdR78xMm-kvJBNfryigVcyBnREEc0Vx1RNtEfxZ6I1EJn2soEOsf6hgnnG1Z5ptMPvj_FNKma2hNuZAVWRl20BE0E4bZrV5SJ0aW88Fucmd8H-rt_M/s1600/20150417_164948_resized.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRK2AEcKIW-sqCHBey-DqxNAPTNEdR78xMm-kvJBNfryigVcyBnREEc0Vx1RNtEfxZ6I1EJn2soEOsf6hgnnG1Z5ptMPvj_FNKma2hNuZAVWRl20BE0E4bZrV5SJ0aW88Fucmd8H-rt_M/s1600/20150417_164948_resized.jpg" height="360" width="640" /></a></div>
<br />
<h4>
Cryx turn 5:</h4>
Valiantly, if Cryx can be valiant. Mortenebra heads into the zone, tries to doom spiral the Banshee to death and chillaxes.<br />
<br />
At this point I could have killed her or simply walked my Artificer into the left zone, killed the solo on the right and floated Issyria into the right zone. Which is what I did.<br />
<br />
retribution win on Scenario 5CP to 0.Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com2tag:blogger.com,1999:blog-6126515597003144397.post-73674461800059102312015-03-06T15:34:00.000-08:002015-03-06T15:34:37.347-08:00Tokyo Journeyman League, stage 2. Nayl, Thug Lyfe.As we advance into the second stage of the journeyman league the first thing to note is; I still only get 2 points for a win or a loss. Secondly there are over 60 players now, which is some kind of PP record.<br />
<br />
Because I am being actively discouraged to win I spent some time deciding where I will spend the 4 points for my army. Obvious choices were Arcanists, eEyriss, Magisters, Mage Hunter Assassins or even Ghost Snipers.<br />
<br />
So far I had found the high armor stuff a real pain to deal with and figured a pair of Ghost Snipers would go a long way to softening the heavy stuff up before I engage.<br />
This theory I think is quite sound, however...<br />
<br />
I dont care about winning. Apparently. So I took Nayl, because... because thug life. Oh and Sylys Wyshnalyr, because he actually is good.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5ZoAt-93NlyhBOE-_cbdxXV-Jl3NC-H0C_8G4cCC79BTMuf9ZcHx2AVqnMGdsEazMAK0msECkLbz_PzFEXhljcGa9mZjV9ACrOxydqTWPUhw8yfeyJtpfRsp5Ggl-_viKhQxRhLyqJF8/s1600/NaylThug.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5ZoAt-93NlyhBOE-_cbdxXV-Jl3NC-H0C_8G4cCC79BTMuf9ZcHx2AVqnMGdsEazMAK0msECkLbz_PzFEXhljcGa9mZjV9ACrOxydqTWPUhw8yfeyJtpfRsp5Ggl-_viKhQxRhLyqJF8/s1600/NaylThug.png" height="400" width="350" /></a></div>
<br /> Now despite having this massive noob crushing power piece I still managed to lose. Thankfully despite Nayl not because of him.<br />
<br />
Even when he had some super legitimate useful plays...<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU5SkMRLk4DFR-So_G4Fpg9-ZQHCo9WBRjNbEd9YfN7wowOcsBXMu2in94fMhmhvDwO8CLbCe-NKXeSfFEctc9M5Akld60D50S3sCAOE2vpemJjC4_eZdmm4-C4OtsXvGnGrfBKRu12HQ/s1600/20150306_194047.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU5SkMRLk4DFR-So_G4Fpg9-ZQHCo9WBRjNbEd9YfN7wowOcsBXMu2in94fMhmhvDwO8CLbCe-NKXeSfFEctc9M5Akld60D50S3sCAOE2vpemJjC4_eZdmm4-C4OtsXvGnGrfBKRu12HQ/s1600/20150306_194047.jpg" height="360" width="640" /></a></div>
Here Nayl on the far right has just dispatched a Gunmage Captain and is sitting comfortably close enough to strip fury from his caster and jacks if he dies.<br />
My opponent didnt read his card properly, activated in the wrong order and wasted 5 focus that Nayl removed when he died.<br />
RESULT: Still lost cause 1. The griffon on the right spent 3 turns molesting the light jack, like a pedo on the Tokyo subway, (with full focus investment) rather than killing it. 2. The Manticore also spent 3 turns with full focus investment trying to kill the heavy jack.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0u-vSGuHrIUF_rFlpd1CsSIXE_RWjVMYQbbFjRKecvZ0l36F6uQNUj5QzlQAxWurhP-9NRuq-9L9zfqVcqPqMxTXf-j5ay8lz4dPAL-qGyE9aJiN0chOxfUuf-quui26zm7P3FOH-MBM/s1600/20150306_205220.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0u-vSGuHrIUF_rFlpd1CsSIXE_RWjVMYQbbFjRKecvZ0l36F6uQNUj5QzlQAxWurhP-9NRuq-9L9zfqVcqPqMxTXf-j5ay8lz4dPAL-qGyE9aJiN0chOxfUuf-quui26zm7P3FOH-MBM/s1600/20150306_205220.jpg" height="360" width="640" /></a></div>
Here Nayl sits in the woods while Kae peppers Butchers front line with Rifts.<br />
This time my opponent did read the card, so his responce was to ignore him.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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So Nayl went and stuck the pointy end into Butchers dog.<br />
To which Butcher continued to ignore him.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdUWx33DQ7kvpO6s8TG0ro4w17qvh2k8dkRDjgv0LD_MKSeKXeuuyXb18ONMVyfHYiuxEE9wgCbSu9or4-ujkG79rKG5t1cyvqSYbKZyyRLIMUPtptpZ-ewB2P0kZSszvM7iXm_jOJoEQ/s1600/20150306_212419.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdUWx33DQ7kvpO6s8TG0ro4w17qvh2k8dkRDjgv0LD_MKSeKXeuuyXb18ONMVyfHYiuxEE9wgCbSu9or4-ujkG79rKG5t1cyvqSYbKZyyRLIMUPtptpZ-ewB2P0kZSszvM7iXm_jOJoEQ/s1600/20150306_212419.jpg" height="360" width="640" /></a></div>
Ignore him some more, and kill a heavy. Day in the life of Butcher.<br />
<br />
Kae ended up killing Butcher with about 9 shots over 3 turns.<br />
Nayl did nothing but kill the wardog with a free strike (2 point over costed model for a 1 point under costed model) not really but something like that, and failed to hurt Butcher with a couple of free strikes.<br />
<br />
So my record stands as follows<br />
<br />
Helga: loss<br />
Sorsha: win<br />
Denny: win<br />
Helga: loss<br />
Kreoss: win<br />
Denny: loss<br />
Kreoss: loss<br />
Strakhov: win<br />
Maelok: loss<br />
Sorcha: win<br />
Aurora: win<br />
Exulon Thexis: win<br />
Xerxis: win<br />
Stryker: win<br />
Madrak: win<br />
Madrak: win<br />
<h3>
<u>Stage 2</u></h3>
Exulon Thexus: loss<br />
Stryker: loss<br />
pButcher: win
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com3tag:blogger.com,1999:blog-6126515597003144397.post-39781950260295543702015-02-19T15:29:00.002-08:002015-03-06T14:55:07.016-08:00Brief Update. B Boxing in TokyoLately I have been rough housing my way into a journeyman league at my LGS.<br />
The games have not been recorded. I was told I score the same on a win or a loss so I have been having lots of fast and loose play with the experienced players and slow forgiving games with the learners.<br />
Kaelyssa BB does seem so limiting even when playing against people who have no idea what they are doing, I can just see how much more potential they have.<br />
Im actually coming to the conclusion battle boxes are not the best way to learn about the game. Getting a hang of the basics sure but actual game play not so much.<br />
<br />
Anyway with Kae and my penalty and the fact that I dont get to play often I have decided that I probably wont be winning this.<br />
<br />
But here is the run down of matches I have had so far.<br />
<br />
Versus<br />
<br />
Helga: loss<br />
Sorsha: win<br />
Denny: win<br />
Helga: loss<br />
Kreoss: win<br />
Denny: loss<br />
Kreoss: loss<br />
Strakhov: win<br />
Maelok: loss<br />
Sorcha: win<br />
Aurora: win<br />
Exulon Thexis: win<br />
Xerxis: win<br />
Stryker: win<br />
Madrak: win<br />
Madrak: win<br />
Stage 2<br />
Exulon Thexus: loss<br />
Stryker: loss<br />
pButcher: win Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-42905070353147588762015-01-17T08:00:00.000-08:002015-01-17T17:43:30.014-08:00Camp Zama Army Base Steamroller 35 point report.<div class="separator" style="clear: both; text-align: center;">
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<h2 style="text-align: center;">
2 Japanese, a Colombian a Spaniard an American and a Kiwi walk into a bar... </h2>
Apologies for not putting fancy lines and boxes with information inside these pictures, but the quantity was just to great after such a long day to get the report written and fancied up at the same time. So onwards with old school batreps.<br />
<br />
<blockquote class="tr_bq">
<h2>
<i>Old school batreps.</i></h2>
</blockquote>
<br />
As the title suggests on this day January the 17th saw U.S Army base Camp Zama host to a small but furious 35 point steamroller tournament.<br />
<br />
6 players in total with the factions and top 3 places represented as follows.<br />
<br />
1st place. Retribution: Yours truly. Issyria and Ossyan <br />
2nd place. Circle: Epic Kaya and Kromac<br />
3rd place. Cryx: Witch Coven and Mortenebra<br />
<br />
Followed up by, in no particular order.<br />
<br />
Trolls: pMadrak and something?<br />
Trolls: eMadrak and something?<br />
Minions: Rask and Caliban.<br />
<br />
<h3>
My lists were</h3>
<br />
<ul>
<li>Lord Arcanist Ossyan</li>
<li>Infiltrators with 3 Eyriss</li>
<li>Imperitus</li>
<li>Invictors with Unit Attachment</li>
<li> Artificer</li>
<li>Arcanist</li>
<li>Magister</li>
</ul>
<br />
<ul>
<li>Issyria Sybil of Dawn</li>
<li>Mage Hunter Strike Force with Unit Attachment</li>
<li>Banshee</li>
<li>Storm Fall Archers</li>
<li>Storm Fall Arhcers</li>
<li>Aiyanna and Holt</li>
<li>Mage Hunter Assassin </li>
<li>Mage Hunter Assassin</li>
<li>Narn mage Hunter of Ios</li>
</ul>
I spent a lot of spare time during the week thinking about these lists and as always after many agonising hours of convincing myself not to play Garyth and pVyros (because believe me I really wanted to) I chose these lists not out of any calculated reasoning but because I quite literary could no longer agonise over 1: Covering every potential match up that I was expecting to encounter and 2) delivering enough answers and problems wrapped up in 35 points.<br />
<br />
<blockquote class="tr_bq">
<h2>
<i>I really wanted to play Garyth and pVyros.</i></h2>
</blockquote>
<br />
I believe that outside of the Mage Hunter Strike Force, but also including it, the Retribution of Scyrah is a faction that usually has answers to problems other forces create. Unless the problem is tough, it used to be stealth but now we just kind of roll over and take it when it comes to tough spam. Or I do at least. Because of this I ended up with lists that were designed to deal with as many potential problems as I could expect to encounter.<br />
<br />
<blockquote class="tr_bq">
<h2>
<i>We just kind of roll over and take it when it comes to tough, or I do at least.</i></h2>
</blockquote>
<h4>
The Ossyan list...</h4>
Was supposed to have the Infiltrators running up the center or on the flanks, depending on what they were facing and basically getting in the way and screening the Invictors and allowing Imperitus to set up assassination runs. This never actually happened.<br />
<br />
The one game I played Ossyan in went as follows.<br />
<br />
<h3>
Game 1 Ossyan vs pMadrak</h3>
<h4>
Scenario: Recon</h4>
pMadrak? or E? Not sure big angry smurf with an axe.<br />
Mulg, the biggest angriest smurf with a caber.<br />
Warders<br />
Burrowers<br />
Kriel stone smurfs.<br />
<br />
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<br />
Trolls has the first turn and advanced up on the left flank through the patches of woods.<br />
<br />
So shortly after my first turn I realized that I should have sent my Infiltrators screaming up the OTHER flank so they could get stuck into his Kriel stone. However I contented myself in the false belief that tying up a couple of his warders was a worthy exercise. <br />
<br />
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<br />
Imperitus also advanced directly into the kill zone of his burrowers, without Quicken or the Artificers force wall.<br />
<br />
<blockquote class="tr_bq">
<h2>
<i>All the troll player was missing was longbows. </i></h2>
</blockquote>
<br />
This overall was a terrible strategy, I was bottle-necked through the middle of the table through 2 forests and around the center objective. All the troll player was missing was longbows.<br />
<br />
<br />
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<br />
Burrowers pop up and don't do much damage to Imperitus but kill about 3 Invictors.<br />
<br />
For Ossyan having his gunline engaged or otherwise blocking their line of sight on the second turn is pretty bad. He needs the space to bring those guns to bear to utilize the feat turn.<br />
<br />
Never mind all I have to do is kill a couple Burrowers and with sidestep and admonition I can set up to still be a threat to Mulg without trading out.<br />
<br />
Imperitus gets 3 focus, the magister charges in and combo smites a Pyg, it toughs, so does its friend. Imperitus hits it, it toughs. he hits it again, it toughs again, he hits it again, it toughs again. I panic. He hits a different one, it toughs, he hits it again then it dies.<br />
<h2>
<i><br /></i></h2>
<blockquote class="tr_bq">
<h2>
<i>It toughs again. I panic.</i></h2>
</blockquote>
<br />
By this time I am well and very done with Tough. Yet the Invictors now who have failed to have a path cleared for them or a decent line of sight to his caster created now try to kill Pygs who continue to roll tough rolls.<br />
<br />
Ossyan with a lack of imagination advances and shoots Mulg putting a Chronophage down on him. <br />
<br />
/rant Ok whatever, hey I said it before Ill say it again. PP get your shit together and fix tough, its wrong. /rant<br />
<br />
<br />
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<br />
So its at this point that I might stop calling them Burrowers and start calling them Borrowers, like borrowing luck, not just for themselves but for his whole army. The Warders just walk up and roll 7s to wipe out most of my flanking force the Burrowers almost kill Imperitus and the rest of his army chillax in the forest with Mulg sitting there waiting for something to do.<br />
<br />
What he does do is after a Warpath move he advances up on Imperitus and falls short.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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<br />
Normally when the key heavy character warbeast tried to kill your key heavy character jack and misses utterly you turn around and kill it and start to win the game, <u>this however didn't happen.</u><br />
<br />
<ul>
<li>First of all Eyriss couldn't get close enough to shoot the Kriel stone and strip its fury without getting engaged by the Warders. So Mulg was arm 21. </li>
<li>Secondly I still needed to clear damn Pygs out of the way to get Imperitus in and thirdly I have absolutely no faith in Imperitus with 3 focus and Concentrated power to be able to kill Mulg, well anything at all for that matter but especially Mulg.</li>
</ul>
<br />
Yes thats right, I think one of our hardest hitting melee specialized jacks is still a limp wristed dandelion puff and for the most part still rely on my Infantry to do anything that seriously needs to be done. The problem was my Infantry was dieing in droves and I wasn't getting much done.<br />
<br />
It is my experience that <i><u>Ret jacks are not beat sticks</u></i>, they are more utility pieces, tools to apply pressure and open spaces or opportunities when they arise. Imperitus for me wants to stay alive and hold zones and put down assassination threats, he doesn't enable like the Banshee or Daemon does but gives a pretty good threat to enemy casterlocks.Not kill giant heavily armored meaty smurfing death machines.<br />
<br />
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<br />
So What happens is the Invictors make space for the Magister to Whipsnap Imperitus out so he has enough range to threat on Madrak. All I need is for him to not roll tough rolls, well that and to not roll another 7 and kill Eyriss with a free strike so she can Arcane Hemorrhage Madrak. Of course he doesnt tough, but he does roll that 7, and the assassination is doomed for failure. So Imperitus settles for killing most of his Kriel stone unit.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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<br />
Unimpressed Mulg turns around and pounds Imperitus into the dirt. Actually he doesn't quite, because of Pheonix Protocol.<br />
<br />
<br />
At this point in the game 2 things are worth mentioning.<br />
<ol>
<li>The pictures are getting blurier and blurier as my deep rage over tough and my opponents ability to roll over 7s like they are 5s is boiling up inside me</li>
<li>My Arcanist fails its repair check. I didn't mention this because this always happens. This should not be something that always happens, repair (8) is good. But I can honestly say I remember one time in the last 7 that it actually managed to repair something, and that was for 1 point of damage. Seriously whats going on here?</li>
</ol>
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<br />
But actually Madrak burns all of his fury finishing off Imperitus and at this point I am happy with what Imperitus has managed to achieve. In a round about way he gave me my only shot at winning this game by being just tanky enough to make Madrak burn all of his fury.<br />
<br />
This was my only chance to snap a win from the smurfy jaws of defeat. Not a good chance mind you, if everything goes well, with above avverage odds of hitting I still have lets see. pow 13 4d6 3 or 4 power 12s with 3d6 2 more power 12s he has arm 16? 17? loads of boxes and sac pawn kind of thing and tough and blah blah blah...<br />
<br />
Whatever 8s on 3d6, I can do this...<br />
<br />
No I cant<br />
<br />
still have 3 arcantric bolts and 3 or 4 Invictors to do this under feat damage, sweet as...<br />
<br />
No its not...<br />
<br />
The best part about this turn was using beat back to push a warder close enough for my Magister to slam said warder into the Artificer.<br />
<br />
Mulg used a protective fit to half kill Ossyan and then finished him off with a dismissive back hand.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://static.fjcdn.com/comments/Turbotank+rolled+a+random+image+posted+in+comment+93+at+_e43e3b0920cf05158349bd9aa9cd826d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://static.fjcdn.com/comments/Turbotank+rolled+a+random+image+posted+in+comment+93+at+_e43e3b0920cf05158349bd9aa9cd826d.jpg" height="240" width="320" /></a></div>
<br />
<blockquote class="tr_bq">
<h2>
A dismissive back hand.</h2>
</blockquote>
<h3>
0 Control points scored</h3>
<h3>
Trolls win on assassination</h3>
<h3>
tough is broken</h3>
<h3>
I'm terrible at game.</h3>
<div class="separator" style="clear: both; text-align: center;">
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<h2>
Game 2 Issyria vs eKaya</h2>
After the resounding disappointment of the last game I went with my Issyria list to deliver MHA justice to face.<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfcHRcc1ahXdc-7b5-UeBl50GCJDo7C3_m8H8wLciDyoHGSLY1KO8ZFryNAnrwaNDKI5i2xZz7AaMtCw0pkdwbYpLigixxYFfkBcTDqLacVNwvhDDWMIpjsZ0TVu2EdSh5Srjp9fEtcpg/s1600/20150117_125722.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfcHRcc1ahXdc-7b5-UeBl50GCJDo7C3_m8H8wLciDyoHGSLY1KO8ZFryNAnrwaNDKI5i2xZz7AaMtCw0pkdwbYpLigixxYFfkBcTDqLacVNwvhDDWMIpjsZ0TVu2EdSh5Srjp9fEtcpg/s1600/20150117_125722.jpg" height="358" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Such a pretty table mat.</td></tr>
</tbody></table>
eKaya<br />
Goat that slams things lots<br />
New Goat with shiny bits<br />
Ravagers with UA<br />
Witch Doctor of broken tough giving painfulness<br />
Stones no UA<br />
Ravager Chieftain White Mane<br />
War Wolves?<br />
<br />
<br />
<br />
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<br />
So after deployment I realized I said I would go first.<br />
I ponderd this...<br />
15" charging Ravagers, why did I want to go first? I want him to spend his first turn running into my guns...<br />
<br />
<br />
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<br />
So my first amazing turn was spent advancing my front line only 2 inches and bringing the rest of my army up behind it.<br />
<br />
<br />
And his amazing first turn was spent advancing into range of my guns as was meant to happen on his first turn.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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<br />
Then my second turn wasn spent killing him with aforementioned guns.<br />
<br />
Banshee gets a focus and puts it to use knocking down the Gnarlhorn. <br />
So Issyria advances casts Crusaders Call and Feats and possibly smirks.<br />
She ancillary attacks the Banshee and it slams knocks down and kills 2 Ravagers who of course TOUGH! (I will shortly completely get over my rage at tough but at this stage I was still pretty bitter towards it)<br />
<br />
<blockquote class="tr_bq">
<h3>
and possibly smirks.<i>..</i></h3>
</blockquote>
<br />
The first Mage Hunter Assassin charges the Character or Shadowhorn Satyr (I honestly didn't know what it was I just knew it was going to suffer chain weapon justice) The first almost kills it and the second does kill it. The storm fall archers on the right step up and kill the Gnarlhorn and the archers on the left kill some Ravagers while the Strike force also kill some Ravagers.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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It was after all a pretty ball busting turn for the Circle player so he went to do the only thing I thought he could do. Well no he had that option and the possibility of Charging his White Mane in for hilarity and good times. But he didnt. It seriously could have eaten its way through 2 units of elves tho.<br />
<br />
Anyway Laris runs in so Kaya can feat and teleport in to kill Issyria, but first Issyria admonitions away from Laris, then he figures he can still go for a spell assassination except he cant teleport anywhere and not be effected by Banshee wailing.<br />
<br />
So he opts for plan B which is run army away, adopt fetal position close eyes and wish for it all to go away. This was essentially forfeiture without forfeiting so I play long score scenario points and assassinate on the winning turn.<br />
<h3>
Thus Kaya taps her ruby red shoes and whispers there's no place like home. </h3>
<h3>
5 Control points for Retribution</h3>
<h3>
Assassination</h3>
<h3>
and a bad reputation.</h3>
<h4 style="text-align: center;">
Meanwhile on another table... </h4>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAoqZoxlF1o8myVUIEsojeKpuZf9zUiXnVNe56vrYvHf5j-U_T66ZI5cP2orOgUzu0YOKGfAVWyjB9L9UbOWZrz-8sUeP6n799cIq6ZHtfM-zggLktm5LMco7Uu99nFHZZt86rMml7i_g/s1600/2336209aefdde98be061ef8c75d39173.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAoqZoxlF1o8myVUIEsojeKpuZf9zUiXnVNe56vrYvHf5j-U_T66ZI5cP2orOgUzu0YOKGfAVWyjB9L9UbOWZrz-8sUeP6n799cIq6ZHtfM-zggLktm5LMco7Uu99nFHZZt86rMml7i_g/s1600/2336209aefdde98be061ef8c75d39173.jpg" height="209" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I'm sorry Gator player you are undeserving of my ire. </td></tr>
</tbody></table>
<h3>
</h3>
<h3>
</h3>
<h3>
</h3>
<h2>
Game 3 Issyria vs Mortenebra</h2>
<blockquote class="tr_bq">
<h4>
<i>Feat on first turn, try to win.</i></h4>
</blockquote>
Twas a tier list.<br />
Morty<br />
Crab jack with stealth<br />
more jacks<br />
small jack<br />
more small burrowing jacks<br />
support to make jacks work better<br />
<br />
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<br />
I found it hard to hide my excitement when my opponent told me he had a extra 2" deployment from tier. To be honest my strategy for this game went as far as my last.<br />
<br />
Feat on first turn, try to win.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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<br />
So he did spend his first turn advancing into my threat ranges.<br />
<br />
The Banshee couldnt bring up a decent threat and he didnt leave Morty close enough to get double charged by Assassins.<br />
<br />
Still Issy advances, Admonitions herself Invoiable Resolves the Banshee and feats.<br />
<br />
I kill the small jack, the crab jack and another and cripple the other 2.<br />
<br />
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<br />
He attempts an assassination run and Issyria Admonitions out of harm.<br />
<br />
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<br />
My army mops up the survivors while I try to score more points.<br />
<br />
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</div>
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<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Narn fluffs about and fails to kill things, good work Narn.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvbxm3uR6Euvivxm3BWSemhB4jidEXz-8LuqgsNT6ieukbtIGanuAEFdg6LYBMxEyn0sTjpIyRnPzHY-7YFzQ4BILwlsy8t1ykPCzpNuHwGLPGh5f1BIYFyyOvW9ZOb7CW2ohAO0nE0ag/s1600/20150117_153709.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvbxm3uR6Euvivxm3BWSemhB4jidEXz-8LuqgsNT6ieukbtIGanuAEFdg6LYBMxEyn0sTjpIyRnPzHY-7YFzQ4BILwlsy8t1ykPCzpNuHwGLPGh5f1BIYFyyOvW9ZOb7CW2ohAO0nE0ag/s1600/20150117_153709.jpg" height="358" width="640" /></a></div>
<br />
Cryx kill the scenario objective for a point.<br />
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<br />
Retribution continue to fluff about and not kill Mortenebra scoring more scenario points.<br />
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<br />
Morty tries a last ditch assassination on Issyria and she Arcane Vortexes it and that's that. <br />
<br />
<h3>
Retribution Win</h3>
<h3>
5 control points</h3>
<h3>
loss of all pretence of being a "nice guy"</h3>
<h3>
</h3>
Boy am I glad Warmachine doesn't have sportsmanship. I love those guys but I hate myself.<br />
<br />
I mean really, not to diminish the game at all but it was pretty straight forward. After I neutralized the jacks he had a considerable dis advantage for delivering an assassination or clearing out my infantry.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji8snKY57Lwfsk4JjhbgPQrzz4FECd-pFTC2_N3XxRVG8Xzq2xZsRBuqcoBVsWzo9erTOUSiWxgaB-dL3S_jVDmZR7fTnuMI27wOxQNwUBO8s_zvVEXxV9ZZdQN6NsgZgSJ3rkKG01vKw/s1600/54992966.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji8snKY57Lwfsk4JjhbgPQrzz4FECd-pFTC2_N3XxRVG8Xzq2xZsRBuqcoBVsWzo9erTOUSiWxgaB-dL3S_jVDmZR7fTnuMI27wOxQNwUBO8s_zvVEXxV9ZZdQN6NsgZgSJ3rkKG01vKw/s1600/54992966.jpg" /></a></div>
<br />
<br />
<br />
<br />
<br />
Venue was great, TO was great, everything was great. Not just because I won but it was very hassle free and I hope there can be more and larger tournaments soon in the same place.<br />
<br />
I did feel pretty awful for wiping 2 armies off the table in a turn each with Issyria but its what she does. No its what she needs to do, because if she doesn't well its all wet paper bag downhill from there.<br />
<br />
One thing about tough tho, whenever you are talking about tough or recounting any one of those ludicrous tough stories the general rule is to take the actual number exaggerate it by at least twice and add a couple.<br />
<br />
<br />
<div style="text-align: center;">
2 Japanese, a Colombian a Spaniard an American and a Kiwi walk into a bar... The bartender pours 2 sake a sangria a tequila a bourbon and gives the Kiwi prune juice. </div>
<div style="text-align: center;">
The Kiwi asks why he got prune juice</div>
<div style="text-align: center;">
The bartender says "I heard you were having a problem with passing tough rolls"</div>
<br />
<br />
Sorry.<br />
<br />
<br />
<br />
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<!-- Blogger automated replacement: "https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-DThUcRQ5Uh0%2FVLoybEvUdRI%2FAAAAAAAABJ0%2FVmE5p3H0t5g%2Fs1600%2F20150117_155235.jpg&container=blogger&gadget=a&rewriteMime=image%2F*" with "https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtScWo9UzwxsTi-geYFkmwEVsXUBeMq4DHH9PqekZWpMkYeL7DcIvpukkmHmWGsBSfXYHDfzsv0pxhNCcncVwCzuWgPXWPN1ZdfKIkWkNI_4LWqECTAJE00OELEgcH8Wu0vDE_JdN2sFk/s1600/20150117_155235.jpg" -->Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-44152401143471715992015-01-09T17:43:00.001-08:002015-01-09T17:43:19.668-08:00Moros, Retribution Character light warjack: Initial thoughts, opinion.<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF7wA0CBfHk4d9xtkXYyyfEDablmsBeJ5tfURslSKRHaunmiioaFRgPydbpzIxVU1Sw_zomUEjXZo2hNHn5Cy-O1d7ukS6whJocCDqt6dNTrXjH9MLdzWKs_RjFaKFfqs9vWhp7Zt_EcI/s1600/IMG_536095831003.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF7wA0CBfHk4d9xtkXYyyfEDablmsBeJ5tfURslSKRHaunmiioaFRgPydbpzIxVU1Sw_zomUEjXZo2hNHn5Cy-O1d7ukS6whJocCDqt6dNTrXjH9MLdzWKs_RjFaKFfqs9vWhp7Zt_EcI/s1600/IMG_536095831003.jpeg" height="640" width="473" /></a></div>
<br />
Well here we have it. Moros in all of its glory... all of it, right there. In that picture.<br />
<br />
In <a href="http://en.wikipedia.org/wiki/Greek_mythology" title="Greek mythology">Greek mythology</a>, <b>Moros</b><sup class="noprint Inline-Template" style="white-space: nowrap;">[<i><a href="http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Pronunciation" title="Wikipedia:Manual of Style/Pronunciation"><span title="This word should have a pronunciation transcription or recording.">pronunciation?</span></a></i>]</sup> (<a href="http://en.wikipedia.org/wiki/Greek_language" title="Greek language">Greek</a>: <span lang="el">Μόρος</span>, English: doom, fate)<sup class="reference" id="cite_ref-1"><a href="http://en.wikipedia.org/wiki/Moros#cite_note-1"><span>[</span>1<span>]</span></a></sup> is <b><u>the personification of impending doom</u></b>, who drives <b><u>mortals</u></b> to their <b><u>deadly fate</u></b>.<sup class="reference" id="cite_ref-2"><a href="http://en.wikipedia.org/wiki/Moros#cite_note-2"><span>[</span>2<span>]</span></a></sup><sup class="reference" id="cite_ref-3"><a href="http://en.wikipedia.org/wiki/Moros#cite_note-3"><span>[</span>3<span>]</span></a></sup><sup class="reference" id="cite_ref-4"><a href="http://en.wikipedia.org/wiki/Moros#cite_note-4"><span>[</span>4<span>]</span></a></sup><sup class="reference" id="cite_ref-5"><a href="http://en.wikipedia.org/wiki/Moros#cite_note-5"><span>[</span>5<span>]</span></a></sup> He is one of <b><u>the offspring of <a class="mw-redirect" href="http://en.wikipedia.org/wiki/Nyx_%28mythology%29" title="Nyx (mythology)">Nyx</a></u></b> (Night), who had conceived him without male intervention, and brother of the <a href="http://en.wikipedia.org/wiki/Moirai" title="Moirai">Moirai</a> (Fates). It was even proclaimed by the Fates that not even <a href="http://en.wikipedia.org/wiki/Zeus" title="Zeus">Zeus</a> could question Moros (destiny), who like his mother, Nyx, was invisible and dark. To break with destiny was to reintroduce <a href="http://en.wikipedia.org/wiki/Chaos_%28mythology%29" title="Chaos (mythology)">Chaos</a>
into the world. Even if Zeus issued a decree or made a promise he later
regretted, he could not then change his decree because it was destiny.
In which case, he was the only force that Zeus truly dreaded. Because of
this, Moros was also considered to be omnipotent, omniscient, and
omnipresent. <a href="http://en.wikipedia.org/wiki/Aeschylus" title="Aeschylus">Aeschylus</a> describes how <a href="http://en.wikipedia.org/wiki/Prometheus" title="Prometheus">Prometheus</a> saved mankind from the misery of seeing their doom (Moros) with the gift of hope (<a href="http://en.wikipedia.org/wiki/Elpis" title="Elpis">Elpis</a>). Moros' siblings <a href="http://en.wikipedia.org/wiki/Thanatos" title="Thanatos">Thanatos</a> and <a href="http://en.wikipedia.org/wiki/Keres_%28mythology%29" title="Keres (mythology)">Ker</a>
represented the physical aspects of death—Ker was the bringer of
violent death and killing sickness, while Thanatos represented a
peaceful, passing away.<br />
<b><u>Moros' name is also the origin<sup class="noprint Inline-Template Template-Fact" style="white-space: nowrap;">[<i><a href="http://en.wikipedia.org/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="Not according to OED and Online Etymology Dictionary. (December 2014)">citation needed</span></a></i>]</sup>
for the word "morose", meaning sullen, ill-humored or gloomy. The word
is used to describe the victims of whom he revealed their fates to.</u></b><br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_FO_BNYBvH3Z6PpRhHv5jgKQcdLVVAWLG9rEUPRYGjt4WGnLuvpq-iV5JThtLswsxMj5vrg94kZXPW3bu_KY3GK3OWoAIK9Ph8tci0m3_VQEGFytRK4t2vMaGFVFxyJAG9CMqBHItWiE/s1600/Screen+Shot+2014-06-06+at+9.21.13+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_FO_BNYBvH3Z6PpRhHv5jgKQcdLVVAWLG9rEUPRYGjt4WGnLuvpq-iV5JThtLswsxMj5vrg94kZXPW3bu_KY3GK3OWoAIK9Ph8tci0m3_VQEGFytRK4t2vMaGFVFxyJAG9CMqBHItWiE/s1600/Screen+Shot+2014-06-06+at+9.21.13+PM.png" height="358" width="640" /></a></div>
<br />
And thus we have the fate of our first Character Light Warjack.<br />
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<br />
<br />
<br />
First grab a Gorgon. Wait never mind what a stupid assumption to think you own a Gorgon.<br />
Well, maybe you own the book or bought the card deck.<br />
<br />
Lets see, take the Gorgon chassis give each of its weapons plus one power and give its gun plus 2 power.<br />
Give it Stealth.<br />
Give it Mirage when its in Garyths battlegroup.<br />
Give it Grievous Wounds on the weapons.<br />
Give its gun Paralysis.<br />
Give it Duelist.<br />
Give it +1 mat and rat.<br />
<br />
Ok thats it. You might, like myself, soon realise how he is the "Personification of impending doom." This is impending doom specifically for the faction as my immediate thoughts are that this does nothing for the faction apart from bring the same old tricks in a brand new bag and is thus of little value.<br />
<br />
Lets contrast the mythical potential of Moros with that of the reality.<br />
<br />
<h4>
<b><u>The personification of impending doom</u></b>, who drives <b><u>mortals</u></b> to their <b><u>deadly fate.</u></b></h4>
Specifically mortals here, both Grievous Wounds and Paralysis wont work on non living targets. He can in theory happily kill Warlocks and Trolls and maybe cut up or lock down high defense beasts.<b><u> </u></b><br />
<b><u><br /></u></b>
<br />
<h4>
He is one of <b><u>the offspring of <a class="mw-redirect" href="http://en.wikipedia.org/wiki/Nyx_%28mythology%29" title="Nyx (mythology)">Nyx</a></u></b> (Night), who had conceived him without male intervention.</h4>
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</div>
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEd_BaEAW1IPROWpl5r4YrntdDDiXaLJFO-it-QTJ_QyEm7BihZMYMs0AtAF4nyitjlG6AiIayC9JZIDf9OtyK29YC87UWchBaxhAumgvsPW-b_c9v-VsmEBHEUDpNmBHYPqFyPJvcY8A/s1600/Wet_nyx_dragon_eyes_by_zibags-d4hl8p8.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEd_BaEAW1IPROWpl5r4YrntdDDiXaLJFO-it-QTJ_QyEm7BihZMYMs0AtAF4nyitjlG6AiIayC9JZIDf9OtyK29YC87UWchBaxhAumgvsPW-b_c9v-VsmEBHEUDpNmBHYPqFyPJvcY8A/s1600/Wet_nyx_dragon_eyes_by_zibags-d4hl8p8.png" height="200" width="175" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Or this Nyx.</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUbF4BxxI2Xh3EBAXc06QOvkXZEOrjhu5Pim9RRC4N1rcQ-Jaqi-ektbYM6ApfIFjgv9KVWJkebQlBFAJ97vrKo5qYUBMOF2GG3OMFmv2-lFx-1JQwV0Cah8Bc0yw_DStAtLTwqRQguXo/s1600/nyx5012.jpg" height="260" style="margin-left: auto; margin-right: auto;" width="320" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This Nyx</td></tr>
</tbody></table>
</div>
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</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTQdwildf6xjTB1QDZKB90AKdha8kenx-lOr7mD9ZLn93Ts5HMjEsnQ7Wv0XcB2tMvt_ie7Mk8l363OSEBNmUREvvo6VPcyvGnGVxGyBeXAMusxZSmzj3wWlVn03YeU_16Q20nyh8CNoU/s1600/nyx-assassin-primal-instincts-wallpaper-1366x768.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTQdwildf6xjTB1QDZKB90AKdha8kenx-lOr7mD9ZLn93Ts5HMjEsnQ7Wv0XcB2tMvt_ie7Mk8l363OSEBNmUREvvo6VPcyvGnGVxGyBeXAMusxZSmzj3wWlVn03YeU_16Q20nyh8CNoU/s1600/nyx-assassin-primal-instincts-wallpaper-1366x768.jpg" height="358" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><h3>
But not this Nyx <u>Assassin</u>.</h3>
</td></tr>
</tbody></table>
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What becomes apparent is that in no part during the creation of Moros or upon completion was a big pair of balls at all involved. Thus Moros lacks Balls.</div>
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Because he is the offspring of night he has stealth.</div>
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<br /></div>
<h4 class="separator" style="clear: both; text-align: left;">
It was even proclaimed by the Fates that not even <a href="http://en.wikipedia.org/wiki/Zeus" title="Zeus">Zeus</a> could question Moros</h4>
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Not even god knows what this Jack is supposed to do.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<h4 class="separator" style="clear: both; text-align: left;">
To break with destiny was to reintroduce <a href="http://en.wikipedia.org/wiki/Chaos_%28mythology%29" title="Chaos (mythology)">Chaos</a>
into the world.</h4>
<div class="separator" style="clear: both; text-align: left;">
He doesn't do anything new for the faction that we don't already do in some other capacity. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<h4 class="separator" style="clear: both; text-align: left;">
Even if Zeus issued a decree or made a promise he later
regretted, he could not then change his decree because it was destiny.</h4>
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Do not expect an errata. </div>
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<br /></div>
<h4 class="separator" style="clear: both; text-align: left;">
He was the only force that Zeus truly dreaded. Because of
this, Moros was also considered to be omnipotent, omniscient, and
omnipresent. </h4>
<br />
Most people know that this is a load of balls, as opposed to has balls. Thankfully being all powerful, all knowing and everywhere means he gets Mirage when he is in Garyths battlegroup.<br />
<br />
<h4>
<u>Moros' siblings</u> <a href="http://en.wikipedia.org/wiki/Thanatos" title="Thanatos">Thanatos</a> and <a href="http://en.wikipedia.org/wiki/Keres_%28mythology%29" title="Keres (mythology)">Ker</a>
<u>represented</u> the<u> physical aspects of death</u>—Ker was the bringer of
violent death and killing sickness, while Thanatos represented a
peaceful, passing away.</h4>
<b><u>He doesn't kill anything!</u></b> He is potentially an enabler.<br />
<br />
<br />
This is the rub. Is he a better enabler than a Banshee? some cases, maybe. For the majority of the time no. If he had reform, perhaps. If he had sidestep or beat back or acrobatics or leap, maybe. If he had assault maybe. <br />
<br />
Range 8 on a speed 6 chassis means a 14" threat that almost any of our casters can push to 16" and get to 19" with a Whipsnap. Yea cool ok, put 3 extra inches on all of those threats for the Banshee. Banshee doesnt have stealth but its a damn sturdy jack.<br />
<br />
Low defense and armor means any guns that ignore stealth will ruin it. Looking specifically at Legion and Cygnar.<br />
<br />
Grievous wounds but no reach or pathfinder or other movement augmentation. Honestly look at the jack, look at those legs. We all expected speed 7 and maybe more. I mean you think Garryth opens the box and pulls out the assembly kit and then sits in stunned silence as he realizes his custom issued jack actually is nothing like him. No pathfinder, no extra speed, no Arcane Assassin, no Weaponmaster. I reiterate this point. HE IS NOT AN ASSASSINATION PIECE. <u>If you can kill Warlocks with this jack on a regular basis *without Rahn. I sir, take off my hat to you.</u><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA2hK8VUBoc4-3AynXLFxAdK2Xg3T2EWRVJ1wUgIKDYTQgv9nUjUff3R-g1kvcaXDTSZr4BDnbHeIIEzOey9lQXwd5wvLRfCsCtNWFBWzmp3cn6cmBC54um-vZJZCWF4Si_v78YbcQt58/s1600/35065_Moros_WEB.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA2hK8VUBoc4-3AynXLFxAdK2Xg3T2EWRVJ1wUgIKDYTQgv9nUjUff3R-g1kvcaXDTSZr4BDnbHeIIEzOey9lQXwd5wvLRfCsCtNWFBWzmp3cn6cmBC54um-vZJZCWF4Si_v78YbcQt58/s1600/35065_Moros_WEB.jpg" height="640" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><h3>
Ok but deep breath. Look at the miniature, isn't it sweet. </h3>
</td></tr>
</tbody></table>
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Lets have a quick think about specific applications for this jack with the Retributions Warcasters.</div>
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<br /></div>
<h2 class="separator" style="clear: both; text-align: left;">
Garryth.</h2>
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In my experience Garryth doesnt much want to spend time or focus on fueling jacks. I often pick a character jack or a chimera with Garryth either for the arc node or for a jack with higher base stats thats more reliabe. More often than not I take the Chimera because I want to spend as few points as possible on the jack and allocate them elsewhere.</div>
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Thank you Moros is a perfect fit in this place. You dont have to give it Mirage. Mirage would always be an option on this jack but with Garryth it gets it for free, so I can keep it on my Sentinels or Garryth himself. Works well.</div>
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If you can draw a line to the caster with both Garryth and Moros you have some focus efficient 3 power 12 shots if you initiate with Moros. That's good. </div>
<div class="separator" style="clear: both; text-align: left;">
Garryth has great game against Warmachine, Moros gives him some play against Hordes.</div>
<br />
Moros gets 8/10 sight wards for being just the kind of competent support that Garryth can tolerate.<br />
<br />
<h2>
Rahn</h2>
Hmm ok obviously Telekinesis enhances his assassination potential considerably. 4" increased threat and the extra mat from back strikes. However experience tells me 2 things. One is mat 9 still isn't a sure thing so you want to be knocking down that target first. So still want a Banshee or your blowing 4 to 8 focus to pull off the assassination run. Power 15 is fine for a handful of Warlocks but it will fail to kill some of the tougher ones. <br />
Duelist and Polarity shield plus natural stealth make this an amusing jack to deal with. Throw on top of that Force Blast and good use of Telekinesis and you have a real pain in the butt of a jack to nuetralise, who for the most part is a considerable threat to Hordes armies with Rahn backing it up.<br />
<br />
Moros gets 9/10 kittens for the mittens master.<br />
<br />
<h2>
Ravyn</h2>
<br />Snipe-feat-go. Snipe-paralyze-go again. Locomotion for increased threat Viel of Mists to help delivery, Vortex of Destruction makes it hit very hard for its focus.<br />
Like with Rahn and Garryth I tend to run light on the jacks with Ravyn, still looking to spend those points on more guns/swords/gun-swords/crossbows/bows.<br />
<br />
Moros gets 7/10 gentle taps upon Ravyns chamber door.<br />
<br />
<h2>
Ossyan</h2>
Quicken, give this guy speed 8 and bonus defense against shooting and spells. yay I don't feel so hesitant to drop it against Legion and Cygnar now. Admonition so it can get up paralyze those heavies and then Admonition away when they walk up to hit it, cause they can, cause range 8 does not keep you safe from things.<br />
Chronomacer....... chrono mancering your focus away, erm.<br />
Ok well I see Moros doing ok backing up Hypnos. Between Void Lock and Paralyze you can keep a couple beasts a turn tied down. Throw Chronophage on top of that and you have some considerable control wrapped up with hard to target or kill jacks.<br />
<br />
6/10 power fist bumps for letting that unit of stormfall archers hit without any problems.<br />
<br />
<h2>
Issyria</h2>
Admonition was a thing for Ossyan. With <i>Issyan </i>however its not quite as sweet. I'm sorry but Moros is not an ancillary attack target, not really. It doesn't have an arc node. It doesn't need blinding light to protect it from shooting. Crusaders call is a thing but all of our casters save Kaelyssa and eVyros can directly increase its threat. <br />
<br />
2/10 thimbles of pixy dust to keep Issyria floating.<br />
<br />
<h2>
Kaelyssa</h2>
Ok phantom hunter can give this jack a good chance of letting a unit of strike force go to town on a caster. Getting polarity shield from the feat is a bonus. However I like my jacks with Kaelyssa to be easily targeted becase it baits out those spell/witch hunter interactions. You could conceivably tag a caster with Moros and switch over Phantom Hunter or upkeep it on Kaelyssa and go in for a rune bolt cannon assassination also. Witch hound and banishing ward go a small way to increase its durability but like I said being stealth its almost moot.<br />
<br />
5/10 forum fanboys theorymachineing in their bunks.<br />
<br />
<h2>
eVyros? </h2>
Pathfinder, Deflection, Synergy.<br />
yup that works.<br />
loose 1 and a half Griffons and or tier? not so good. Tides of War movement to set up a super sweet assassination on the end of a synergy chain? priceless.<br />
Thankfully I hate eVyros and Griffon spam so I actually think Moros is particularly good with Evy for 2 reasons.<br />
<ol>
<li>Spend all of your focus and get an opening at the end of a 5 stack synergy chain this jack can potentially 1 shot Rask. Anything that can potentially kill Rask in one hit, or kill Rask at all is super legit in my books.</li>
<li>It helps pull off those ranged jack birds eye assassinations.</li>
</ol>
6/10 MOAR GRIFFENZ for the spam boat.<br />
<br />
<h2>
pVyros</h2>
Hmm pathfinder and +2 speed, nice. Bonus armor probably wouldn't give it Invoiable Resolve but I guess I could. What I really like here is I put way more credit into the Banshee initiated birds eye assassination than I probably should, but it works for me. Moros helps make this an even more sure thing. I like it. It doesn't work well with the feat however, no mid activation movement augmentation and no reach kind of sucks.<br />
<br />
6/10 new Iosan houses joining the cause for the xenophobic mass murdering Hitlerelf.<br />
<br />
<h3>
Jack marshals?</h3>
Nope, character.<br />
<br />
<h3>
Elara?</h3>
Hmmmmm I guess? The thing is Counter Charge is actually bad. The only reason I like it is that Reach with counter charge becomes ok. Reach with a counter charge thats +2 mat is getting pretty good and putting on that path finder and doing it more than once for 2 more points than none of that with Moros is kind of my point. <br />
Griffons please.<br />
<br />
<h4>
Units and Solos?</h4>
<h4>
Mage Hunter Strike Force.</h4>
In any case where Moros ca<br />
n hit a Warcaster/Warlock it gives the Strike Force sans snipe the same threat as a normal Ravyn list. I suppose that coule make him scary with Issyria or Ossyan.<br />
<br />
<h4>
Storm Fall Archers</h4>
Because almost auto hitting those Brutal Damage shots is worth 10 points, its easily worth 6.<br />
<br />
<h4>
Mage hunter Assassin.</h4>
Takes a whole lot of the gamble out of delivering this extreme gamble piece. It means you are less likely to throw the Assassin at a 50/50 and more likely to hold it until Moros can lock it down, thankfully what Assassins want to charge are for the most part the same thing Moros can effect, lightly armored high defense targets which are normally the living kind.<br />
<br />
<h3>
What makes this jack shine.</h3>
<h4>
Duelist. </h4>
<br />
A defense 14 jack in combat. With all of the movement buffs and stealth it shouldn't be hard to get this guy into combat and def 14 means you can quite happily throw it at a unit of Trolls or Banes and let it muck about. Better yet Grievous Wounds means its actually going to kill them. Def 14 puts it at that sweet spot for a lot of infantry and jacks and means its as much of an attrition piece in our faction than an assassination piece. However like I said its not actually an assassination piece, although it can but its really more of an enabler.<br />
<br />
Thus Moros is actually just like Nyx Assassin<br />
Early game you roam around and gank, cause you can.<br />
Late game you buy wards and initiate team fights because you are otherwise worthless.<br />
You can solo lane but you have some sweet synergy with Antimage (Garyth) and thankfully he can carry your heavy late game ass to victory.<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbc8HmIfAlQvo6tjNWTbApW1GHkvA1H5iOLWF56jhfBppJM_274TCVEz8kYWWNDK7ZZNb-_oOi_s4Z9lXUcXwzXE7EdJpyVD_nsHJsHMQ32cNYwlB6i6gB7t4Rid3TiaYjEzuYuO5bamE/s1600/swsi.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbc8HmIfAlQvo6tjNWTbApW1GHkvA1H5iOLWF56jhfBppJM_274TCVEz8kYWWNDK7ZZNb-_oOi_s4Z9lXUcXwzXE7EdJpyVD_nsHJsHMQ32cNYwlB6i6gB7t4Rid3TiaYjEzuYuO5bamE/s1600/swsi.jpg" height="388" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><h4>
Just think about it...</h4>
</td></tr>
</tbody></table>
<br />
<br />
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<h2>
One of a large number, of battle reports sitting in my to do box.</h2>
<div>
This was my most recent game however. </div>
<div>
<br /></div>
<div>
My opponent gave me the option of playing against Pigs or a real faction. </div>
<div>
I thought the fairest thing to do was dice it and let fate decide. I'm happy to get what I consider an easy game but expected at least Lord Carver when the dice chose Pigs.</div>
<div>
<br /></div>
<div>
Alas I went off to buy snack food and mull over a list while my opponent made his. Then, I returned knowing I would play Rahn and not much more. Unpackaged from its container was a rather beastly looking Pig force and standing out as brazen as a pair of shaven rat balls were 2 Goraxe.<br />
</div>
<div>
"Dr. Arkadius I presume?"</div>
<div>
<br /></div>
<div>
Let's see here.</div>
<h3>
Dr. Arkadius </h3>
<div>
Slaughter housers</div>
<div>
3 War Hogs</div>
<div>
Road Hog</div>
<div>
Bonegrinders </div>
<div>
Targ</div>
<div>
2 Goraxe </div>
<div>
5 Razor boars. </div>
<br />
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<tr><td class="tr-caption" style="text-align: center;">End of Pigs turn 1 Squeeeee!</td></tr>
</tbody></table>
<br />
<h3>
Adeptis Rahn Shyeel.</h3>
<div>
Imperitus</div>
<div>
Chimera</div>
<div>
Sylys</div>
<div>
Battle Mages</div>
<div>
Storm Fall Archers 2</div>
<div>
Sentinels with UA</div>
<div>
Arcanist</div>
<div>
Magister</div>
<div>
Artificer</div>
<div>
Aiyanna and Holt.</div>
<div>
<br /></div>
<h4>
Do not be mistaken.</h4>
<div>
I think this is a pretty bad Rahn list and I threw it up on the spot.</div>
<div>
Well in a way. For example I almost never take Sylys with Rahn, normally Sylys improves on a Warcasters accuracy for an assassination or helps keep focus costs down. But I find with Rahn I'm seldom doing anything but Telekinesis and the odd force hammer that I'm not hurting for the spare focus and with foc8 and free boost on feat the pseudo boost is often redundant.</div>
<div>
<br /></div>
<div>
Imperitus is just there cause he is Imperitus. How is it not good? Telekinesis him and or the target that's 4 inches extra threat and done in the right order effective mat 9. </div>
<div>
<br /></div>
The rest of the infantry is just what I figured a general brick cracking type of Rahn list could use.<br />
<br />
<br />
<br />
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<tr><td class="tr-caption" style="text-align: center;">Retribution turn 1</td></tr>
</tbody></table>
So there was a Forced Evoloutioned Road Hog staring me straight in the face, with a couple Razor Boars looking dangerously close.<br />
<br />
Activation order<br />
<br />
<ol>
<li>Chimera mirage forward.</li>
<li>Rahn allocates 0 focus.</li>
<li>Arcanist advances and gives the Chimera a focus.</li>
<li>Chimera runs to position between Road Hog and Razor Boar to have both inside Telekinesis range.</li>
<li>Rahn activates, Feats Telekinesis' the Road Hog and Razor Boar forward and gives the Battle Mages Polarity Shield.</li>
<li>Aiyanna advances Kisses the Road Hog and Holt shoots it a couple times.</li>
<li>Road Hog Wild Aggressions into combat with my Magister.</li>
<li>I realize his beasts have Wild Aggression.</li>
<li>Artificer advances and Magno Blasts the Road Hog disengaging it from combat. Now the road hog is out of Dr. Arkadius' control. </li>
<li>Storm falls Brutal Damage and put it down while another hits the Razor Boar and it Wild Aggressions into the edge of the forest.</li>
<li>Battle Mages advanced and force bolt 2 more Razor Boars pulling them in and Knocking them Down.</li>
<li>Storm fall Archers put Brutal into the Boars killing them.</li>
</ol>
<br />
<h4>
What I did do.</h4>
<div>
Killed the Road Hog and 2 Razor Boars.</div>
<div>
<br /></div>
<h4>
What I should have done.</h4>
<div>
Not forgotten about Wild Aggression.</div>
<br />
<h4>
What I didn't do.</h4>
<div>
Move enough stuff further up the board or clear myself out of the Kill Box.</div>
<div>
<br /></div>
First turn Feating was pretty ballsy but I think it paid off.<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvU0jzRy_-zKSdv27HtLJgvKmXFW3436NqtVKOw8ZPDA6fZs4Q9Weefd2uFXU8v4-lBuKnn6jAyTnYwpfPnU2cbXMt05gGW16saoOZ0f9VAQEJ-5_pHn-ESGuIvJQAhTV9EtXo_Epp7MM/s1600/PIGSTURN2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvU0jzRy_-zKSdv27HtLJgvKmXFW3436NqtVKOw8ZPDA6fZs4Q9Weefd2uFXU8v4-lBuKnn6jAyTnYwpfPnU2cbXMt05gGW16saoOZ0f9VAQEJ-5_pHn-ESGuIvJQAhTV9EtXo_Epp7MM/s1600/PIGSTURN2.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Pigs turn two.</td></tr>
</tbody></table>
<h4>
What he did.</h4>
<div>
Primaled a Razor Boar and charged the Chimera. </div>
<div>
Ran his gun Boar close enough to Primal Shock Aiyanna to death. Quite horrifying.</div>
<div>
Repositioned his forces.</div>
<div>
Feated to get his Gun Boar closer and deliver the Razor Boar with a free attack.</div>
<div>
<br /></div>
<h4>
What he didn't do.</h4>
<div>
Jam bacon down my throat. -I know polarity shield must have been a pain in the loin but I was expecting everything to run into my front line and then for him to feat and frenzy-</div>
<div>
<br /></div>
<div>
Holt passed his morale check and just half the Chimera got wrecked so it was still good for another turn.</div>
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1V-BVQ8-W90OWJf_qw35gDyBiaanm7v1FpiOxL8iV1uOlDUknXWyiXxo50Acc7iTS7V5gwjFZsuR0tDDZrvTRtyKCG5-V9l2QCOyZIF1_BswJH0eNTZX7j1oadngxNcpyJ7dQeglB-No/s1600/RetTurn2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1V-BVQ8-W90OWJf_qw35gDyBiaanm7v1FpiOxL8iV1uOlDUknXWyiXxo50Acc7iTS7V5gwjFZsuR0tDDZrvTRtyKCG5-V9l2QCOyZIF1_BswJH0eNTZX7j1oadngxNcpyJ7dQeglB-No/s1600/RetTurn2.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn two.</td></tr>
</tbody></table>
<h4>
Imperitus assassination run.</h4>
<div>
In the hopes if this was a quick game I could have a second, I saw a pretty big opening for Imp and took it.</div>
<div>
<br /></div>
<h4>
Activation order</h4>
<div>
<ol>
<li>Rahn gives Imperitus 3.</li>
<li>Chimera mirages out of combat.</li>
<li>Chimera advances to a safe distance to ark a Telekinesis at Dr. Arkadius.</li>
<li>Sylys gives Rahn Arcane Secrets.</li>
<li>Rahn rolls a boosted Telekinesis and grabs Dr. Arkadius and spins him round 2 inches closer. Rahn then Telekinesis' Imperitus forward.</li>
<li>Magister advances and whipsnaps the closest War Hog, moving Imperitus another 3 inches forward.</li>
<li>Arcanist gives Imperitus concentrated power. </li>
<li>Imperitus charges Dr. Arkadius and connects. He sidesteps off the charge to be unengaged with the Goraxe. The Warlock has 2 transfers. Imperitus leaves him on 3 health and no transfers.</li>
<li>Storm Fall Archers roll like bosses on the right flank killing 2 Razor Boars.</li>
<li>Storm Fall Archers on the left fire star falls at the Goraxe setting him and Arkadius on fire.</li>
<li>Sentinels charge the War Hog and Gun Boar.</li>
<li>Battle Mages also charge the road hog and gun Boar, between both units both beasts die.</li>
<li>The Artificer uses Pathfinder to charge the Slaughter Housers over the fence. The first attack misses but the second connects and he uses beat back to advance into a blocking position.</li>
</ol>
To be honest I can't believe Dr. Arkadius survives, not only a fully loaded Imperitus but the fire goes out next turn. The good news is he still has to kill a full health Imperitus in one turn with just 2 War hogs. </div>
<div>
<br />
<h3>
Farrow: 2 points. </h3>
<h4>
Rahn Kill Boxes himself</h4>
<br /></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGeQeGcb17AlPw-94S_yIM603QhvHjv7HXAx2uac3gly6jdhyphenhyphen6erf-wbnFZ_7nyBnLIKQuyoQgL1YtiqTBE-lJDzK5dzEXR8yUXdS4n2XLsgaPbwaUFYiLHB1uFvJcILraMhjvtOnsZT8/s1600/PigsTurn3.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGeQeGcb17AlPw-94S_yIM603QhvHjv7HXAx2uac3gly6jdhyphenhyphen6erf-wbnFZ_7nyBnLIKQuyoQgL1YtiqTBE-lJDzK5dzEXR8yUXdS4n2XLsgaPbwaUFYiLHB1uFvJcILraMhjvtOnsZT8/s1600/PigsTurn3.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Pigs turn three.</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<br />
<h4>
What he did.</h4>
<ul>
<li>Goraxe kills the Chimera.</li>
<li>2 War Hogs one Primaled are used to kill Imperitus, just. </li>
<li>It takes 3 Slaughterhousers to kill the Artificer.</li>
<li>Dr. Arkadius sits in the wreck of Imperitus and casts Crippling Grasp on the Sentinels.</li>
<li>Bonegrinders move into a blocking position.</li>
</ul>
<br /><h4>
What he didn't do.</h4>
I'm not sure if he had many better options. Crippling grasp on the Sentinels was sound and having to kill Imperitus essential. Taking out the Chimera was also good play.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_QhWPK0UqhkGtN5XSkt5G_fQ7A8Zbpb3inB9EGa3c0PUmfMmVnlzO13oAratFy1mfs0EXEpa9_VnDQlw638APy-iyz7oPEf9oXB2hoS7MljqwzmfSPdOXqYHKVKhO-n7063rlPEBnHEM/s1600/Retturn3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_QhWPK0UqhkGtN5XSkt5G_fQ7A8Zbpb3inB9EGa3c0PUmfMmVnlzO13oAratFy1mfs0EXEpa9_VnDQlw638APy-iyz7oPEf9oXB2hoS7MljqwzmfSPdOXqYHKVKhO-n7063rlPEBnHEM/s1600/Retturn3.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn three.</td></tr>
</tbody></table>
<br />
At this point it is concievable to play long and go for scenario, even with Crippling Grasp a full unit of sentinels hurt enough and the Battle Mages to help on Scenario. However I think it more prudent at this point to point the ailing warlock out of his misery so I go for a second assassination attempt.<br />
<br />
Dr. Arkadius was on 4 transfers and in a wreck for cover with 3 hit points left. <br />
<br />
<h4>
Activation order</h4>
<ol>
<li>Sylys gives Rahn Arcane Secrets.</li>
<li>Battle mages walk into combat with the blocking piggies and with 2 attacks and beatback dispatch them and clear the lane for Rahn </li>
<li>Rahn Telekinesis' himself over the rock then advances.Then casts a Force hammer at 12 inches at Dr. Arkadius slamming him into Targ behind him.</li>
<li>Sentinels activate and kill a couple Slaughterhousers, 2 Sentinels kill a Battle Mage who is in the way of the second unit of Storm Fall Archers.</li>
<li>First unit of stormfall archers deliver Brutal Damage shots into Dr. Arkadius one misses and 3 connect the damage transfer kills a Goraxe along with a shield guard.</li>
<li>The second unit advance to use the space created by the Sentinel and unload, the second and third transfer kill a War Hog and the third Stormfall nets the kill.</li>
</ol>
<br />
<h4>
Is this a good Rahn list?</h4>
The thing that gets me about Rahn is I'm never quite sure how to build his lists. You could go jack heavy or even light jack heavy he can use them, but then I find it lacking punch. Sentinels are great but he doesnt really help deliver them like eVyros, Ossyan or Gareth does.<br />
Stormfalls are also cool but all of that blast damage redundancy kind of hurts, especially when your playing games on the clock and you want to spend 2 minutes thinking about how best to use Force Blast or Telekinesis and not rolling deviations on the Storm Falls.<br />
Imperitus failed to do the job, but so far I'm not surprised, in the previous game it couldn't kill a Carnivean. Rahn could improve the threat but only almost as much as again pVyros, Ossyan, Garyth or even Ravyn. 2 Inches for 2 focus or with Rahn 4 for 4. If I didnt need to cast the second Telekinesis a Force Hammer for knock down would have been a safer play. Here is me thinking mat 9 p+s 19 jack with 4 attacks would be enough.<br />
I think Rahn would still prefer a Pheonix or two Mage Hunter Assassins and maybe Infiltrators.<br />
<br />
<br />
<br />
<br />
<br />
<br />
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<!-- Blogger automated replacement: "https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F3.bp.blogspot.com%2F-CqNPU06QOvo%2FVKKPPfGIv8I%2FAAAAAAAABIM%2FNyD4C9Ckdmo%2Fs1600%2FRetturn3.png&container=blogger&gadget=a&rewriteMime=image%2F*" with "https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_QhWPK0UqhkGtN5XSkt5G_fQ7A8Zbpb3inB9EGa3c0PUmfMmVnlzO13oAratFy1mfs0EXEpa9_VnDQlw638APy-iyz7oPEf9oXB2hoS7MljqwzmfSPdOXqYHKVKhO-n7063rlPEBnHEM/s1600/Retturn3.png" -->Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-1147700900454338562014-10-13T02:29:00.002-07:002014-10-13T02:29:46.551-07:00Fukuyama Warmachine Steamroller.<h2 style="text-align: center;">
Did not happen for me.</h2>
<h2 style="text-align: center;">
<br /></h2>
<h2 style="text-align: center;">
<br /></h2>
<h4 style="text-align: left;">
I was prepping for this tournament for months ahead of time. I am quite disappointed that I didn't attend. 3 days before the event I canceled my place to let someone else get in.</h4>
<h4 style="text-align: left;">
<br />Why? </h4>
<div style="text-align: left;">
Well it was a culmination of events and work related stresses. I have not willfully abandoned a tournament since Flames of War back in 2010. </div>
<div style="text-align: left;">
First off there was some miss communication about time at home between me and my partner. I assumed or had previously thought until it was changed (not sure what happened first)</div>
<div style="text-align: left;">
Thinking it was a one day 3 round steam roller I should be finsihed up by 5pm which gives me plenty of time for the 40 minute train ride back to the overnight bus to take me home.</div>
<div style="text-align: left;">
Actually it was 5 rounds which means even with assassination all over my game play I would still miss the last round.</div>
<div style="text-align: left;">
This wouldnt have been a problem if I had communicated to my partner that I wanted to take the bullet train home and not an overnight bus. I really cant sleep while traveling.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
So there was scheduling issues, best of cases I would get in for 4 games and then have to bail. Potentially big dick move.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Secondly a Typhoon was rolling in. Typhoon number 19 was set to hit right on the day that I would be playing, not a great concern for me but I was worried about my partner again. She would spend most of the day cooped up inside either surrounded by geeks or a crammed Japanese hotel room. I felt bad about this situation.</div>
<div style="text-align: left;">
Also my employers voiced concern about traveling during the Typhoon and expressed a desire for me not to go with the risk of the Typhoon. I'm doing a good job where I am and I'm sure the inconvenience of having to get someone to fill my position because I was injured or otherwise left unable to do my job, would greatly inconvenience my employers.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Lastly I thought I would be conveniently close enough to Hiroshima to do some sight seeing before playing some games. It was actually a 2 hour train ride between cities and playing in Fukuyama would mean I miss out on Hiroshima completely, or risk being exhausted. </div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Well lets be frank, I give no fucks about the typhoon. If it was just me I would bullet train down and back and Typhoon, Earthquake, Ebola or Volcano be damned there is Warmachine to be won.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
The thing is I didnt want to duck out of my last game especially if I was winning and I didnt want to miss out on Hiroshima.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
4 Days before the event I canceled my entry and told the girlfriend to can the tickets. But she couldn't get a re fund. So we figured what the heck lets try to dodge the typhoon, just go down take the train to Hiroshima and come back without the stress and tiredness of fitting in 4 games of warmachine in between.</div>
<div style="text-align: left;">
<br /></div>
<h3 style="text-align: left;">
My sincerest apologies </h3>
<div style="text-align: left;">
To the event coordinators and participants, I really hope my spot was filled and I am sorry I missed it. I am however not sorry that I spent 2 days in beautiful Hiroshima and saw some more of this amazing country.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
I wanted to do 3 things in Japan.</div>
<ol>
<li>Find a well payed comfortable job that makes use of my education.</li>
<li>Experience a different culture and explore foreign lands.</li>
<li>Meet more wargamers and play Warmachine with them. </li>
</ol>
<br /><h4>
Considering...</h4>
I had to decline 3 friends invitations to play Warmachine, for the sake of going to the tournament which I canceled, despite my busy work schedule. I got to spend time with the one I love discovering parts of the world it has been my life long dream to see. I think I'll call this a great success.<br />
<br /><div style="text-align: left;">
<br /></div>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-81218830370076549862014-09-23T06:33:00.000-07:002014-09-23T15:32:00.228-07:00Ossyan v eKaya 35 points batrep<h2 style="text-align: center;">
7</h2>
<h2 style="text-align: center;">
Minute</h2>
<h2 style="text-align: center;">
Turns. </h2>
<div style="text-align: center;">
<u>fml</u></div>
<br />
<h3>
35 points</h3>
<ul>
<li> Ossyan</li>
<li>Hypnos</li>
<li>Halbs + UA</li>
<li>Invictors + UA</li>
<li>Artificer</li>
<li>Arcanist</li>
<li>Houseguard Thane</li>
<li>Magister </li>
</ul>
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj2QJnKVomgXU_FOh1aBH6grv0ggIZEgExn7VIB5cwhR__YPaT7R60I6NfE0D3BQLFQ6dQ50iozSQoyFMlUJdx0v9Q3UMFYvecswmP54BHeifBD9k3SD9O0p7WkBz6XT9X2WQgQ_oCHS4/s1600/20140921_141458.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj2QJnKVomgXU_FOh1aBH6grv0ggIZEgExn7VIB5cwhR__YPaT7R60I6NfE0D3BQLFQ6dQ50iozSQoyFMlUJdx0v9Q3UMFYvecswmP54BHeifBD9k3SD9O0p7WkBz6XT9X2WQgQ_oCHS4/s1600/20140921_141458.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 1</td></tr>
</tbody></table>
<br />
<ul>
<li> eKaya & Laris</li>
<li>Gettorix</li>
<li>Pureblood</li>
<li>Tharn Ravagers + UA</li>
<li>Shifting Stones</li>
<li>Winter Argus </li>
</ul>
I let the new guy who was learning and watching this game pick my caster. My opponent chose his. eKaya is a headache for Ret at the best of times but against Ossyan this was going to hurt, stealth heavies are so not cool. <br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWEwulIrmFCALIVJ2kQFm_TMbk8x13jXc6XKAemt7JDjNs85tvWUd2FSMRDCkgz3pIyA81GSP2Ye5qzlYVr3_BmtQbvVHs-cl5vLc2LKTXN6tT-NmH8_L_BL0dGL9FMz1gIt-AVTIPclw/s1600/image10.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWEwulIrmFCALIVJ2kQFm_TMbk8x13jXc6XKAemt7JDjNs85tvWUd2FSMRDCkgz3pIyA81GSP2Ye5qzlYVr3_BmtQbvVHs-cl5vLc2LKTXN6tT-NmH8_L_BL0dGL9FMz1gIt-AVTIPclw/s1600/image10.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 1.</td></tr>
</tbody></table>
<h3>
Herp Derp</h3>
<h4>
What I did</h4>
<ol>
<li>Quickened the Halbs.</li>
<li>Put Admonition on Hyperion.</li>
<li>Sat behind a hill.</li>
<li>gave Halbs Desperate pace with the Thane.</li>
<li>Ran the Halbs to engage and spread out.</li>
<li>Advanced with the rest of my stuff.</li>
</ol>
<h4>
What I should have done</h4>
<ol>
<li>Quickened the Halbs.</li>
<li>Admonition Hyperion.</li>
<li>Advaned with Invictors, Mini feat, combine ranged attack on Ravagers.</li>
<li> Activate Thane give Halbs desperate pace.</li>
<li>Charge with Halbs engaging up to 3 Ravageres, with Mini feat potentially 6 Casualties.</li>
</ol>
<br />
<b>Result: Here ravagers kill half my army and have a load of Heart Tokens because the pressure of having to take my first turn in under 7 minutes is way too much.</b><br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNqK2bDuN5UUlP-RyOZSemEAl5AEk8aQaJVEU7IkrDH1yGSu-d-LwGf-asm4Bt122uhr3Z6z8lfNEvC80iKeEgGPLP_jr_VGa-TnGzmNroDTaCOpolOjAshjqp-pfgXdU1d1t6JnXorQ8/s1600/image11.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNqK2bDuN5UUlP-RyOZSemEAl5AEk8aQaJVEU7IkrDH1yGSu-d-LwGf-asm4Bt122uhr3Z6z8lfNEvC80iKeEgGPLP_jr_VGa-TnGzmNroDTaCOpolOjAshjqp-pfgXdU1d1t6JnXorQ8/s1600/image11.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 2</td></tr>
</tbody></table>
<h3>
He has me right where he wants me.</h3>
Ravagers charge and kill stuff, eat many hearts.<br />
Army advances into a nice threatening positon.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMzmOxIWD0FqlH1R2YnLoduOUY88nwhhknyG6_ZP6T6zvX1CAyssSArhv6vI8Mob3KDQX87NP1fV_6pCcwtyyE9J7Uk9uQLfuKetwbpB7SVpgvnwkaVrg5wl7d06Bpc2h4_ZWPLPX7fj8/s1600/image12.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMzmOxIWD0FqlH1R2YnLoduOUY88nwhhknyG6_ZP6T6zvX1CAyssSArhv6vI8Mob3KDQX87NP1fV_6pCcwtyyE9J7Uk9uQLfuKetwbpB7SVpgvnwkaVrg5wl7d06Bpc2h4_ZWPLPX7fj8/s1600/image12.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 3</td></tr>
</tbody></table>
<h3>
Damage Control.</h3>
What I did<br />
<ol>
<li>Ossyan gives 2 focus to Hypnos, Feats, aims and shoots at a Tharn but fails to hit. hangs out.</li>
<li>Invictors advance and drop CRA's into the Tharn killing a couple. Everything that can tough does touch at least once.</li>
<li>Houseguard Thane gives the Halberdiers desperate pace. </li>
<li>Hypnos advances to withing 5" and Shoots at Laris Void Locking it.</li>
<li>Artificer is called upon to dispatch a Ravager hoping to clear a charge lane from my Halberdiers to the Pureblood. He fails due to tough.</li>
<li>Magister steps in to dispatch pesky ravagers blocking charge lane for Halberdiers, he also fails.</li>
<li>Halberdiers settle for charging the Ravagers finishing off all but the Chieftain. Forget to reform.</li>
</ol>
<br />
What I should have done.<br />
<ol>
<li>Nothing. Fuck tough, its broken as shit .Fix please PP. </li>
</ol>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-kikfILZkufGbdN5G67xAYOCXkIQSQg-04HItAXxP1V4Mxx0ePHA4yqIcI6dDlBsRcibOHnvZCdZYyqvapbsj0_deKVxvz2WkYmIeUi_grVcFpt8uYyefnVTLWRBO7cGA2HztShyqVQU/s1600/image13.png" height="360" style="margin-left: auto; margin-right: auto;" width="640" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 3</td></tr>
</tbody></table>
<h3 class="separator" style="clear: both; text-align: left;">
Everything is under control.</h3>
<ul>
<li>Pureblood tramples over a few Halberdiers killing them</li>
<li>Gettorix charges Hypnos who Admonitions to safety</li>
<li>but is then charged by the Winter Argus.</li>
</ul>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ67pYkPKvMARhEHz67F6g737aLHJFdSJ-be_bqtDHYt6Gec9ZHIqSxWBjgZIhUM87tIwTa-dYN0ER_QuQ-agudmSmhf3LEZCFIRtfP7FxoOO-C41_YFsp8GzP671oqoR90ad5hIvv9-k/s1600/image14+-+Copy.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ67pYkPKvMARhEHz67F6g737aLHJFdSJ-be_bqtDHYt6Gec9ZHIqSxWBjgZIhUM87tIwTa-dYN0ER_QuQ-agudmSmhf3LEZCFIRtfP7FxoOO-C41_YFsp8GzP671oqoR90ad5hIvv9-k/s1600/image14+-+Copy.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 4</td></tr>
</tbody></table>
<h3>
Might trick me once...</h3>
<ol>
<li>Ossyan puts Admonition on himself and wonders off to the right.</li>
<li>Invictors Melee up on the Pureblood while others CRA the Chieftan and a Shifting Stone.</li>
<li>Hypnos walks around the Argus and completely fails to achieve anything.</li>
</ol>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3PWsKInOnX9UuCv2NHYl8m2yja5nc9NTcbx282KBcDJ8zaSYidX1gBvFStxZSTx5fsSaZOCmPFWUGWknceKPPRU9ITwNm9lUIRXhNavpdxN3lRJutFJW6I0ey6bxjQz0NjYm4z3WJI1Y/s1600/image15+-+Copy.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3PWsKInOnX9UuCv2NHYl8m2yja5nc9NTcbx282KBcDJ8zaSYidX1gBvFStxZSTx5fsSaZOCmPFWUGWknceKPPRU9ITwNm9lUIRXhNavpdxN3lRJutFJW6I0ey6bxjQz0NjYm4z3WJI1Y/s1600/image15+-+Copy.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 4</td></tr>
</tbody></table>
<h3>
But your not gonna... oh wait.</h3>
<ul>
<li> Winter Argus gets in the zone</li>
<li>Gettorix charges Ossyan who Admonitions again.</li>
<li>Laris charges the Thane and misses</li>
<li>Pureblood forgets to activate.</li>
</ul>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwLh-CA5Vy9I8UBvkrG6xIsU1k_rYhKJLj40LxAYsZrYq4VDOS93jg2bkintChGqq7uK5aEZoeuMfBNx6Z2OXhN_UZMWUw0BUObMUni7Owx2rjoFcizwHdRTWdukDOcepJuv1OFO41UYk/s1600/image15.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><br /></a></div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMhjK6JKs2Di7ekrHUx-rLBlWDBsEex8T-xznbJosCzcbFohDTJMgxBpmkoEiZD0uMuPEIz6wIp1O7KbV_R2MybpFxHzFi5n5z_sibqAZd89X7MR78-bWEMW1HZKyQS8N8JzpUfzfPdFc/s1600/image16.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMhjK6JKs2Di7ekrHUx-rLBlWDBsEex8T-xznbJosCzcbFohDTJMgxBpmkoEiZD0uMuPEIz6wIp1O7KbV_R2MybpFxHzFi5n5z_sibqAZd89X7MR78-bWEMW1HZKyQS8N8JzpUfzfPdFc/s1600/image16.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 5</td></tr>
</tbody></table>
<br />
<h3>
Oh yea, that. </h3>
<ol>
<li>Hypnos gets into the zone and fails to do anything else.</li>
<li> Ossyan backs around Gettorix and shoots him to soften him up for the Invictors. But this triggers Hyper Aggressive and Gettorix advances into Ossyan.</li>
<li>because the Invictors cannot shoot at either gettorix who is engaged, or Kaya who was stealth but is now engaged with Hypnos, they stand around and pull their dicks.</li>
</ol>
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrB9OjLPt81z3jQJKVl4vYi8P-UJ4mZs5f7cE8HXJ6yFPZ5UUQ5AB1S54Xy6cdVBhCE70mS4_078zw1lshcBkBLwIpFS2E6_tYkZ16D_5LTbqfY01eClvNjvm8T7fGjWbw32rUdPCzTwg/s1600/image17.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrB9OjLPt81z3jQJKVl4vYi8P-UJ4mZs5f7cE8HXJ6yFPZ5UUQ5AB1S54Xy6cdVBhCE70mS4_078zw1lshcBkBLwIpFS2E6_tYkZ16D_5LTbqfY01eClvNjvm8T7fGjWbw32rUdPCzTwg/s1600/image17.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 5.</td></tr>
</tbody></table>
<h3>
Wow so many mistakes.</h3>
<h4>
Circle victory on assassination. </h4>
On both sides but mine were pretty epic. The pressure of 7 minute turns is something else all together different from chess clock or time pool.<br />
<br />
The Circle player activated the rest of his army in an attempt to use a feat facilitated move to box Ossyan in so he couldn't admonition away. He was trying to move 0" but I had to tell him to forfeit his movement in order to simply not trigger my Admonition and kill me.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrB9OjLPt81z3jQJKVl4vYi8P-UJ4mZs5f7cE8HXJ6yFPZ5UUQ5AB1S54Xy6cdVBhCE70mS4_078zw1lshcBkBLwIpFS2E6_tYkZ16D_5LTbqfY01eClvNjvm8T7fGjWbw32rUdPCzTwg/s1600/image17.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><br /></a></div>
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<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-51053256356614005622014-08-14T17:43:00.000-07:002014-08-14T17:43:47.527-07:00 Garyth vs Cygnar, Siege. Battle report.<div class="separator" style="clear: both; text-align: center;">
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<h2 style="text-align: center;">
<u>Cygnar vs Retribution</u></h2>
<h3 style="text-align: center;">
Quick Battle Report</h3>
<h4 style="text-align: center;">
Garyth vs Siege</h4>
<div style="text-align: center;">
50 points</div>
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj55dr33GKDAj2ARBbBt7kR_C24Ij6xm5LNnD3ENThzbSGlNp7Gh9vP3Q7drwnmgHREuezV4o_j-qik9LYq6leBruhTez_AQizw7CchQpp7RQ4Fje05F8Qxerbndm19hH5fVsu3U27X2Qg/s1600/image2993.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj55dr33GKDAj2ARBbBt7kR_C24Ij6xm5LNnD3ENThzbSGlNp7Gh9vP3Q7drwnmgHREuezV4o_j-qik9LYq6leBruhTez_AQizw7CchQpp7RQ4Fje05F8Qxerbndm19hH5fVsu3U27X2Qg/s1600/image2993.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
<blockquote class="tr_bq">
<i> I was actually pretty terrified of what I thought siege could do and generally imagined this as a terrible match up for me</i></blockquote>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9O4_9AgmScGiuszL8tMD7ycX4812TLIcHTp9uzs4s8ZHZllCtCw05h1ze3I3RDLNORYUqcSHAAh55DodAnIYI72CeHcZEjWCHRL6cTkJu7q5qrK0FB4JSKGqWMgRIaCve7Fg7vLsL0L8/s1600/image3099.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9O4_9AgmScGiuszL8tMD7ycX4812TLIcHTp9uzs4s8ZHZllCtCw05h1ze3I3RDLNORYUqcSHAAh55DodAnIYI72CeHcZEjWCHRL6cTkJu7q5qrK0FB4JSKGqWMgRIaCve7Fg7vLsL0L8/s1600/image3099.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret first turn</td></tr>
</tbody></table>
Discordia advances and imprints, standing close enough for the Sentinels to come up and benefit from the imprint.<br />
<br />
Dalia full advances and casts Haunting Melody, Skarath runs and riles for 1.<br />
<br />
Garyth advances and puts Mirage on the Sentinels.<br />
<br />
Elara casts Battle Charged <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOazS2U1DO4EZMkfCDdCNrqOfH6Q3xiFbyL6l1o7chyphenhyphenxlJhs8OJ5qYqWUBP1cqzrHISIPxWJuDaaWle1nAD-X60Ov7dGH4c4leDkkF37latR_Qcv24Y-hIp8wDYlD7QJOV3yMU3nQvn7Y/s1600/image3249.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOazS2U1DO4EZMkfCDdCNrqOfH6Q3xiFbyL6l1o7chyphenhyphenxlJhs8OJ5qYqWUBP1cqzrHISIPxWJuDaaWle1nAD-X60Ov7dGH4c4leDkkF37latR_Qcv24Y-hIp8wDYlD7QJOV3yMU3nQvn7Y/s1600/image3249.png" height="358" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cygnar first turn</td></tr>
</tbody></table>
His entire army advances. I dont really know siege as much as I dont really know Cygnar.<br />
<br />
Journeyman Defenders Wards the Trenchers.<br />
<br />
Trenchers at the vanguard combine and kill 2 Battle mages between 6 of them. Other shots made at the Battle Mages behind cover miss.<br />
<br />
One of the jacks shoots Discordia for some damage.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiGylRmICfCtzXCYir-tn-cDxt7CxHEh5faI8cNqh87nNHRYRNEGuybm7a4sJ6ip_OWvI5DrkCsMd96Wp5s72a-cy773ORRlCHc3NnzaUiMjYtzP_Vx0FCe_jIrpeOE0CYN6skdIpW6mk/s1600/image3367.png" height="358" style="margin-left: auto; margin-right: auto;" width="640" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret second turn</td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
</tbody></table>
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<h4>
Activation order.</h4>
<ul>
<li> Garyth upkeeps Mirage </li>
<li>Mirage.</li>
<li>Dahlia leeches and upkeeps</li>
<li>Elara gives black Griffon 1 focus and green Griffon 2 focus.</li>
</ul>
<h3>
<u>The best way to deal with a gun line is by jamming it.</u></h3>
<ol>
<li>Sylys gives Garyth Arcane Secrets.</li>
<li>Garyth advances to the wall.<i> </i><i><i>I was actually pretty terrified of what I thought siege could do and
generally imagined this as a terrible match up for me. This is why I didn't rush out and feat sooner but let Eyriss run interference.</i> </i> Casts Death Sentence on the trenchers and shoots 2 with his hand guns.</li>
<li>Arcanist gives Discordia 1 focus. </li>
<li>Discordia advances, Imprints and then sprays down about 4 using Death Sentence to ensure accuracy. </li>
<li>Skarath advances and sprays down 3 Trenchers, boosting to hit. </li>
<li>Dahlia runs behind the objective</li>
<li>Green Griffon imprints for +2 spd and runs to engage the group of Gun Mages and some Black 13th</li>
<li>Artificer advances and gives Black Griffon a Focus. </li>
<li>Black Griffon runs and engages Jacks and more Swans.</li>
<li>Battle Mages advance and kill a Trencher each.</li>
<li>Magister kills another.</li>
<li>Sentinels get a run charge, 2 hit the front line and kill 2 more Trenchers while the rest huddle around Discordia.</li>
<li>eEyriss
runs through the gap that is now created, she positions in a spot which
gives Technological Interference with all of his Jacks.</li>
</ol>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYW4EsHfkYbOwLh5-KspqS3yE3xVj7TbMqRm3kS5Tk88BmqtLMNQIeq-anyz9BXPJSGpsEzpgtBoB7WLyoybadOgIsRIizfYKmnKKZbK4Ih2CwpBR9rCYOD5DI3H7At5fn6tDcatpyQj4/s1600/image3664.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYW4EsHfkYbOwLh5-KspqS3yE3xVj7TbMqRm3kS5Tk88BmqtLMNQIeq-anyz9BXPJSGpsEzpgtBoB7WLyoybadOgIsRIizfYKmnKKZbK4Ih2CwpBR9rCYOD5DI3H7At5fn6tDcatpyQj4/s1600/image3664.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cygnar second turn.</td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
</tbody></table>
<br />
<br />
<h4>
What he couldn't do. </h4>
<br />
<ul>
<li>Give focus to his jacks</li>
</ul>
<h4>
What he did do.</h4>
<ul>
<li>Kill a large chunk of sentinels with Ground Pounder</li>
<li>Shoot at Discordia</li>
<li>Shoot at Skarath</li>
<li>Engage in melee combat with the Griffons.</li>
<li>Charge his Journeyman at a Griffon</li>
<li>Some shooting into combat </li>
<li>Knocked black Griffon down. </li>
</ul>
<h3>
What he didn't do but I thought he could or should have.</h3>
<ul>
<li>Kill Eyriss, either by dropping a ground pounder on her or using the Black 13th</li>
<li>Use Black Penny, with anything</li>
<li>Achieve anything useful in general.</li>
</ul>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz4ZmXn-nyCw5EswEKt9q2CkKcI27AglasNDbPyFxPw-5i-a3Set4V8AW5e_-uqypYKGv80xcxTJPXBV4YK_7DEgz1bqHodJXUuwm-0fjYMDMP9G6G8I-Bxnfv6b08CbOwrN0DR2ZMmtI/s1600/image2993.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz4ZmXn-nyCw5EswEKt9q2CkKcI27AglasNDbPyFxPw-5i-a3Set4V8AW5e_-uqypYKGv80xcxTJPXBV4YK_7DEgz1bqHodJXUuwm-0fjYMDMP9G6G8I-Bxnfv6b08CbOwrN0DR2ZMmtI/s1600/image2993.png" height="360" width="640" /></a></td></tr>
<tr align="center"><td class="tr-caption">Retribution turn 3</td><td class="tr-caption"><br /></td></tr>
</tbody></table>
<h3>
Vengance, Vengence, Vengeance. </h3>
<br />
<ul>
<li>Skarath frenzies and charges and crit consumes the last remaining Trencher</li>
<li>The green Griffon with 3 focus kills the Journeyman Warcaster</li>
<li>Sentinels sweep up the flank killing the jack.</li>
<li>Sylys activated and gave Garyth sexy whispers </li>
<li>Garyth death sentenced the mechanics and shot a couple.</li>
<li>Discordia sprays down a handful of the mechanic goblin things. (they looked menacing)</li>
</ul>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjIzMVEnAJODjk013BdCuFtv180lP5RTD9UYisdgUNu8D8rMtAoIFVZXYmg5bY2XCPDCUf15l9Cavi7dRnYJL1DcLkSTfp42Q4vqAg01r-4dlzh9lX3xxJZI-GnBUmzI90bQlyljCWc98/s1600/image3180.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjIzMVEnAJODjk013BdCuFtv180lP5RTD9UYisdgUNu8D8rMtAoIFVZXYmg5bY2XCPDCUf15l9Cavi7dRnYJL1DcLkSTfp42Q4vqAg01r-4dlzh9lX3xxJZI-GnBUmzI90bQlyljCWc98/s1600/image3180.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cygnar turn 3</td></tr>
</tbody></table>
<h4>
What he couldn't do</h4>
<ul>
<li>Give focus to his one remaining jack</li>
<li>Achieve anything without disengaging his Gun Mages</li>
<li>Use his light jack because the Journeyman died</li>
</ul>
<h4>
What he did do</h4>
<ul>
<li>Ground pounded more Sentinels to dust.</li>
<li>Shot the Griffon with push back rounds out of combat and down the table.</li>
<li>Repaired his jack.</li>
<li>Left his caster far enough away that Garyth cant charge him.</li>
</ul>
<h4>
What he didn't do</h4>
<ul>
<li>He still didn't kill Eyriss</li>
<li>He didn't feat (not that he might have had any reason to at this point)</li>
</ul>
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrahuqGEcXZ7aitk1xD4QEWdECbCrv-JA49w9cx-Sp34ydCH9iDS2Ylo6x7tt_hrMKzNaESROnzLgIWbwGPHzJpp7d60SFSy_ShoLYiZkOyuVO2pR4ga4z4J1DpgbV_goS-DIQ_DltGw0/s1600/image3340.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrahuqGEcXZ7aitk1xD4QEWdECbCrv-JA49w9cx-Sp34ydCH9iDS2Ylo6x7tt_hrMKzNaESROnzLgIWbwGPHzJpp7d60SFSy_ShoLYiZkOyuVO2pR4ga4z4J1DpgbV_goS-DIQ_DltGw0/s1600/image3340.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn 4</td></tr>
</tbody></table>
<h2>
3 control points for Retribution.</h2>
<h4>
What Garyth has been afraid of all this time.</h4>
<br />
I don't really know what siege does but I had a suspicion if he feated and hit Garyth with a Ground Pounder or something like it he was dead, very likely dead.<br />
I probably could have gone for the kill but.<br />
<ol>
<li>Its good practice to score scenario points</li>
<li>I didn't want to make it look like it was so easy</li>
<li>I was genuinely concerned about cracking armor 17 even with 4 pow10s and 2 pow 12s</li>
</ol>
<ul>
<li> Skarath Charges and engages more Gun Mages</li>
<li>Green Griffon does the same.</li>
<li>Battle Mages charge the Objective and fail to destroy it</li>
<li>Garyth charges the objective and finishes it off.</li>
<li>Sentinels and black Griffon mop up in center.</li>
</ul>
<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoOOQT26RLiW-0_cD6jar6wz1GrJAz0seJnQaBx9W46Ry5SDhsCSG7F91E-gsiS8piBFe7DWBupxLfmDX8AGxs4dWikS4AjAAkmwvIynyiDFYP-brvF0GgLywQpP3Sm7OgBa4olmD5ho8/s1600/image10.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoOOQT26RLiW-0_cD6jar6wz1GrJAz0seJnQaBx9W46Ry5SDhsCSG7F91E-gsiS8piBFe7DWBupxLfmDX8AGxs4dWikS4AjAAkmwvIynyiDFYP-brvF0GgLywQpP3Sm7OgBa4olmD5ho8/s1600/image10.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cygnar turn 4</td></tr>
</tbody></table>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQbtWbfug0HCsZGoqP0S3MSRLNMYDSLJlOvcxUomE7E6ccppAVUPPDJx4EwAtesEd5mKec4euLWLjrLOZlqlGf7xoTKcxqHXma2twXy8NJIXd0ejF_PtPtKyMH85FlA_EsIhBfWBgZUbo/s1600/20140810_180706.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><br /></a></div>
<ul>
<li> Gun mages get up and try to melee with Skarath</li>
<li>Darius stands up and makes his attack hitting Discordia</li>
</ul>
<div class="separator" style="clear: both; text-align: center;">
</div>
<h3>
First lesson in the assassination game.</h3>
<ol>
<li><h4>
Knock them down, if you have any way of doing it then use it. </h4>
</li>
</ol>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuVUx3niyE6a3KabFoE0plkriuNqy6_VQ3PaClTrtircVbtHhF8fUV2CZKbyph5rH3gKUbSNGhdG2HQkkRM4P53t_57fXR7GLddSpXO-5g3DMz6odbvRKutIKi5Yj8klICX1vle5KIrHc/s1600/20140810_181003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuVUx3niyE6a3KabFoE0plkriuNqy6_VQ3PaClTrtircVbtHhF8fUV2CZKbyph5rH3gKUbSNGhdG2HQkkRM4P53t_57fXR7GLddSpXO-5g3DMz6odbvRKutIKi5Yj8klICX1vle5KIrHc/s1600/20140810_181003.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ret turn 5</td></tr>
</tbody></table>
<br />
<br />
I could have given Discordia 2 and made sure he knocked Siege to the ground but I didn't.<br />
<br />
Garyth charging has 8 melee attacks, at mat 8 and arcane assassin you would think this is a sure thing.<br />
<br />
Its not. <br />
<h4>
</h4>
<h4>
Garyth charged Siege, hit with first attack rolled below 6 damage on 4 dice.</h4>
<h4>
Miss.</h4>
<h4>
Miss.</h4>
<h4>
Miss.</h4>
<h4>
Miss.</h4>
<h4>
Miss.</h4>
<h4>
Hit and some damage leaving him on 5 boxes</h4>
<h4>
Hit and killed</h4>
<br />
The dice gods saw fit to remind me in the first lesson of assassination and let me kill Siege with only my final 2 attacks.<br />
<br />
<h2>
Retribution win on assassination and 4 control points.</h2>
<h3>
</h3>
<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com2tag:blogger.com,1999:blog-6126515597003144397.post-24908198221760131882014-08-12T22:29:00.000-07:002014-08-12T23:07:33.979-07:00Garyth vs Circle, Kromac. 35 points<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<br />
<h2 style="text-align: center;">
<u>Circle vs Retribution</u></h2>
<h3 style="text-align: center;">
Quick Battle Report</h3>
<h4 style="text-align: center;">
Garyth vs Kromac</h4>
<div style="text-align: center;">
35 Points</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJd8IppvH-EqOxvFbniCxm18vuF7qosXbB4GyHmm9rdShWk4ej8LnlD02W-5FoBJRo56k4flKVttEYfd9An_uE8hRVIQnvtomkgjDb7AAiq_iWQVnUM0Zzw3Hd9HMjdvkQMP9THB-gOJI/s1600/20140810_194003.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJd8IppvH-EqOxvFbniCxm18vuF7qosXbB4GyHmm9rdShWk4ej8LnlD02W-5FoBJRo56k4flKVttEYfd9An_uE8hRVIQnvtomkgjDb7AAiq_iWQVnUM0Zzw3Hd9HMjdvkQMP9THB-gOJI/s1600/20140810_194003.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">First turn Circle</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
<blockquote class="tr_bq">
<h4>
Retribution </h4>
Garyth <br />
Discordia <br />
Sylys <br />
Sentinels with UA <br />
Arcanist <br />
Arcanist <br />
Magister<br />
Elara<br />
Griffon<br />
Griffon<br />
eEyriss</blockquote>
<blockquote class="tr_bq">
<h4>
Circle</h4>
Kromac<br />
Ghettorix<br />
Pureblood<br />
Winter Argus<br />
Shifting stones and UA<br />
Skinwalkers and UA</blockquote>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuw7L8WWEv9d3cF1oGLokJJ5JDj5Yih3JDwMwKFgYjAxRJKjjD5ap-8O0aaZLTWRF-fck-aSD4F74dv9exMacQkwjpwbhF9VZXBrllzDabTg_-aMVnQ8r8uQ22xoiF1xrSGgPO8s5rGpE/s1600/image3012.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuw7L8WWEv9d3cF1oGLokJJ5JDj5Yih3JDwMwKFgYjAxRJKjjD5ap-8O0aaZLTWRF-fck-aSD4F74dv9exMacQkwjpwbhF9VZXBrllzDabTg_-aMVnQ8r8uQ22xoiF1xrSGgPO8s5rGpE/s1600/image3012.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">First turn Retribution</td></tr>
</tbody></table>
Ret advances into position to be able to strike next turn without taking massive casualties. <br />
<br />
Mirage goes on to the Sentinels.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn4yS9uxcSu4nBKElWhisz35FDAGRHpeppXgDolQ_iFNdRG2FMGZE8U287A8bv6Y_BreOUdQdfhTueXhGcWEZOaf-ZHelGHDPrj69S78YhQeU-ZHiuC1D7vlNUKl_jb5inEH_HgXYbStE/s1600/image2993.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn4yS9uxcSu4nBKElWhisz35FDAGRHpeppXgDolQ_iFNdRG2FMGZE8U287A8bv6Y_BreOUdQdfhTueXhGcWEZOaf-ZHelGHDPrj69S78YhQeU-ZHiuC1D7vlNUKl_jb5inEH_HgXYbStE/s1600/image2993.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 2</td></tr>
</tbody></table>
Kromac advances and throws out a rift which deviates into a pretty useless place.<br />
<br />
Wild aggression goes on to Ghettorix <br />
<br />
Pureblood warps spell ward and advances. It sprays down a Sentinel<br />
<br />
Winter Argus advances on the flank and with 2 sprays boosting to hit, kills 2 Sentinels.<br />
<br />
Ghettorx advances into a threatening position, just a little bit too close.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEix0UcyC54ZddY_wYlrnjC3Tb_OFTekKJmpuzNWQCe8sXusyqn4oQpLXiICqsQ9DxP1PT8ywd8fp_624jGYulCUcIiTwx-jsXSL1VB_snNEGAGFazyYDFalxupftw_GcLUrpGKL8Q2WVEE/s1600/image3284.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEix0UcyC54ZddY_wYlrnjC3Tb_OFTekKJmpuzNWQCe8sXusyqn4oQpLXiICqsQ9DxP1PT8ywd8fp_624jGYulCUcIiTwx-jsXSL1VB_snNEGAGFazyYDFalxupftw_GcLUrpGKL8Q2WVEE/s1600/image3284.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn 2</td></tr>
</tbody></table>
Assessing the situation it was time to seize the opportunity my
opponent created. Because Garyths main use of his feat against this list
is limiting his teleportation and placement potential I needed to use
the feat in a way that I could jam him up or slow him down.<br />
<br />
Since
my opponent had placed his entire army relatively close it was the
perfect time to take advantage of his over aggressive positioning.<br />
<br />
Mirage and Vengeance put the Sentinels into position to charge Ghettorix.<br />
<br />
The Griffon on the left side of the right flank takes 2 focus.<br />
<br />
Discordia gets 2 focus.<br />
<br />
The Sentinels charge and leave Ghettorix on 4 hit points.<br />
<br />
<br />
Eyriss shoots off Invoiable Resolve from the back Skinwalker.<br />
<br />
Elara and the other Griffon kill the Skinwalker engaging the left hand side Griffon. <br />
<br />
The Griffon imprints for speed and charges, finishing off Ghettorix.<br />
<br />
Gayrth charges the Pureblood landing short as he knew he would and feats. <br />
<br />
Discordia advances and puts a spray down just failing to kill a shifting stone and putting 9 damage on to Kromac which he transfers to the Winter Argus.<br />
<br />
With Garyths feat up the Circle player cannot use his shifting stones, cast spells or even leap with Kromac.<br />
<h4>
Circle player plans to simply kill the Griffon and deliver Pureblood to face.</h4>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLwVdShUPKR3zeQt-DlhhqCvZZs-jDnL_X7LEk3LMzlz8yI6JUFlteLPktY8ahFk52pJNIVqqU4xtr-rBtWpVO0rjV1gQEBGDILEPN31NH5XQUhaqwYrhso4PHSFGhBOnVQqe5KCU5c2A/s1600/image3372.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLwVdShUPKR3zeQt-DlhhqCvZZs-jDnL_X7LEk3LMzlz8yI6JUFlteLPktY8ahFk52pJNIVqqU4xtr-rBtWpVO0rjV1gQEBGDILEPN31NH5XQUhaqwYrhso4PHSFGhBOnVQqe5KCU5c2A/s1600/image3372.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circle turn 3</td></tr>
</tbody></table>
<h4>
Plan fails.</h4>
<br />
Somehow Kromac with feat couldn't kill
the Griffon. I say somehow but I remember playing with Kromac back in
the day and I remember him always failing to kill things and generally
fail to achieve what I expected him to be able achieve.<br />
<br />
Winter
Argus tries to clear out the Magister to no avail. Actually I suspect
he used it on the Griffon too but his dice must have been so horribly
bad if that was the case.<br />
<br />
Pureblood ends up having to kill the Griffon its damn self.<br />
<br />
Skinwalkers also fail to kill Elara. Good turn for Ret.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3ZVUH7nkN6TruqjH35dN1SgedcW6jkIQXJwC6DeGKrNcRkVF2Lr7UHFBYkCXpXeIm5boZ-22zl2TvDV_QQYVD4nzCKW-v5mbGNLInQv7QK4kKrGAT16CEHLTOusEE6wRN7LxOSOMS3n8/s1600/image3423.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3ZVUH7nkN6TruqjH35dN1SgedcW6jkIQXJwC6DeGKrNcRkVF2Lr7UHFBYkCXpXeIm5boZ-22zl2TvDV_QQYVD4nzCKW-v5mbGNLInQv7QK4kKrGAT16CEHLTOusEE6wRN7LxOSOMS3n8/s1600/image3423.png" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Retribution turn 3</td></tr>
</tbody></table>
<br />
The Magister goes first and executes an unlikely combo smite, slamming the Pureblood over Kromac.<br />
<br />
Garyth charges a knocked down Kromac and dispatches him.<br />
<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com3tag:blogger.com,1999:blog-6126515597003144397.post-38471498480393092732014-08-04T01:35:00.000-07:002014-08-04T01:58:14.277-07:00The Houseguard Thane, Retribution Solo<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEctpKiuu6x7iGZYdByG53b43BbnuDYTAiHiwdfdLfGNVWpnxnvz_I5k4l6nWoKFsSF_my0fnpT5vtqbkFXXm2LdUJZE7madMgnOAPRe0QMMdfOx8yhyphenhyphenXcS1Ue6vrlbnQE80h5F0EyWKQ/s1600/Houseguard+thane.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEctpKiuu6x7iGZYdByG53b43BbnuDYTAiHiwdfdLfGNVWpnxnvz_I5k4l6nWoKFsSF_my0fnpT5vtqbkFXXm2LdUJZE7madMgnOAPRe0QMMdfOx8yhyphenhyphenXcS1Ue6vrlbnQE80h5F0EyWKQ/s1600/Houseguard+thane.gif" height="318" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://m.youtube.com/watch?v=0Gul8_GLzD4">Lark, lark lark, lark lark lark lark lark.</a></td></tr>
</tbody></table>
<h2>
Well lucky, lucky us.</h2>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJPi8CrNZcgQVJ6WzXDGBQqfVFr0IjuBZdVWGzFAQEUeRQ8WxVPujiy4qhIEnHzTc7u-XabmjQilmIn3LoCBNy5c2jeB6hu7J7bPTuKSwpfxtcnenvRfrJfIpcmsnjDEQ3YRf4g7-gBNk/s1600/tumblr_malhlkuK1G1qh1g19o1_400.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJPi8CrNZcgQVJ6WzXDGBQqfVFr0IjuBZdVWGzFAQEUeRQ8WxVPujiy4qhIEnHzTc7u-XabmjQilmIn3LoCBNy5c2jeB6hu7J7bPTuKSwpfxtcnenvRfrJfIpcmsnjDEQ3YRf4g7-gBNk/s1600/tumblr_malhlkuK1G1qh1g19o1_400.gif" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Here we can see a general example of the excitement people expressed when they first saw the House Guard Thane. </td></tr>
</tbody></table>
<div>
<br /></div>
<div>
<br /></div>
<div>
The house guard thane does not take his name from guarding houses. The house guard thane does not like house music. The house guard thane is an illustrious member of the house guard. Those members of Ios who have been entrusted to search for the lost god House</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2ze9yWZU7QqLN7eeHK231BY0YvP9QbU1_O47MTI6awbr29MTRjzhirat5TdkidryC42sntHDhYJCWZbIOAQgqRx86AMfVo7YFbjamKU1WZURsaCrUalyqxDEWKGusJnFG4UHXMr18_AI/s1600/images.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2ze9yWZU7QqLN7eeHK231BY0YvP9QbU1_O47MTI6awbr29MTRjzhirat5TdkidryC42sntHDhYJCWZbIOAQgqRx86AMfVo7YFbjamKU1WZURsaCrUalyqxDEWKGusJnFG4UHXMr18_AI/s1600/images.jpg" height="211" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The House Guard Thane is the best thing to happen to the Retribution since. Well since ever. Obviously the god House is a mighty one, because the abilities that the House Guard Thane brings to the battle are so impressive, you could almost say they were faction breaking.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div>
<br /></div>
<div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiszloSAxzUO7oKEJXLN4pbSxse8k91iQVg6FjUHd4Ip2vhM2P1mruqE1XuUvwg5E_g7knn-rAQiQj9fCJMipZLClMcCVyL7l366vSuk3gWbDaY41K0UGS-6TNIFb36j_RyJJPjpKNo4MQ/s1600/45114004.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiszloSAxzUO7oKEJXLN4pbSxse8k91iQVg6FjUHd4Ip2vhM2P1mruqE1XuUvwg5E_g7knn-rAQiQj9fCJMipZLClMcCVyL7l366vSuk3gWbDaY41K0UGS-6TNIFb36j_RyJJPjpKNo4MQ/s1600/45114004.jpg" height="320" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This piece of intelligence was recovered from a Legion outpost. It clearly demonstrates the effect the House Guard Thane has had on the Retributions fighting potential.</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<h3 style="clear: both; text-align: left;">
The House Guard Thane is easily mastered for a Retribution player.</h3>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs6ppD4WVr3mVnDh4VQ_dlGfgT07mF0sS958Lx2_rCZt-ClnUqNVsiIIICX6TrjUp2QWFY4a9vLvxuPJlvIKwYevbpzA6Fr7eaOzkqN0PgMIBZ-9bz8LRTT8FK9d42bo79Dy6z6GGn4Zk/s1600/18891226_w434_h_q80.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs6ppD4WVr3mVnDh4VQ_dlGfgT07mF0sS958Lx2_rCZt-ClnUqNVsiIIICX6TrjUp2QWFY4a9vLvxuPJlvIKwYevbpzA6Fr7eaOzkqN0PgMIBZ-9bz8LRTT8FK9d42bo79Dy6z6GGn4Zk/s1600/18891226_w434_h_q80.jpg" height="400" width="272" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The god House in mid war cry, the war cries of House Guard Thanes give lesser Houseguard fearless resolve.</td></tr>
</tbody></table>
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<div class="separator" style="clear: both; text-align: left;">
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<div class="separator" style="clear: both; text-align: left;">
First keep him far away from things. House is a bit of a celebrity, he doesn't like to get swamped down with the rest of the common folk, thankfully he has spent many years acting and has a commanding voice so you can be up to 9" away and still hear him clearly. Also just one member of a unit needs to be within 9" of house and in coherency. So if he gets shot first you are terrible at game, uninstall.</div>
<div class="separator" style="clear: both; text-align: left;">
All Houseguard units listen to the Thane and benefit from his fearless leadership.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<h3 style="clear: both; text-align: left;">
The House Guard Thane has 2 key abilities.</h3>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkl-5foZvzIqTqvPkHtGbNZtFWhZEVnyinCem-iyp-DgeQ6uEVooppRq2xECMcgl7NMLsT4SUFJzeZytrPdILbP2J72a8JayfL72-gL8A1akrFLDKAut4l56fniRUJ0QI0DN9Xu2uzmHg/s1600/widestance2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkl-5foZvzIqTqvPkHtGbNZtFWhZEVnyinCem-iyp-DgeQ6uEVooppRq2xECMcgl7NMLsT4SUFJzeZytrPdILbP2J72a8JayfL72-gL8A1akrFLDKAut4l56fniRUJ0QI0DN9Xu2uzmHg/s1600/widestance2.jpg" height="268" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wide stance, the first stage required for executing desperate pace.</td></tr>
</tbody></table>
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</div>
<ul>
<li>Desperate pace.</li>
</ul>
The House Guard Thane instructs the Houseguard to spread their legs further apart, thus allowing them to cover more ground upon the advance.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr3XDWwpUAHPgrujzmGQA0IUejINivxc8RK3qXaYw3ZuPtyjXechnzsGGFm0TY7DjEP-CODwcMgp7lcnED1veIdvcm0Z-F3dST5wK-eyfKFhT1_HIuYB-mPuV7DQ9rzFghmLGx9Bs97rY/s1600/regentblackadder.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr3XDWwpUAHPgrujzmGQA0IUejINivxc8RK3qXaYw3ZuPtyjXechnzsGGFm0TY7DjEP-CODwcMgp7lcnED1veIdvcm0Z-F3dST5wK-eyfKFhT1_HIuYB-mPuV7DQ9rzFghmLGx9Bs97rY/s1600/regentblackadder.jpg" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The god House depicted with his monocle of true sight. </td></tr>
</tbody></table>
<br />
<ul>
<li>Firing solution. </li>
</ul>
The House Guard Thane instructs the lesser Houseguard to don their monocles of true sight, thus allowing them to target otherwise stealthy or hidden adversaries.<br />
<br />
Using these abilities is pretty straight forward, you should not often find yourself where you need to use both at once but...<br />
<br />
<ul>
<li>Use firing solution when your Riflemen can reach a target with their range.</li>
<li>Use desperate pace at any other time.</li>
</ul>
<br />
<h4>
Thus the House Guard Thane does 2 things for Retribution players.</h4>
</div>
<div>
<ol>
<li>Increases the threat range of Halberdiers and makes them fearless.</li>
<li>Let's any Ret army take a unit of Riflemen who can shoot directly at stealth targets. </li>
</ol>
</div>
<div>
In case it has been understated, this is an exceptionally big deal.</div>
<div>
<br /></div>
<h4>
It looks pretty deadly but they don't actually do anything with it.</h4>
<div>
It's vitally important that for 75% of the game your House Guard Thane sits back and stays well clear of trouble. Only after turn 2 or 3 should you even consider shooting at or charging the enemy. The Thane for the most part is more valuable alive than dead and although he possesses some martial skill he is only slightly better than your standard troops, thus it's often not worth risking him until he has no troops left to lead.</div>
<div>
<br /></div>
<h3>
House Guard Thane for President.</h3>
<div>
<br /></div>
<div>
Worshippers of the god House have benefitted exponentially from the arrival of the House Guard Thane. Namely the Riflemen and Halberdiers.</div>
<div>
While Halberdiers were considered productive members of society Riflemen were generally disdained. </div>
<div>
The House Guard thane has been more successful at finding employment for riflemen on the battlefield than any other previous Iosan political leader. </div>
<div>
<br /></div>
<div>
Thus the House Guard Thane has been heralded as the best thing to happen to the Retribution and the best thing that could have happened to Riflemen.</div>
<div>
<br /></div>
<div>
For this I think it is vitally important to give thanks to the god House and all he has done to make Ios a better place by getting riflemen out of the pubs and brothels and back on the the battle fields.</div>
<div>
<br /></div>
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<div>
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<br /></div>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-68378649398070084062014-08-04T00:11:00.000-07:002014-08-04T00:31:54.978-07:00The House Shyeel Magister, Retribution Battle Mage solo.<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiufMMymyP2x23Be5lNyAMYfiYy7sdhVu6JU6Sd_bV1yLtjNBgg3kuQF3-HD9qdZzQWGwmiwQk4vUJPn-oiV7h5SzIhyLtO7y3gGLRzUs5l3xbYBlR1IqoYNsvdOCVSAAICIaZgX8q8-Mc/s1600/20140731_134024.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiufMMymyP2x23Be5lNyAMYfiYy7sdhVu6JU6Sd_bV1yLtjNBgg3kuQF3-HD9qdZzQWGwmiwQk4vUJPn-oiV7h5SzIhyLtO7y3gGLRzUs5l3xbYBlR1IqoYNsvdOCVSAAICIaZgX8q8-Mc/s1600/20140731_134024.jpg" height="640" width="480" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This guy, took a page right out of the book.</td></tr>
</tbody></table>
<br />
<br />
<br />
<br />
<br />
<h2>
Magister</h2>
<br />
<br />
From <a href="http://en.wikipedia.org/wiki/Latin_language">Latin</a> <a href="http://en.m.wiktionary.org/wiki/magister#Latin">magister</a> (“a master, chief, head, superior, director, teacher, etc.”), from <a href="http://en.m.wiktionary.org/wiki/magis">magis</a> (“more uor great”)<br />
<br />
Welsh, maestr.<br />
<br />
Master; sir: -- a title of the Middle Ages, given to a person in authority, or to one having a license from a university to teach philosophy and the liberal arts.<br />
<br />
<br />
The possessor of a <a href="http://en.m.wiktionary.org/wiki/master%27s_degree">master's degree</a>.<br />
<div>
<br />
<h4>
Magisters in the Retribution of Scyrah are:</h4>
<div>
<ol>
<li>Possessors of Masters Degrees in arcane law</li>
<li>Act as if their training in the liberal arts and philosophy make them better than everyone else. </li>
<li>Deeply envy and answer directly to Artificers.</li>
</ol>
</div>
<h4>
Masters of arcane law and philosophy</h4>
<div>
In order to become a Magister for house shyeel prospective trainees must acquire a master's degree in arcane law, which is the study of law in regards to transporting medieval live stock and Philosophy. </div>
<div>
<br /></div>
<div>
Because of the amount of time this takes Magisters can never become Artificers and are consequently horrible dicks to everyone else who doesn't know as much as they do.</div>
<div>
<br /></div>
<div>
Because of this educational training coupled wih mastery of arcane forces and a suit of bad ass shyeel arco fist armor, Magisters act like and generally are a Boss.</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif8g_O4SBUcN-ek1tvc_iNce3jv4ArU6dkc2290YMUkV8rOf7nbfz97k4MuYEuOiOdefEgw-eP2Yvps-Ax2OgFeYT1t_B29_gmAiRovVks9k9wd_ZqbebcgVGrHEPBU8akKRbjsEihLU8/s1600/Pycelle_1x10.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif8g_O4SBUcN-ek1tvc_iNce3jv4ArU6dkc2290YMUkV8rOf7nbfz97k4MuYEuOiOdefEgw-eP2Yvps-Ax2OgFeYT1t_B29_gmAiRovVks9k9wd_ZqbebcgVGrHEPBU8akKRbjsEihLU8/s1600/Pycelle_1x10.png" height="400" width="207" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Magister in the pose required for receiving his armor.</td></tr>
</tbody></table>
<br />
<h4>
The delusion of being the boss has its benefits. It let's them do things like:</h4>
<div>
<ul>
<li>Beat back.</li>
</ul>
</div>
<div>
Whenever a new up and comer or hard worker thinks they have done something to merit reward or recognition the Magister uses beat back to push him back in line.</div>
<div>
<br /></div>
<div>
<ul>
<li>Whip snap.</li>
</ul>
</div>
<div>
Cracking the whip is an ancient way of making your slaves work harder, just because it's the modern era doesn't mean we need to dispense of this effective motivational tool. A well placed whip snap can send your hard workers to positions where they can fully apply their potential.</div>
<div>
<br /></div>
<div>
<ul>
<li>Force bolt.</li>
</ul>
</div>
<div>
By glance the Magister can direct the force of his learned pontifications to ensnare and draw in would be by standers or push them away shunning them.</div>
<div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimS-On3_aX_XKUdiR-ls5Nxr1BlZujmwYL676DFQ50STI3lh5djTGW4EwkM_aQ-S-t03iTDlpGvxMiSorqaoUMyUmaXgzcAZGRmrsan6vlwklZshYVkzvyYLT7XIueq-MmeH6cAWN3BGQ/s1600/pimp_597ed8_2457233.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimS-On3_aX_XKUdiR-ls5Nxr1BlZujmwYL676DFQ50STI3lh5djTGW4EwkM_aQ-S-t03iTDlpGvxMiSorqaoUMyUmaXgzcAZGRmrsan6vlwklZshYVkzvyYLT7XIueq-MmeH6cAWN3BGQ/s1600/pimp_597ed8_2457233.jpg" height="295" width="320" /></a></div>
<br /></div>
<div>
<ul>
<li>Combo smite.</li>
</ul>
</div>
<div>
The Magister has perfected the art of back handing his intellectual lessers. To such effect that it can slam them with great force and deadly effect. Don't always look for the linear application of this ability.<br />
<div>
<ul>
<li>Force Barrier</li>
</ul>
Don't shoot the messenger is taken very literally with this guy. </div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<h4>
The delusion of the Magisters self importance is deep set. The following dialog is taken from a Magister Symbyrg who was reprimanded for Whip Snapping a friendly into the path of an oncoming warjack.</h4>
<br />
Mr. Symbyrg, thanks for coming to your performance review. <br />
<br />
No problem. <br />
<br />
So you're in charge around here, is that fair to say? <br />
<br />
Absolutely, I'm the boss. <br />
<br />
Well, so take us through a day in the life of, "The Boss". <br />
<br />
Well the first thing I do is-- <br />
<br />
<br />
Talk to Scyrah (like a boss) </div>
<div>
<ul>
<li>Magisters derive their power through our goddess Scyrah.</li>
</ul>
Approve memos (like a boss) <br />
<ul>
<li>Magisters are entrusted with maintaining the flow of information.</li>
</ul>
Lead a workshop (like a boss) <br />
<ul>
<li>Magisters are also entrusted with motivating their colleagues.</li>
</ul>
Remember birthdays (like a boss) <br />
<ul>
<li>Magisters are the keepers of Retribution personnel files.</li>
</ul>
Direct work-flow (like a boss) <br />
<ul>
<li>Magisters will Force bolt, Beat back, whips snap and combo smite until fiscal goals are achieved.</li>
</ul>
My own bathroom (like a boss) <br />
<ul>
<li>The armor of magisters contain built in sanitry functions.</li>
</ul>
Micro-manage (like a boss) <br />
<ul>
<li>Using his skills and special attention to put one enemy in one place or one friendly in another to make the most out them is what he does.</li>
</ul>
Promote synergy (like a boss) <br />
<ul>
<li>The very presence of the Magister allows greater threat ranges, and his ability to back hand things to the ground has a myriad of uses for the rest of your army.</li>
</ul>
<br />
<div>
<h4>
Your Magister and you.</h4>
<br />
Much like a boss a Magister usually has no idea what's going on.<br />
I find the Magister will usually stand around and look important. This is not a bad thing, because they stand around and look important they may cop a lot of flack, and it's flack that the more important harder working members are not getting.<br />
<br />
<h4>
The Magister I believe can be used in 2 ways effectively.</h4>
<ol>
<li>If by closing 3" of distance between one thing and another wins you the game or gives you a serious advantage, do it. This could be Garyth getting close enough to kill, or parking your Phoenix in the zone cause you forgot to do it during its activation.</li>
<li>As a late game enabler.</li>
</ol>
I think the Magister shines mid to late game.<br />
Ok he already brings survivability a magical attack and 2 magical fists to the party but the ability he has to move other models around becomes more and more influential when the lines have closed and there are fewer models on the table.<br />
They could be hiding at just the right angle until a whipsnap gives you the slither of vision you need. Maybe they parked an un touched heavy jack right on the corner of the zone and you can't possibly kill it, just push it out.<br />
Maybe there is something large or un kill able in melee, but knocking it to the ground will let you get around it or shoot over it.<br />
<br />
Combo smite is your best ability, all of the Magisters abilities are good but a well delivered combo smite might knock it's target into the thing you really want to kill, knocking them both to the ground. Or simply used to disengage your gun line from something that spent it's turn running right at it.<br />
<br />
A Magister is a cheap replacement for a Unit of Battle Mages. However I think you are better off for putting an Artificer and a Magister in your list before a unit of Mages, simply for the versatility and support they bring.</div>
</div>
</div>
</div>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-48008791236515018272014-07-27T22:56:00.000-07:002014-07-27T23:23:03.040-07:00The Soulless Escort, Retribution weapon attachment. <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCWokoc20x03AG3OO6syLAQWjFIVtLyV_3VvpQ3snFaV7ZfdVaf6tssTVnpwVUAOw4jZ0SByG0oWrebBC7ezN9H8Qdp3zUjxsG2nygb94IHYSXgofdEOi_25Y0VSEyiKcn-2KhqCvdsEM/s1600/fd640e6140ef2e7157df0b0fb80a630f.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCWokoc20x03AG3OO6syLAQWjFIVtLyV_3VvpQ3snFaV7ZfdVaf6tssTVnpwVUAOw4jZ0SByG0oWrebBC7ezN9H8Qdp3zUjxsG2nygb94IHYSXgofdEOi_25Y0VSEyiKcn-2KhqCvdsEM/s1600/fd640e6140ef2e7157df0b0fb80a630f.jpg" height="640" width="499" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Google can't find stock art of the Soulless. So this is the next best thing.</td></tr>
</tbody></table>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<h2>
All jokes aside.</h2>
<div>
It's too easy to make jokes about gingers, prostitutes, Julia Roberts or Keanu Reeves, emos and everything else that a soulless escort could be. </div>
<div>
<br /></div>
<div>
The truth is the soulless are one of the coolest and most interesting things about the entire Iron Kingdoms universe and especially the elves.</div>
<div>
<br /></div>
<div>
They are it is conjectured, the greatest threat to Elven society since... well probably since ever. I mean the rivening was pretty awesome and terrible but that was a once off. Then there was that whole dragon business, dragons on the scale of things are pretty terrible. But at least you can see a dragon, you can fight it. </div>
<div>
Having your population slowly being born souless and euthanized, you slowly start to look like modern Japan.</div>
<div>
<br /></div>
<div>
Soulless are like a horrible genetic disease. It's like... downs syndrome for nazi elves.</div>
<div>
<br /></div>
<div>
Maybe I'm just feeling particularly nice today but I still don't want to make fun of window lickers. Retards are usually pretty nice people and having personally known quite a few they are generally not as bad as the people who I would openly call retards.</div>
<div>
<br /></div>
<h3>
Complicating things further.</h3>
<div>
As much as it is too easy to make fun of Soulless escorts, it's just as hard to explain them effectively in application.</div>
<div>
<br /></div>
<div>
A particular rule they possess or a couple of them make them, an oddity not only in fiction but in reality.</div>
<div>
<br /></div>
<div>
It is said that Iosan units generally disdain the presence of a Souless attachment, like most people generally disdain gingers who shave themselves to hide the fact they are ginger... (oh dammit let that slip)</div>
<div>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ3ZvidyI6UgY4UO5IA10FuZyX40fmrRwb6cbxCMeXIGeWyzvlleeIOkCszjf5qKc5lDLrrlD-j3h4bjgTF5VA88NnepwRCgrhO72trjfYxT-Zxb7WIz4jhhGVp65ZiAIPbcsYzhgk2x4/s1600/damian-410502.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ3ZvidyI6UgY4UO5IA10FuZyX40fmrRwb6cbxCMeXIGeWyzvlleeIOkCszjf5qKc5lDLrrlD-j3h4bjgTF5VA88NnepwRCgrhO72trjfYxT-Zxb7WIz4jhhGVp65ZiAIPbcsYzhgk2x4/s1600/damian-410502.jpg" height="189" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Tag along: This guy does not gain the abilities of the unit to which he is attached.</td></tr>
</tbody></table>
<div>
<br /></div>
<div>
<br /></div>
<div>
But the presence of one in a unit has the certain benefit of mysteriously being able to absorb or inhibit the ambitions or motivations of others much like any other emo teenager. . .</div>
<div>
What I mean to say is they inhibit the abilities of others around them to effect them magically. In the same way Julia Roberts magically inhibits the ability of romantic movies to be romantic... or what I mean is much like an escort gifted to young men inhibits their ability to have a magical romantic experience later in life... wait no. </div>
<div>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHdYKxM4_SqdoEEdZQWyGvSdpOUdNtFyeMxeGtNnOl6nfWI4vRseMtVFS9hOD5tfsJsN1Isp4pQFuTMTjbwgcC_6ZeML87r7YQajtnocHNtoqUf0KMQB6cY6SVFESfMBnXRKEJAfghNc4/s1600/pretty-woman-1990-19-g.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHdYKxM4_SqdoEEdZQWyGvSdpOUdNtFyeMxeGtNnOl6nfWI4vRseMtVFS9hOD5tfsJsN1Isp4pQFuTMTjbwgcC_6ZeML87r7YQajtnocHNtoqUf0KMQB6cY6SVFESfMBnXRKEJAfghNc4/s1600/pretty-woman-1990-19-g.jpg" height="320" width="220" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Mage static: Enemy magic attacks targeting the group this guy is escorting have reduced range.<br />
Thanks to her pimp summoning powers she can keep other whores out of effective range.<br />
Disbinding: When this guy does Disbinding enemy up keeps on this guy's group expire.<br />
Just when you hope you will get what you paid for, extra charges are incurred. </td></tr>
</tbody></table>
<div>
<br /></div>
<div>
Thankfully they not only bring this gaping mystical yaw of apathy but also in the same way as Keanu Reeves, they possess great ability in martial prowess without actually being able to express any emotion at all.</div>
<div>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih2Phfk0aKA-v3Y3BQfNA6txX9n0PThnqM5IiC8P6M-RsCF0EDW2QXsbSM8gfEBa6sp5sBQslt4Lm39CQtlwQeBRfiBFrr0bxJXx7Q1uejFbzf3F2xQTNuDQlwUrzR5yYX3Dwkl9L_PrQ/s1600/sad-keanu-reeves-scarface.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih2Phfk0aKA-v3Y3BQfNA6txX9n0PThnqM5IiC8P6M-RsCF0EDW2QXsbSM8gfEBa6sp5sBQslt4Lm39CQtlwQeBRfiBFrr0bxJXx7Q1uejFbzf3F2xQTNuDQlwUrzR5yYX3Dwkl9L_PrQ/s1600/sad-keanu-reeves-scarface.jpeg" height="210" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Flank: This guy is good at fighting alongside people he is in a group with.<br />
Look at him go.</td></tr>
</tbody></table>
<div>
<br /></div>
<div>
<br /></div>
<div>
They have the special oddity to be able to take orders or advance deploy or even be effected by mini feats, yet can't perform simple tasks the rest of the unit could.</div>
<div>
<br /></div>
<div>
This kind of autism leads them into strange situations where, for example: they could receive the shield wall order and go into shield wall, yet won't reform. However they will get the teamwork bonus from the mini feat yet still won't be able to have beers with the squad after training. </div>
<div>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipAOB0TtjM6kxLGuqP8abB5-4Ps0P5mS2oTQpwGAVs3ZYOo8Ch4IkhZEc36pFu2DMSurCV8zngh39UmaxCT0o44F4EOkMljJIoUznL1CCMhNfWXdq8n9FpbhUK_qnXL1gjgZ_P_7bIlHw/s1600/11SmashingPumpkins12-1024x713.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipAOB0TtjM6kxLGuqP8abB5-4Ps0P5mS2oTQpwGAVs3ZYOo8Ch4IkhZEc36pFu2DMSurCV8zngh39UmaxCT0o44F4EOkMljJIoUznL1CCMhNfWXdq8n9FpbhUK_qnXL1gjgZ_P_7bIlHw/s1600/11SmashingPumpkins12-1024x713.jpg" height="222" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Tag along: This guy gets to hang out with other groups, he does what he's told but can never really be one of the guys.<br />
Character soulless unit concept art.</td></tr>
</tbody></table>
<div>
Also when Souless die no one much cares, except for those people who make a habit of collecting souls. Generally what they find are collections of dark angst poetry, piles of black clothes and Smashing Pumpkin albums.</div>
<div>
<br /></div>
<h4>
What can be said about a Souless Escort unit attachment is this</h4>
<div>
<ul>
<li>Much like japanese school girls they will come in groups of up to but not exceeding 3.</li>
<li>They will attach themselves to any Retribution unit.</li>
<li>They have magical swords. When your own species has the habit of killing you on sight at childbirth and no other species is particularly fond of you, it's in your best interest to have a magical sword.</li>
</ul>
</div>
<div>
Because of this it raises an interesting point about the future of Retribution war caster releases. If the Retribution gets a War caster unit, you could possibly attach Soulless to it.</div>
<div>
<br /></div>
<h4>
However Souless can amusingly be attached to these things:</h4>
<div>
<ul>
<li>Battle Mages. Having defense 15 to shooting and immunity to blast isn't enough, why not give them pseudo anti magic stealth too.</li>
<li>Halberdiers, because when they mini feat they turn into mat 9 p+s 11 weapon masters. </li>
<li>Heavy rifle teams. Because it's funny.</li>
<li>Every other Retribution unit, because you are net decking against your opponents magic heavy list.</li>
</ul>
<h3>
The Bottom line.</h3>
</div>
<div>
A soulless is one point, a magical weapon and some handy defense tech. More specifically a Souless is one point, so if you're full up on Arcanists might as well grab a Souless. </div>
<div>
<br /></div>
<div>
This is because there are basically no 3 point solos in Retribution that you would upgrade a 2 point solo to become. There is however one 2 point solo you should downgrade to be 2 Soulless. </div>
<div>
<br /></div>
<div>
They are not always directly useful for their passive ability. Their *action is almost a joke, if someone goes to the length of putting an upkeep on the unit in the first place it's probably the kind that stops you from using abilities, or your opponent is a moron.</div>
<div>
<br /></div>
<div>
That aside they are still good little solos for what they do, if you already have the other essentials like Artificers, Arcanists, Magister then you could consider putting in a Soulless Escort.</div>
<div>
<br /></div>
<div>
<br /></div>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com1tag:blogger.com,1999:blog-6126515597003144397.post-36946108621701860492014-07-25T07:04:00.002-07:002014-07-25T07:30:21.566-07:00The Mage Hunter Assassin, Retribution solo.<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-A8RT6GndY74y9EfRmwntA59FVd5AGC0p4beUFCwN6O8GAZnJ4WiZKbHN25YrRSgcjCqlI2eaLyu5rdEIIjiFA0D5edOEpCm4rez9r2vPzohC1JadxUXJyfOCPb692V1hlAsDz8SW3zg/s1600/MageHunterAssassin_Final.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-A8RT6GndY74y9EfRmwntA59FVd5AGC0p4beUFCwN6O8GAZnJ4WiZKbHN25YrRSgcjCqlI2eaLyu5rdEIIjiFA0D5edOEpCm4rez9r2vPzohC1JadxUXJyfOCPb692V1hlAsDz8SW3zg/s1600/MageHunterAssassin_Final.jpg" height="640" width="452" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">You can't see it, but she's totally about to mess with that bunnies head.</td></tr>
</tbody></table>
<h3>
Shits and giggles was the phrase on the concept design panel for this one.</h3>
<br />
<br />
<br />
<div class="vk_ans" style="background-color: white; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif !important; font-size: 45px !important; font-weight: lighter !important; margin-bottom: 0px;">
<span data-dobid="hdw">sadistic</span></div>
<div style="background-color: white; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif, arial, sans-serif; font-size: small;">
<div class="lr_dct_ent_ph" style="font-size: large;">
<span class="lr_dct_ph">səˈdɪstɪk/</span><span class="lr_dct_spkr lr_dct_spkr_off" data-log-string="pronunciation-icon-click" jsaction="dob.p" style="display: inline-block; height: 16px; margin: 0px 2px 4px 5px; opacity: 0.55; vertical-align: middle; width: 16px;" title="Listen"><input height="14" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABwAAAAcCAQAAADYBBcfAAABN0lEQVR4AZ3UT4vNYRwF8M+dieS3uNtb7r1lKZPNTNlMWY13gDeBrih7L2A2yka2ItlZYWGrjBJF+VdYjEJTFsI1x9qTX/Ptfp716dmc71m2tzfGPvmibAaI+OOmiZLTdgERETtO2dMJPwVwzHVzEbsu64cVOyIAWPNCRJzVa+yjNEGGHoj4bd1/DT2XNgg6WyJeO6Blv0fSE2Tqu4iZxsBtaYPuOQTgkogPlgGATWmDiG1HAZ1vIjZI/wNEvNMBronYXFJz2HnAQ3C8+mM8BUxEbA9EvwEI+OEg2OcX5ksWVA++AozA13rwDmANvK0G37sK2ACPawX4bKUpwMlK5e4aAbjYVG6xktfP6klzVqVD7twXMbdenw5WPRMR5+pjtepG/1jV5vGMkgv/DPItU3XgpSuOaPwFsUTQA47vSZQAAAAASUVORK5CYII=" type="image" width="14" /></span></div>
<div>
<div class="lr_dct_sf_h" style="padding-top: 10px;">
<i>adjective</i></div>
<div class="xpdxpnd vk_gy" data-mh="-1" style="color: rgb(135, 135, 135) !important; max-height: 0px; overflow: hidden;">
<b></b></div>
<ol class="lr_dct_sf_sens" style="border: 0px; margin: 0px; padding: 0px 0px 0px 20px;">
<li style="border: 0px; line-height: 1.2; list-style: none; margin: 0px; padding: 0px;"><div class="lr_dct_sf_sen vk_txt" style="font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif !important; font-size: 15px !important; font-weight: lighter !important; line-height: 19px; padding-top: 10px;">
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<div style="font-size: small; margin-left: -20px;">
<div data-dobid="dfn" style="display: inline;">
deriving pleasure from inflicting pain, suffering, or humiliation on others.</div>
<div class="vk_gy" style="color: rgb(135, 135, 135) !important;">
"she took a sadistic pleasure in tormenting him"</div>
<div>
<table class="vk_tbl vk_gy" style="border-collapse: collapse; color: rgb(135, 135, 135) !important;"><tbody>
<tr><td class="lr_dct_nyms_ttl" style="font-style: italic; padding: 0px 3px 0px 0px; vertical-align: top; white-space: nowrap;">synonyms:</td><td style="padding: 0px;"><a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+callous&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CBwQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">callous</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+barbarous&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CB0Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">barbarous</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+bestial&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CB4Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">bestial</a>, perverted, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+vicious&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CB8Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">vicious</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+brutal&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCAQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">brutal</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+cruel&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCEQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">cruel</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+savage&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCIQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">savage</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+fiendish&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCMQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">fiendish</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+cold-blooded&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCQQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">cold-blooded</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+inhuman&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCUQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">inhuman</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+ruthless&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCYQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">ruthless</a>,<a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+heartless&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCcQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">heartless</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+merciless&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCgQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">merciless</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+pitiless&sa=X&ei=u0zSU6DzGpD58QXQ9YKACQ&ved=0CCkQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">pitiless</a> <span data-log-string="synonyms-more-click" jsaction="dob.m"><span class="lr_dct_more_btn" style="color: #1122cc; cursor: pointer; padding-left: 4px;">More</span></span></td></tr>
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</li>
</ol>
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<br />
<br />
<br />
<br />
<h2>
Deriving pleasure from inflicting on others...</h2>
<div>
<ol>
<li><b>Pain</b></li>
<li><b>Suffering</b></li>
<li><b>Humiliation</b></li>
</ol>
</div>
<h4>
Mage Hunter Assassins specialize in...</h4>
<div>
<ul>
<li><b>Humiliation</b></li>
</ul>
</div>
<br />
It's an odd fact that being trained in the martial discipline of chain weaponry has a detrimental affect on the students disposition.<br />
<br />
There are 2 important things to know about people using chain weapons and or flails.<br />
<br />
<ol>
<li>There is always a chance they could fuck up and kill themselves</li>
<li>Because they are so highly trained and obviously still alive, the first point obviously didn't happen to them yet. Because of this they are probably extremely confident in their own skill and are about to either murder you horribly or fuck up and kill themselves in a spectacular way.</li>
</ol>
It is likely that because they are either aware that they don't know what they are doing and gambling with their lives and the lives of the people around them, or are extremely skilled murdering machines that this is why they are generally not nice people to be around.<br />
<br />
There are also 4 very important things to know about the Mage Hunter assassins of the Retribution of Scyrah.<br />
<ol>
<li>They are extremely good at what they do.</li>
<li>Their chain weapons are exceptionally sharp and nasty</li>
<li>They are the most sadistic creatures in existence.</li>
<li>They are all women, some may argue that stating this is irrelevant because women are naturally sadistic when it comes to messing with people's heads, however Mage Hunter Assassins can mess with people's heads in whole new ways.</li>
</ol>
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbjC15RcohYSE9VGJCix8-EqSRReI5BIgLmWdd5VECa3JuAlXD7ydHgK_YWW1EaZXaaHH-bOfjJZtvQwu4OreonZlSZLXcfMf5c36JF64vAe3G89WecQl6LZYYwxIrwvgKwDRDDYaNniw/s1600/gogo2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbjC15RcohYSE9VGJCix8-EqSRReI5BIgLmWdd5VECa3JuAlXD7ydHgK_YWW1EaZXaaHH-bOfjJZtvQwu4OreonZlSZLXcfMf5c36JF64vAe3G89WecQl6LZYYwxIrwvgKwDRDDYaNniw/s1600/gogo2.jpg" height="320" width="220" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Evil, evil women.</td></tr>
</tbody></table>
<br />
<br />
Now many people would be saying, "hey hold on a second, I'm pretty sure the Skorne factions whole style is built up around kinky S&M stuff." To which you are right, Pat yourself on the back.<br />
However no one in the entire Skorne empire or indeed Immoren either has the ability to kill almost any other thing, man, beast or machine with a single flick of its chain. No other single man sized creature wields the power of a Mage Hunter Assassin.<br />
Because of this, they are quite rightly mad.<br />
<br />
You see a Mage hunters power complex, which feeds their sadistic tendencies doesn't come from the fact that they will kill you in the blink of a rather fortunate eye, but rather that they could.<br />
<br />
<h3>
They are extremely good, at what they do.</h3>
<br />
Mage Hunter Assassin training begins in hidden Retribution training camps in the forests of Ios. Here they are taught to stalk and mercilessly slaughter baby deer, bunnies, hedgehogs, mice, wild piglettes particularly cute or pleasant sounding birds. Also to generally trod on anything slightly enjoyable such as toad stools and saplings and generally treat life with the same contempt as cancer. This is the first stage.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_tYBVsKuT-Ofd8CagzlWFQpXvGPRWgfSpk0pJU4klppTzPyPbvzN4kJ_AnA0k-CLdz4962NvFlWIeWjWyJM4DHy1TAuHCHLWiU7OFEuydtAnitwbHJsOX4r04kvVdS9gHOQbX4w28KZI/s1600/your-favourite-actors-not-how-you-remember-them-b35f8a22-c4f4-49f8-a2d1-0b9009c6e834.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_tYBVsKuT-Ofd8CagzlWFQpXvGPRWgfSpk0pJU4klppTzPyPbvzN4kJ_AnA0k-CLdz4962NvFlWIeWjWyJM4DHy1TAuHCHLWiU7OFEuydtAnitwbHJsOX4r04kvVdS9gHOQbX4w28KZI/s1600/your-favourite-actors-not-how-you-remember-them-b35f8a22-c4f4-49f8-a2d1-0b9009c6e834.jpeg" height="180" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">We are not talking about some kind of life enriching spiritual rebirth social experiment behind the liquor shop malarkey here.</td></tr>
</tbody></table>
The second stage (and this is the real doozy). They learn with utter control, to stare manically, cold heartedly, unflinchingly into the face of their victims. As if into the face of death itself and not blink, or wince but gently smile. As the terror and helplessness in their prey rises to defecating effect ...<br />
they miss, not only do they miss but they give it a cuddle and a kiss and a pat on the bum, giggle like a lunatic and then slope off to torment another soul.<br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl-bp63hzgSfZ7Ohhgm7tFRfdYcgLI0IEs-k0BJHHlrj_hQ-5Qw4yTUy2R6QyKtFoHkRTvpRhvaDAXpkQjpfRlirTIRaScbdmnzs-4Dahyu0MB4GMyo4iuXhYYjeBfo2QSgLEhVyqJZEw/s1600/tumblr_mfgzbzQQRy1rawb5do1_500.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl-bp63hzgSfZ7Ohhgm7tFRfdYcgLI0IEs-k0BJHHlrj_hQ-5Qw4yTUy2R6QyKtFoHkRTvpRhvaDAXpkQjpfRlirTIRaScbdmnzs-4Dahyu0MB4GMyo4iuXhYYjeBfo2QSgLEhVyqJZEw/s1600/tumblr_mfgzbzQQRy1rawb5do1_500.gif" height="167" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What we are talking about, is utter bastards.</td></tr>
</tbody></table>
<br />
<br />
Mage Hunter assassins are trained and employed by the Retribution because they CAN horribly murder things. The problem the Retribution has with Mage Hunter Assassins is that sometimes they simply choose to mess their targets up psychologically in stead.<br />
<br />
<br />
So...<br />
<br />
Because of their training on woodland creatures Mage Hunter Assassins have the pathfinding ability, they also have stealth and advanced deployment. How else are you going to get the jump on that baby badger.<br />
<div>
<br />
Mage Hunter assassins love to mess with people's heads. Whether it's wrapping a razor blade embedded chain around them and ripping them off or its getting inside them and psychologically tormenting them.<br />
<div>
<br />
Mage Hunter Assassins are sadists. Just because a Mage Hunter Assassin missed it's charge on its target it doesn't mean it's not messing with someone else's head, more often yours.<br />
<div>
<br />
Because of this you can never rely on them not to be fucking with you in some way.<br />
<br />
<h4>
In order to use a Mage Hunter Assassin within the Retribution you must:</h4>
<ol>
<li>Be comfortable gambling, there is no telling what way the dice will fall and a 2 point investment might be worthless or net you a 10 point Warpwolf, it's all in the dice.</li>
<li>Be ballsy and have fun. It's only 2 points. You could save it for late game and try to kill the enemy war caster with it but they have stealth, advanced deployment and a 14 inch charge range for a reason. It's much more fun to deliver 30 points of damage to Tiberion or the Avatar, or watch you opponent poop his pants when your Mage Hunter Assassin comes screaming out of the woods for their war caster. </li>
<li>Be able to laugh it off when it misses.</li>
</ol>
<br />
<h4>
Mage Hunter Assassins work well with:</h4>
<br />
Everybody.<br />
Seriously there is little reason not to fit at least one in every list you can.<br />
<br />
<h4>
Mage Hunter Assassins love to target:</h4>
<ol>
<li>Shifting stones, they genuinely hate those things and delight in killing them</li>
<li>Heavy or light beasts or jacks equipped with shields or bucklers. </li>
<li>Enemy warcasters when they are not looking</li>
<li>Enemy warlocks when they are not looking and when they are not camping fury.</li>
</ol>
<h4>
Mage Hunter Assassins should not be used to target:</h4>
<ol>
<li>Most infantry, unless they really can't do anything else.</li>
<li>High defense solos unless they are the only viable target or you can lower the defense. </li>
</ol>
<h4>
Special tricks to mastering these vindictive sadists:</h4>
Don't leave them within an enemy models melee range after you have finished moving, before you have made your attack, if you can help it. If they do decide to mess with you and miss or better yet leave Ghettorix on one box they at least have the decency to withdraw their chain and leave themselves un engaged, so you can shoot the target.<br />
<br />
<br />
Chain weapon is 4" reach only during your activation.<br />
<br />
<br />
As much as they love to mess with the heads of cute woodland creatures and us, they also mess with the heads of your opponents and sometimes the psychological stress of seeing one across the table will lead your enemy into panicked thoughtless actions to kill something that might just otherwise have done nothing but delivered self defecation, hugs and giggled like a lunatic. <br />
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Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com1tag:blogger.com,1999:blog-6126515597003144397.post-35197423612319695132014-07-24T01:26:00.000-07:002014-07-24T01:41:39.628-07:00The Arcanist, Retribution solo. <h3>
</h3>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEils9tqiveTDZtHHEKa26fvkF36mCGJzRt6WZKzqJ2Xsws-8X2WtdkBcM4UL5CyiEVLFt-okEaM600By5RShqnfoDaAtRwtsEXLI8fvSWyq9VpQrVzc3aIPMtQZaKfIdQKbamT_1x2rfok/s1600/4ef72eccf15c79085a7da6c15a1f1f4d.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEils9tqiveTDZtHHEKa26fvkF36mCGJzRt6WZKzqJ2Xsws-8X2WtdkBcM4UL5CyiEVLFt-okEaM600By5RShqnfoDaAtRwtsEXLI8fvSWyq9VpQrVzc3aIPMtQZaKfIdQKbamT_1x2rfok/s1600/4ef72eccf15c79085a7da6c15a1f1f4d.jpg" height="640" width="484" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">In this picture we can see our typical Iosan artificer. First note the coffee. Arcanists spend little time in military training after they leave arcaneering school and spend most of their time hanging out in clicks sketching new jack designs and drinking and brewing coffee. Because of this Arcanists all throughout the Retribution are master barristas. Secondly notice the haggard cigarette. Arcanists are not paid well, thus they tend to buy tobacco and roll their own, compounding this is the stress of being extremely vulnerable while making battle field repairs. Smoking rates among Arcanists increase 100% once they enter the ranks of the Retribution. Finally please pay attention to the various jack heat sinks on his person and the fact that he is scavenging spare parts shows that Arcanists in the services of the Retribution are often under equipped for their task and frequently have troubles to successfully repair myrmidons during the stress of battle. </td></tr>
</tbody></table>
<h3>
</h3>
<h3>
Subject file: correspondence from Arcanist Arthyr Tyndyll. </h3>
<h3>
</h3>
<div>
Hi mum and dad,</div>
<blockquote class="tr_bq">
It has now been two weeks since I finished Arcanist basic training. I am currently on the move to a Retribution training facility. The lads back at the Vyre workshops let me keep my multi tool, which is nice of them. Soon I will get to meet my first Shyeel myrmidon. Anyway write to you soon. </blockquote>
<br />
<blockquote class="tr_bq">
Arthyr. </blockquote>
<div>
<br /></div>
<h4>
1. Arcanists are not particularly special at anything. They have the most basic military training. If you are lucky and in really dire straits they might hit something with their multi tool. If your even luckier they might kill it</h4>
<div>
<br /></div>
<blockquote class="tr_bq">
So I have been in advanced training now for 3 days. Already they have taught me how to power booster a myrmidon. My mate Byll power boostered a construction myrm over in the dynamics department, thing nearly burnt a hole right through the steel plates it was welding. Also we have learnt to Concentrate Power on the jacks. Wow what a difference it makes that additional strength, we tried it on the coffee machine but it just burnt the beans. </blockquote>
<h4>
2. Arcanists have 2 primary abilities. Power booster and Concentrated power. Either of these options is usually infinitely better than using their multi tool to hit things. This is because using their multi tool aggressively will usually result in death. Whenever a jack is going to hit something an Arcanist should concentrated power it. </h4>
<h4>
A general rule is if you are at dice + (X) and it doesn't have extra focus, power booster it, the extra attack or boosted damage roll should be more effective. If it has extra focus or you are at dice - (X) then concentrated power it.</h4>
<h4>
Obviously you can't power booster something that already has focus on it, but we all knew that. </h4>
<h4>
Also sometimes hitting with one attack is more important than doing damage, at these times a power booster will save a focus on your war caster and achieve the same effect.</h4>
<br />
<blockquote class="tr_bq">
Hi mum, dad. I had some interesting news this week, I don't know if I like it. Apparently it's common for the enemies of the Retribution to have their Arcanists (mechanics they call them) go through advanced battle training. So far all I have learnt to do is power booster, concentrated power and repair them. They say these mechanics come in whole units of their own sometimes. Sometimes they are taught how to use the warjack for extra protection or even make it attack and in some cases they can even shoot bolts of magic! Why can't I do any of that? It's just me and Byll! They haven't taught us any of these abilities and yet we are still expected to make repairs in the field.</blockquote>
<br />
<h4>
3. Arcanists are delicate flowers. Treasure them. Keep them as far from harm as is practically possible and only use them to repair when the situation absolutely requires it. They have the least defense, armor, hit points and defensive tech (none) out of all of their contemporaries in other factions.</h4>
<br />
<blockquote class="tr_bq">
It's been 3 months now. My training was over 2 months ago. I make an amazing coffee. The same can't be said for Byll. We had an engagement the other week and he was standing too close to a Banshee when a mortar hit it. Then this insane horseman came crashing through the woods duel wielding Orgoth fell blades. Well I'm not paid enough to deal with that so as soon as he got too close I ran for it. My commanders were not happy about it, they said I had a prerogative to hold the line. But I made them some pretty awesome coffee and they said I am re assigned. </blockquote>
<br />
<h4>
4. You only get 2 Arcanists use them wisely. Arcanists are not stupid, thus they are not fearless. Most things in Retribution are not fearless. Be careful.</h4>
<br />
<blockquote class="tr_bq">
Dear Mr and Mrs Tyndyll. It is our duty and great misfortune to inform you that your son Arthyr was killed in action. A Retribution cell was engaging a known Cryx threat where he was cut down by a Bane Thrall. Your son died with honor attempting to secure a point of control long enough for reinforcements to arrive. The surrounding unit had been wiped out and the myrmidon which he was attending was wrecked, with great courage Arthyr bravely fought on. It is with great pride we wish to tell you his sacrifice was not in vain and reinforcements came to secure victory. Arthyr Tyndyll will always be remembered as a hero who gave his all for his country and his goddess Scyrah. </blockquote>
<br />
<h4>
5. Although a pansy and a wimp, Arcanists have been known to do great things. When the jacks are down and they have no remaining task, sometimes if things are getting to the wire, sometimes they can do amazing things. Like kill a bane thrall and contest a zone long enough for you to counter attack. Or simply make a sweet final cup of joe and wait for oblivion, directly in front of something that would otherwise charge and smash your war caster to tiny bits, if it were not for a rather annoying, complacent looking elf wielding a menacing cup of coffee that is now parked in his way.</h4>
<div class="separator" style="clear: both; text-align: center;">
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<tr><td class="tr-caption" style="text-align: center;">The beans of his brew, now scattered and lost like our gods.</td></tr>
</tbody></table>
<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-69506176981150749882014-07-23T19:46:00.000-07:002014-07-23T19:49:24.474-07:00Dahlia Hallyr and Skarath. Retribution minions.<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRwatheUc_C60BCKHvZFA91u3EMTPmWUlN0HlEY6HdQaS4p-UlJ2ipFhzIdxTbIIdyvhV9yGULnt7wWvrvXi30sF18oRVuNRHYe2RcTD_rayfVHE9mfzLhZg_LeqIcA6bg7GBtSgEh7So/s1600/1335846345448.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRwatheUc_C60BCKHvZFA91u3EMTPmWUlN0HlEY6HdQaS4p-UlJ2ipFhzIdxTbIIdyvhV9yGULnt7wWvrvXi30sF18oRVuNRHYe2RcTD_rayfVHE9mfzLhZg_LeqIcA6bg7GBtSgEh7So/s1600/1335846345448.jpg" height="640" width="640" /></a></div>
<br />
<h2>
"Whistle while you work." </h2>
Walt Disney.<br />
<br />
<h4>
Dahlia Hallyr. </h4>
Dahlia was or is an elf and a member of Iosan high society. But she was weird.<br />
<br />
Dahlia was so weird that she was shunned from Iosan society, probably as much as she shunned Iosan society herself and set out into the world to make her own way.<br />
<br />
Like so many pretty wayward girls she ended up in the entertainment industry.<br />
<br />
Snake charming in the iron kingdoms is small beans. She had a fair proficiency with the flute but with warlocks bounding around controlling Warp wolves and mountain kings Dahlia was more than a little out of her league.<br />
<br />
So she did what any little girl with daddy issues would do, got the biggest, meanest, most intimidating, nastiest thing she could possibly find and started dating it.<br />
<br />
Skarath is an appreciator of fine flute music. When he was not busy melting faces with acid spit or swallowing people whole he was working in his death thrash metal band Solid Snake. However Dahlias specific charm was enough to persuade him to launch a career in performing arts, dancing to Dahlias flute music.<br />
<br />
Many Solid Snake fans bitterly hate Dahlia for this treachery, which is fortunate for Dahlia as all of Skarath fans reside in Ios and Dahlia has no interest in that place.<br />
<br />
Except that is for the Retribution of Scyrah. Dahlia is an artist, as an artist she is sensitive and attune to the deeper rhythms of urcean and being an elf just compounds this. Because of this she cares greatly for endangered species and Noble causes. The most of which is the endangered species of her gods which is a very noble cause.<br />
<br />
So whenever the Retribution ask her to do a gig for the forces she is always willing to accept. What Dahlia doesn't understand is why these performances are always arranged at the front lines of battle...<br />
<br />
This is not so bad however as Dahlia and the artist formerly known as Skarath have a huge following outside of Ios. You can guarantee that when they show up on the front lines trolls and humans and elves alike all stop to applaud and wolf whistle Dahlia and dance with Skarath. Dancing with Skarath however is an exceptionally dangerous activity as he is after all an extremely jealous Grey tatzl wurm. Tatzl wurms themselves are not known for their affability and Skarath is exceptionally un affable. It's a good thing he's so good at what he does.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhepPIq2plIDNiHUeAkVVQIvnywL7i4gJFJETZE69Fu0biChGLigqFMVo-jIHW1Ezb6wVY2VDK8dlDCZg4KQMQnRLe4yiKoAi6591M8orP5dogtNkL4aBXiEmIIoQpwStUPmt0jhkOGmBM/s1600/Prince+logo.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhepPIq2plIDNiHUeAkVVQIvnywL7i4gJFJETZE69Fu0biChGLigqFMVo-jIHW1Ezb6wVY2VDK8dlDCZg4KQMQnRLe4yiKoAi6591M8orP5dogtNkL4aBXiEmIIoQpwStUPmt0jhkOGmBM/s1600/Prince+logo.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Artist Formerly Known as Skarath.</td></tr>
</tbody></table>
<br />
<h4>
Haunting Melody hits charts at number 1.</h4>
<div>
Haunting Melody is Dahlias signature tune. It is actually her only tune. However she has been so successful with this piece of music that she hasn't yet needed to write a new one.</div>
<div>
<br /></div>
<div>
When Dahlia is playing Haunting Melody Skarath whips himself up and starts flailing about, teeth gnashing and acid spray spurting all over the place. It's quite a show. </div>
<div>
<br /></div>
<div>
The crowed is almost always too enthralled with Dahlia or entrancingly terrified with Skarath to do much more than walk around, any attempts at ordered cohesion are useless. </div>
<div>
<br /></div>
<div>
<ol>
<li>Haunting Melody stops people from hurting you.</li>
<li>Haunting Melody limits people's ability to run away from you, many have conjectured that this attribute is exactly why the song is so popular.</li>
<li>Never stop playing Haunting Melody. </li>
</ol>
</div>
<h4>
Move with the music.</h4>
<div>
The key to a successful performance with Skarath is not to limit him. Dahlia needs to keep close so he can follow her prompts but other than this its pretty much do as he likes. The good thing about interpretive dance is Skarath is free to engage with the crowd as he sees fit. It's important that he doesn't get too worked up, he does tend to accumulate some fury but if you keep him just below his threshold he will not tire out and be useless to Dahlia. Or if he does get over excited or bursts out in a frenzied fit of jealousy Dahlia at least has developed a charming way to reel him in.</div>
<div>
<br /></div>
<div>
Ultimately Skarath is just a distraction, Dahlia loves crowed surfing and once she has her song going she is likely to run full tilt at the crowd and bob up and down in front of them while Skarath gets to work.</div>
<div>
<br /></div>
<div>
Unfortunately with any amount of extreme popularity there are those that don't like Dahlias art. Specifically these are the kind of people who are good at hurling magical rocks, lightening or fireballs at people. Thankfully Dahlia likes to perform for the Retribution and the people who don't like her, the Retribution exceptionally hates.</div>
<div>
<br /></div>
<div>
<ol>
<li>Skarath likes to kill people or things that don't appreciate Dahlias music out of a sense of pride. Some might call this thuggery however he maintains it is out of a sense of romantic love.</li>
<li>Skarath is exceptionally pussy whipped and will do whatever his darling Dahlia requests of him, this includes foot rubs buying sanity pads and not biting people's faces off in fits of rage.</li>
<li>He might have a mean venomous exterior but he's just a big softy deep down.</li>
</ol>
</div>
<div>
<br /></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQAdW8dlNTT9yJrIb8hevrUIh0d54w65kb3iPP1UyzQyzSO_zzoMc3l5yleFSkImIhNh9MCrD1TbeSRBzT_d8QRZ6m8yBCaO9bF6AndZdYftab5d-Qvox8JFeh3KJLuBObdgl7laJDhu0/s1600/03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQAdW8dlNTT9yJrIb8hevrUIh0d54w65kb3iPP1UyzQyzSO_zzoMc3l5yleFSkImIhNh9MCrD1TbeSRBzT_d8QRZ6m8yBCaO9bF6AndZdYftab5d-Qvox8JFeh3KJLuBObdgl7laJDhu0/s1600/03.jpg" height="301" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">For a commander of the Retribution mastering Dahlia Hallyr and Skarath is a piece of snake.</td></tr>
</tbody></table>
<div>
<br /></div>
<h4>
As part of your forces line up.</h4>
<div>
First of all, make sure she is playing her song. Always, it's good for troop morale but even better that drivel stops anyone with ears dead in their tracks. For Scyrahs sake don't let her get near anything undead or those abominable robotic contraptions, they don't stop to listen and will just cut her down.</div>
<div>
<br /></div>
<div>
If the enemy is alive, and even better, heavily armored with shields or exceptionally organized and likes to give orders. Tell her they are really big fans.</div>
<div>
<br /></div>
<div>
Don't worry about the snake, it will usually be eating something or wrecking whatever can't listen to her music.</div>
<div>
If the snake is feeling particularly useful it may use serpent Strike. Dahlia practically never performs this animus, it's better to let her keep her fury for transfers than anything else.</div>
<div>
<br /></div>
<div>
Having Dahlia dance about in front of a living enemy, preferably in their scenario zone is exceptionally amusing and I greatly encourage any commander to laugh and enjoy the show. Not being able to remove her from the path of a fully enraged Bronze Back Titan or Dire Troll Mauler buys times and is good for a laugh.</div>
<div>
<br /></div>
<div>
There is not much to master skill wise with Dahlia. What it comes down to is positioning. There are some corner cases where it's useful having the snake not be able to be knocked down. But for the most part she is just there for her music.</div>
<div>
<ul>
<li>Against some opponents she is cripplingly annoying and will easily save you the game.</li>
<li>Her stage is the scenario zone, there is no reason ever... ever, ever, ever , ever that she should not be inside a scenario zone. Ever.</li>
<li>If she is not inside a scenario zone by turn 2 you are playing her wrong, unless your playing against Cryx, then you are still playing her wrong. </li>
<li>In case you are playing her wrong and are playing against Cryx, she just tends to mope around the back line and hand out serpent strikes to people while Skarath spits acid in anger.</li>
</ul>
</div>
<div>
<br /></div>
<h4>
Good gigs within the Ret.</h4>
<div>
She doesn't really care who she performs for. On our side at least. </div>
<div>
<br /></div>
<div>
<ul>
<li>Ravyn has been good at giving her a smoke and lazers show. </li>
<li>Ossyan likes to quicken her advance towards her adoring fans. </li>
<li>Vyros in no form is particularly fond of her. </li>
<li>Rahn however doesn't mind her. </li>
<li>Garyth however is particularly fond of her and she has a bit of a soft spot for the old prick himself. </li>
</ul>
</div>
<div>
Garyth doesn't mind getting a little freaky with 3 some snake action and is a massive fan of flute jazz and interpretive dance.</div>
<div>
<br /></div>
<div>
Garyth likes to keep his focus on himself, he loves a little distraction while he gets to work, so Dahlia and Skarath work in nicely. Even better Garyth has a spell and a feat that keeps Dahlia safe from her haters, usually with head popping efficiency.</div>
<div>
<br /></div>
<h4>
Why you would want Dahlia and Skarath at your next party.</h4>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp0titYAHl-4mABvlR9fDv09HNa8LvhyZIdc4QsZ2_HEHHzD4crqu97fxKqtP3vyhmiVRvNMBNNevENifiDurQC353qyHPMLPHt3R2yfIqrfX8Ywqg50Yq8iabR0av0wOZdECn9MuCVBo/s1600/601210_10151249189943995_2064868102_n.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp0titYAHl-4mABvlR9fDv09HNa8LvhyZIdc4QsZ2_HEHHzD4crqu97fxKqtP3vyhmiVRvNMBNNevENifiDurQC353qyHPMLPHt3R2yfIqrfX8Ywqg50Yq8iabR0av0wOZdECn9MuCVBo/s1600/601210_10151249189943995_2064868102_n.jpg" height="480" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The old "snake in the engine so there is no reason not to drink tonight" excuse. </td></tr>
</tbody></table>
<div>
Dahlia is an attrition piece in an army that doesn't do attrition so well. Most things in the game are either problems or answers. Dahlia is a problem, a really big problem in the right places. This is exceptionally valuable in the Retribution because it is more a faction with answers than problems, subjectively speaking. Literally speaking you could say they have lots of problems what with dead and missing gods and all that and no answers much at all.</div>
<div>
<br /></div>
Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-60791004548547629842014-07-22T22:05:00.000-07:002015-03-24T19:55:58.175-07:00The House Shyeel Artificer.<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-zNbbRJqJ8aX3wfkiEICmASZNTzQbWytjPQ0ZB9DpsHEvlA6hXcBlHHqVUYDGzTuzcHhDBOCx0gGs1PMg6Zvyw2Qdky71nZV00_-VRWbOepL1Zu61Qtszlko8dogIukKhRk2QfCurc5s/s1600/artificer_by_n_ossandon_nezt-d3j2wiq.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-zNbbRJqJ8aX3wfkiEICmASZNTzQbWytjPQ0ZB9DpsHEvlA6hXcBlHHqVUYDGzTuzcHhDBOCx0gGs1PMg6Zvyw2Qdky71nZV00_-VRWbOepL1Zu61Qtszlko8dogIukKhRk2QfCurc5s/s1600/artificer_by_n_ossandon_nezt-d3j2wiq.jpg" height="640" width="494" /></a></div>
<br />
<h2>
The best damned elf out there.</h2>
<div>
"He's an elf in a Gator suit"</div>
<div>
<br /></div>
<h3>
Wikipedia has this to say about the word Artificer:</h3>
<div>
<br /></div>
<div>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;">An </span><b style="background: none rgb(255, 255, 255); border: 0px; box-sizing: border-box; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px; margin: 0px; padding: 0px; vertical-align: baseline;">artificer</b><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;"> is a member of an </span><b style="background: none rgb(255, 255, 255); border: 0px; box-sizing: border-box; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px; margin: 0px; padding: 0px; vertical-align: baseline;"><a class="mw-redirect" href="http://en.m.wikipedia.org/wiki/Armed_force" style="background: none; border: 0px; box-sizing: border-box; color: #5a3696; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;" title="Armed force">armed-forces</a></b><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;"> service who is skilled in making devices as needed in the field. The specific term "artificer" for this function is typical of the armed forces of countries that are or have been in the </span><a class="mw-redirect" href="http://en.m.wikipedia.org/wiki/British_Commonwealth" style="background: none rgb(255, 255, 255); border: 0px; box-sizing: border-box; color: #5a3696; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px; margin: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;" title="British Commonwealth">British Commonwealth</a><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;">.</span></div>
<div>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;"><br /></span></div>
<h4>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;">From this we can infer 2 things. </span></h4>
<br />
1: Ios probably is or was a member of the British Commonwealth. Rule Brittania. <br />
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<br />
2: One can expect an Artificer to potentially provide a solution to an otherwise sticky situation. Much like liquid soap.<br />
<div>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;"><br /></span></div>
<h3>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;">An online dictionary says this about the word Artificer:</span></h3>
<h3>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.3999996185303px;"><br /></span></h3>
<h3>
<span class="hw" style="background-color: white; font-family: Arial; font-size: 16px;">Artificer</span></h3>
<h3>
<br /><div style="background-color: white; font-family: Arial; font-size: 13px;">
<div class="ds-list" style="font-weight: normal; margin-left: 1cm;">
<b><span class="hvr">1.</span> </b><span class="hvr">a</span> <span class="hvr">skilled</span> <span class="hvr">craftsman</span></div>
<div class="ds-list" style="font-weight: normal; margin-left: 1cm;">
<b><span class="hvr">2.</span> </b><span class="hvr">a</span> <span class="hvr" style="color: #1d4994; cursor: pointer; text-decoration: underline;">clever</span> <span class="hvr">or</span> <span class="hvr">inventive</span> <span class="hvr">designer</span></div>
<div class="ds-list" style="font-weight: normal; margin-left: 1cm;">
<b><span class="hvr">3.</span> </b><span class="hvr">(Military)</span> <span class="hvr">a</span> <span class="hvr">serviceman</span> <span class="hvr">trained</span> <span class="hvr">in</span> <span class="hvr">mechanics</span></div>
<div class="ds-list" style="font-weight: normal; margin-left: 1cm;">
<span class="hvr"><br /></span></div>
<div class="ds-list" style="font-weight: normal; margin-left: 1cm;">
</div>
</div>
</h3>
<h3>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.3999996185303px;"><br /></span></h3>
<h3>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.3999996185303px;">From this we can further understand that:</span></h3>
An Artificer is someone that uses skill or creativity. An artificer builds things.<br />
<div>
<span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; font-size: 16px; line-height: 26.399999618530273px;"><br /></span></div>
<h4>
<span style="color: #252525; font-family: Helvetica Neue, Helvetica, Nimbus Sans L, Arial, Liberation Sans, sans-serif;"><span style="background-color: white; line-height: 26.399999618530273px;"><u>In this way an Artificer is three things to a Retribution player</u>.</span></span></h4>
<div>
<h4>
<ol>
<li><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; line-height: 26.399999618530273px;">Soap</span></li>
</ol>
<ol>
<li><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; line-height: 26.399999618530273px;">Skills</span></li>
</ol>
<ol>
<li><span style="background-color: white; color: #252525; font-family: 'Helvetica Neue', Helvetica, 'Nimbus Sans L', Arial, 'Liberation Sans', sans-serif; line-height: 26.399999618530273px;">Structures</span></li>
</ol>
</h4>
</div>
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<br />
<br />
<b><u>Structures</u></b> require plans, with the right plan an Artificer can enable victory. Artificers are not trained to float around and fart out Force walls. Artificers are highly trained Shyeel Battle Mages, Mages who have gone through many rigorous years of discipline and structure. Thus an Artificer understands structure, he understands your army structure and his role in it. An artificer understands that he is part of the fundamental structure of your success, like he understands the fundamental structure of the universe. Great generals will know that the Artificer is an integral pillar of support for the structure of his list design and army composition. Lastly without structure there is no strength, no learning. The Artificer understands there is no learning without pain, and there is no pain without damage and if you don't have a good learning and training structure the damage you sustain will not be supported. Thus through structure the Artificer is your ultimate support.<br />
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<br />
<br />
<b><u>Soap</u></b>. Like many sticky situations, the best way to fix them is with the wanton application of soap. It's surprising how just a little soap can turn a shitty disaster into a mere memory. Also Soap should be your best friend. Soap gets you paid, soap gets you laid. Soap is the catalyst for modern civilization. Never drop your soap, keep your soap near you at all times at least within 3 inches. Soap works because it has 2 parts, a hydrophobic part and a hydrophilic part. Just like your artificer part of it wants to be in the shit and part of it wants to be out of it. This is why your artificer floats, to keep out of the shit. Because he keeps his feet out of the shit he can be where you need him to be, getting stuck into the shit with his shit loving fists when you want him to be. Just like soap your Artificer loves to attach himself to shit and push it away. Finally if you have ever played call of duty, you know soap is your talented and reliable friend.<br />
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<div>
<u><b>Skills</b></u>. The Artificer has 3 fundamental skills. The value of these skills is calculated through the exchange of your mind. None of these skills are worth anything if you are unable to apply them meaningfully. The Artificer is the master of his skills, you are not. The Artificer realizes he is a soldier in your army, like he realizes he is a weapon in your arsenal. If you don't know which end of the sword to hold, it's not his fault. If you wear your shield on your wrist and not your arm it's not his fault. If you place your eye socket on the sight before you fire, it's not his fault. You must learn to utilize the full extent of the Artificers skills. Then like anything that requires great skill to wield successfully, 2 things will happen.</div>
<div>
<br /></div>
<div>
1. You will look like and be a bad ass.</div>
<div>
2. You will out maneuver, out wit and out play your opponent.</div>
<div>
<span style="color: #252525; font-family: Helvetica Neue, Helvetica, Nimbus Sans L, Arial, Liberation Sans, sans-serif;"><span style="background-color: white; line-height: 26.399999618530273px;"><br /></span></span></div>
<div>
<span style="color: #252525; font-family: Helvetica Neue, Helvetica, Nimbus Sans L, Arial, Liberation Sans, sans-serif;"><span style="background-color: white; line-height: 26.399999618530273px;"><u>With these three S's you can begin to master the art of fully applying your Artificer to the face of adversity. </u></span></span></div>
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<tr><td class="tr-caption" style="text-align: center;">Throughout fantasy culture, Artificers are steel fisted bad asses.</td></tr>
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<br />
<h4>
Firstly the magnificent flying suit that our wonderful Artificers adorn gives them a built in advantage in 4 ways.</h4>
1. <u>Pathfinder</u>, see Soap.<br />
<br />
<br />
2. <u>Force Barrier</u>. The Artificer is the Duck to the Rain of your opponents artillery. While a direct hit will still take him out, he completely ignores blast damage. Think of a duck in a flack jacket. While the shotgun blast will effortlessly bounce off from far away, a direct hit will still see him stuffed.<br />
<br />
<br />
3. Power Gauntlets, <u>Beat Back</u>, see Soap.<br />
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<br />
4. Beefy Stats. 2 high power fists, good armor respectable defense 8 boxes and a very solid mat make this guy an Iosan Iron man. Or as a Minion player once said with great respect. An elf in a Gator suit.<br />
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<br />
<br />
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Packed into this already awesome member of elven society are the skills with which you may use to artifice victory.<br />
<div>
<br /></div>
<div>
The problem here is that the Artificers magic ability is 6. This doesn't mean he is bad, it just means you as a player need to use your skill to roll good dice, or pick a target where a skill of 6 has a good chance of hitting, like rocks and giant hunks of metal or dwarves. <br />
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<tr><td class="tr-caption" style="text-align: center;">The first power armored duck.</td></tr>
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<h3 style="text-align: left;">
The Artificers abilities are:</h3>
<br />
<u>Force wall</u>. This turns every elf within 3 inches into a flack armored duck.<br />
<br />
<u>Mango Blast.</u> This spell pushes war casters out of shield guard, infantry out of shield wall, something to be slammed into something else later on. It opens lanes and closes distances, it makes what looks un movable movable.<br />
<br />
<u>Polarity Field</u>. This is your late game shit in the fan maneuver. Got an empty zone, have an enemy that needs to charge in to get somewhere? Needs to charge to do damage to respected armor 17? Pop up the polarity field and walk in.<br />
<br />
<h4>
Just like your game progresses through stages the Artificers abilities are useful at different stages through the battle. </h4>
<br />
Early on he will be providing Force Wall. To do this he will always be within 3 inches of your caster and potentially covering some other troop type, like sentinels or invictors. The Artificer loves to hang out with dawn guard, he thinks they are real cool guys. Unlike Mage hunters, when he hangs out with Mage hunters your war caster gets shot, this makes him sad, your dawnguard get shot, this also makes him sad. Mage hunters do not like the Artificer, Mage hunters expect to die, they are the Marines of the Retribution. Your artificer is a talented and skilled individual, he does not expect to die. Therefore he is in the rear with the gear. <br />
<br />
As the game advances, opportunities will arise for you to make use of Mango Blast. Do not use this skill lightly, there are only 4 situations where Mango Blast should be used<br />
<br />
<br />
1. To win a game.<br />
<br />
2. To score a point.<br />
<br />
3. To secure some other tactical objective, like removing the last point of health on a warbeast. <br />
<br />
4. To break up shield wall.<br />
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<br />
Some times in situations 3 or 2 charging or entering melee may be better.<br />
<br />
Situation 4 should occur only if there is no ranged or blast threat to your caster, or a large amount of your infantry.</div>
<div>
<br />
<br />
<h4>
In the case of situation 1, Mango Blast can be used effectively in the following situations.</h4>
Targeting a model with shield guard, to push what it is guarding out of its guard range. This will work with ranged assassination vectors that are enabled with a Banshee or Strike Force. <br />
<br />
<br />
Targeting a nearby model to push or pull the War caster in to a threat range or out of melee engagement so it can be shot or slammed.<br />
<br />
<br />
Targeting a model to push nearby models out of a zone.</div>
<div>
<br /></div>
<div>
Targeting an easier to hit model behind or near cover, on or near a hill to push or pull another harder to hit model away from its defensive position.</div>
<div>
<br /></div>
<div>
<br />
This spell should predominantly target: models defense 12 or lower. War jacks and war beasts, colossals and gargantuans. Something you couldn't otherwise charge for better results. Don't be fooled by the limited application of this ability. Through practice this skill can be learnt to be the first step in the sequence that leads to a victory.<br />
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<br />
<br />
Finally we have Polarity Field. The Artificer is structured, skilled and his mind is clear. Because of this the Artificer is in the zone, more so the Artificer needs to be in the zone, he lives in the zone. When he's not within 3 inches of your caster he's in the zone, it's just him. <br />
<br />
<br />
Because of this when he is in the zone, it's probably late in the game and his skills have not been called upon for best effect, or he has been supporting as best he can and now things are on the wire. On the wire in the zone. On the wire in the zone where the Artificer loves to be.<br />
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<br />
But when the Artificer is in the zone, other opponents might want to be in the zone too. Being an elf of many talents the Artificer has a few way of keeping people out of the zone, his zone. <br />
<br />
<br />
Prevention is better than cure, and Polarity Shield is all about prevention. If the Artificer can keep his enemy out of the zone simply by looking at him funny, then he is happy in a job well done. <br />
<br />
<br />
Now there are few and far situations where polarity shield has value on a single solo, it is the rand of strategic currency. However he can at least make some use of it to try and slow down an otherwise inevitable situation. <br />
<br />
<br />
The thing is if your Artificer uses polarity shield, one of 4 things are going to happen net turn.<br />
<br />
<br />
1. You will lose on scenario<br />
<br />
2. Your caster is about to die<br />
<br />
3. Your Artificer is about to die.<br />
<br />
4. You just didn't lose on scenario.<br />
<br />
<br />
<br />
Because the use of Polarity Shield usually warrants imminent loss, the Artificer is naturally apprehensive to use this ability. It is for all intents and purposes a last ditch maneuver. <br />
<br />
Thankfully more often than not the Artificer can use his fists late game and simply push out those annoying hard to kill pieces and let you score scenario. <br />
<br />
<h4>
This here comes the final and most important part about the Artificer.</h4>
<div>
<span style="color: #252525; font-family: Helvetica Neue, Helvetica, Nimbus Sans L, Arial, Liberation Sans, sans-serif;"><span style="background-color: white; line-height: 26.399999618530273px;"><br /></span></span></div>
<div>
<div class="vk_ans" style="background-color: white; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif !important; font-size: 45px !important; font-weight: lighter !important; margin-bottom: 0px;">
<span data-dobid="hdw">artifice</span></div>
<div>
<div class="lr_dct_ent_ph" style="background-color: white; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif, arial, sans-serif; font-size: large;">
<span class="lr_dct_ph">ˈɑːtɪfɪs/</span><span class="lr_dct_spkr lr_dct_spkr_off" data-log-string="pronunciation-icon-click" jsaction="dob.p" style="display: inline-block; height: 16px; margin: 0px 2px 4px 5px; opacity: 0.55; vertical-align: middle; width: 16px;" title="Listen"><input height="14" src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABwAAAAcCAQAAADYBBcfAAABN0lEQVR4AZ3UT4vNYRwF8M+dieS3uNtb7r1lKZPNTNlMWY13gDeBrih7L2A2yka2ItlZYWGrjBJF+VdYjEJTFsI1x9qTX/Ptfp716dmc71m2tzfGPvmibAaI+OOmiZLTdgERETtO2dMJPwVwzHVzEbsu64cVOyIAWPNCRJzVa+yjNEGGHoj4bd1/DT2XNgg6WyJeO6Blv0fSE2Tqu4iZxsBtaYPuOQTgkogPlgGATWmDiG1HAZ1vIjZI/wNEvNMBronYXFJz2HnAQ3C8+mM8BUxEbA9EvwEI+OEg2OcX5ksWVA++AozA13rwDmANvK0G37sK2ACPawX4bKUpwMlK5e4aAbjYVG6xktfP6klzVqVD7twXMbdenw5WPRMR5+pjtepG/1jV5vGMkgv/DPItU3XgpSuOaPwFsUTQA47vSZQAAAAASUVORK5CYII=" type="image" width="14" /></span></div>
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<div class="lr_dct_sf_h" style="background-color: white; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif, arial, sans-serif; font-size: small; padding-top: 10px;">
<i>noun</i></div>
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noun: <b>artifice</b>; plural noun: <b>artifices</b></div>
<ol class="lr_dct_sf_sens" style="border: 0px; margin: 0px; padding: 0px 0px 0px 20px;">
<li style="background-color: white; border: 0px; color: #222222; font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif, arial, sans-serif; font-size: small; line-height: 1.2; list-style: none; margin: 0px; padding: 0px;"><div class="lr_dct_sf_sen vk_txt" style="font-family: 'Roboto Light', RobotoLight, sans-serif-light, Arial, sans-serif !important; font-size: 15px !important; font-weight: lighter !important; line-height: 19px; padding-top: 10px;">
<div style="margin-left: 20px;">
<div style="font-size: small; margin-left: -20px;">
<div data-dobid="dfn" style="display: inline;">
clever or cunning devices or expedients, especially as used to trick or deceive others.</div>
<div class="vk_gy" style="color: rgb(135, 135, 135) !important;">
"an industry dominated by artifice"</div>
<div>
<table class="vk_tbl vk_gy" style="border-collapse: collapse; color: rgb(135, 135, 135) !important;"><tbody>
<tr><td class="lr_dct_nyms_ttl" style="font-style: italic; padding: 0px 3px 0px 0px; vertical-align: top; white-space: nowrap;">synonyms:</td><td style="padding: 0px;"><a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+trickery&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CBwQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">trickery</a>, deviousness, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+deceit&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CB0Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">deceit</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+deception&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CB4Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">deception</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+dishonesty&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CB8Q_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">dishonesty</a>, cheating,<br />
<a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+duplicity&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCAQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">duplicity</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+guile&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCEQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">guile</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+cunning&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCIQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">cunning</a>, artfulness, wiliness, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+craft&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCMQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">craft</a>,craftiness, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+evasion&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCQQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">evasion</a>,<br />
slyness, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+chicanery&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCUQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">chicanery</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+intrigue&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCYQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">intrigue</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+subterfuge&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCcQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">subterfuge</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+strategy&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCgQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">strategy</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+bluff&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCkQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">bluff</a>, <a href="https://www.google.co.jp/search?biw=800&bih=500&q=define+pretence&sa=X&ei=DCjPU5OEJdOeugSA64LgDw&ved=0CCoQ_SowAA" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0.0980392); color: #660099; cursor: pointer; font-family: Roboto, Arial, sans-serif !important; font-weight: inherit; text-decoration: none;">pretence</a>;<br />
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</div>
</div>
</li>
An Artificer uses artifice to win. He may be big and obvious but it's his tricky little movements, a push here a pull there. He comes out when not expected to enable a game winning play. The number of times people don't expect a Magno Blast to or a simple beat back to win a game... I could probably count on both hands...
<br /><br /> </ol>
<h3>
<ol class="lr_dct_sf_sens" style="border: 0px; margin: 0px; padding: 0px 0px 0px 20px;">Ask not what your Artificer can do for you, but what you can do with your Artificer.</ol>
</h3>
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Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-56914901122994808862014-07-21T23:39:00.000-07:002014-07-24T03:05:53.077-07:00Issyria vs pAsphyxious 50points batrep.<div class="separator" style="clear: both; text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://upload.wikimedia.org/wikipedia/commons/1/14/Amaterasu_cave_edit2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://upload.wikimedia.org/wikipedia/commons/1/14/Amaterasu_cave_edit2.jpg" height="300" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Here is some random Japanese picture to add flavor.<br />
<a href="http://en.m.wikipedia.org/wiki/Amaterasu">Actually not so random.</a></td></tr>
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<h2 style="clear: both; text-align: center;">
Fortune favors the air conditioned hobby store.</h2>
<div>
Hurray for war gaming in Japan. As I slowly get acquainted with the community I learn a little of the nuances of war gaming life. Such as it's almost un heard of to have a table and terrain in your own home. Also you always pay for the use of rental tables. Also you can book these tables ahead of time.</div>
<div>
<br /></div>
<div>
So one such new acquaintance a Spanish expatriate Carlos contacted me for a game over the weekend. At first I couldn't accommodate, but then we arranged a time and set out for my LGS <u><a href="http://arrows-llc.com/">Arrows</a>. </u> Arrows is great, in the heart of this sweltering city where the thunderstorms last 6 hours and its 30 degrees into the deep night, the small but air conditioned shop with excellent tables friendly staff and decent stock is the best a war gamer could ask for.<br />
<u><br /></u>
We arrive right on time and head up to pay for a table to which the response is. "Do you have a booking" to which our response is "... wot?"<br />
Anyway we spent about an hour checking out spots in Akihabara for a place to play, return to Arrows and sweet talked the store manager into letting us use a table for just one game.<br />
<br />
<h3>
And a great game it was...</h3>
<h4>
Retribution</h4>
<div>
Issyria</div>
<div>
Phoenix</div>
<div>
Discordia</div>
<div>
Artificer</div>
<div>
Lanyssa Ryssyl</div>
<div>
Elfylyn Cyrbyu (Madelin Corbeau, my elf version) </div>
<div>
2 Arcanists</div>
<div>
2 Mage Hunter Assassins</div>
<div>
Full unit of Infiltrators with 3yriss</div>
<div>
Full Strike Force with UA</div>
</div>
<h3 style="clear: both; text-align: center;">
Scenario: Supply and Demand</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7HxAhpdiIezwg6QgX6Qi5xM1Xnf1_M3Um5CegM4pqqW_2DJBMtfbV9FHhkjmW1MeiCgIAswQ1TxH3M08XPyQRJluvpU9QLU5iIaLMQqfm3umHT1j0mxBDhDHAL5UIfMDsSJl_7uy21Qw/s1600/20140721_135830.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7HxAhpdiIezwg6QgX6Qi5xM1Xnf1_M3Um5CegM4pqqW_2DJBMtfbV9FHhkjmW1MeiCgIAswQ1TxH3M08XPyQRJluvpU9QLU5iIaLMQqfm3umHT1j0mxBDhDHAL5UIfMDsSJl_7uy21Qw/s1600/20140721_135830.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">He wins dice and chooses second.</td></tr>
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<h4 style="clear: both; text-align: left;">
Cryx</h4>
<div>
Iron Lich Asphyxious</div>
<div>
Skarlock</div>
<div>
2 Death Rippers</div>
<div>
2 Hell Divers</div>
<div>
2 Machine wraiths</div>
<div>
2 pistol wraiths</div>
<div>
War Witch Siren</div>
<div>
Madelin Corbeau</div>
<div>
Saxon Orrick</div>
<div>
2 Bloat thralls</div>
<div>
Unit of Mechthralls</div>
<div>
Sephalyx mind drudge? </div>
<div>
Sephalyx Overlord marshaling...</div>
<div>
Some crab jack with a row 3 pow 15 gun that puts Ret jacks to shame.</div>
<div>
<br />
<h3 style="text-align: center;">
Retribution turn 1</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCXJ9T6mXNMD9h1cIpELPzJOId8v1aNrcAdOiDwmdBFK9q5_eMXVONvyJndkxJpSgvGDy6rNCNk6Cia2dsDam0yMuTk8ko9m3vex3eHdh7q57QQAAMq0aV-do9K7dTXozd6WARbGJvimk/s1600/20140721_140448.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCXJ9T6mXNMD9h1cIpELPzJOId8v1aNrcAdOiDwmdBFK9q5_eMXVONvyJndkxJpSgvGDy6rNCNk6Cia2dsDam0yMuTk8ko9m3vex3eHdh7q57QQAAMq0aV-do9K7dTXozd6WARbGJvimk/s1600/20140721_140448.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I run forward<br />
Issyria Inviolable Resolves the Strike Force. <br />
Discordia imprints and runs to try and save 3yriss from the near certain aoes coming her way.<br />
<br />
<h4 style="text-align: left;">
In theorymachine...</h4>
<div style="text-align: left;">
This is quite an interesting match up. While it's probably the last time I turn Infiltrators with Issyria they still had plenty of spell caster targets to go for, and not much spam so lots of charge lanes. The Strike Force also had plenty of light jacks to mess up. However from his side he had nice big fat aoes to drop on everything and of course his feat, power 5s for everyone, yay. </div>
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<h3 style="text-align: center;">
Cryx turn 1</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFwHDynI82P-UdRPuCqJCdJEWNG0qT7L3FrVL0ekWH6aZ6iukoZN5os4qZuff2EKlC3jN_AwbYKkbdV6pG6OwMouxblwpiVQJmEjHIx_sz0CXTQpwrPzTvjVv8QnNBLbbY5UldI8YUOTw/s1600/20140721_142131.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFwHDynI82P-UdRPuCqJCdJEWNG0qT7L3FrVL0ekWH6aZ6iukoZN5os4qZuff2EKlC3jN_AwbYKkbdV6pG6OwMouxblwpiVQJmEjHIx_sz0CXTQpwrPzTvjVv8QnNBLbbY5UldI8YUOTw/s1600/20140721_142131.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Saxon advances and shoots an Infiltrator with his Lucky Bow.<br />
A couple of corrosive mist clouds go down and his army shambles into position.<br />
The machine wraith on the right flank runs up and engages an Infiltrator.<br />
Pistol wraith on the left kills a Mage Hunter.<br />
Between the Skarlock and a Sephalyx in the center they kill 2 more Infiltrators</td></tr>
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<div class="separator" style="clear: both; text-align: left;">
The wayward aoes drifting about were quite worry some, however there must have been a favorable wind. </div>
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追い風</div>
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<h3 style="clear: both; text-align: center;">
Retribution turn 2</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis5H4s-8j_R91UTAq1JL613JPUlQkHSMRurX9Cz413o8X6IISkwKuuOuEyXSaWe0qyhLd4Lqiz85QuilmUsPtFlMhldakXAjWbrgI2YV68zD-bIE_4E9oKmSFeYI5YsoqGjtikrkeM_Pw/s1600/20140721_144457.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis5H4s-8j_R91UTAq1JL613JPUlQkHSMRurX9Cz413o8X6IISkwKuuOuEyXSaWe0qyhLd4Lqiz85QuilmUsPtFlMhldakXAjWbrgI2YV68zD-bIE_4E9oKmSFeYI5YsoqGjtikrkeM_Pw/s1600/20140721_144457.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I'm not sure if this should have been the feat turn, but it was.<br />
I think my plan was to take out all his stealth stuff with shooting.</td></tr>
</tbody></table>
<h4 style="clear: both; text-align: left;">
Activation order.</h4>
<div>
Discordia activates, positions to not block a charge lane for Eyriss and then sprays down a mech thrall. </div>
<div>
The plan being now to activate Issyria, ancillary attack spray over my Infiltrator engaged with the machine wraith and use the feat to let me hit and miss the right targets.</div>
<div>
Issyria activates and feats. Casts admonition on herself and ancillary attacks Discordia. Which misses the machine wraith and the Infiltrator.</div>
<div>
She then casts crusaders call and laments.</div>
<div>
The Mage Hunter Assassins activate, the first charges Saxon Orrick and pink mists him.</div>
<div>
The second charges the death ripper and is 1/4 inch out of range.</div>
<div>
The Infiltrators go next, 3yriss leads the charge on a mech thrall. From this she quick works a shot into the bile thrall and pops it.</div>
<div>
One Infiltrator runs through the machine wraith triggering a free Strike which it takes, then the 2 further behind charge into it and kill it.</div>
<div>
The others skirmish into the Cryx front line, killing a Cephalyx and a couple more thralls.</div>
<div>
Then the Strike Force open up on the left flank. 3 Mage hunters hit and put about 12 damage on the death ripper. The rest fire on to the crab jack and despite the feat only about half hit, taking off its right arm.</div>
<div>
Lanyssa ambles around the edge of the forest and ice bolts the lone pistol wraith.</div>
<div>
A pretty bad feat turn all over, the Phoenix tried to shoot at the clump of thralls with Madelin and missed everything.</div>
<div>
<br /></div>
<h3 style="text-align: center;">
Cryx turn 2</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUtmdlgXfzHgDMSJMKwGG9jTv_9HMoCC0Bqk-J1Am8k-kS9zELc02AcvyHkQkmHzicUldNI8tMZ5MClExljiin8vAfYHt9RZt_u5UBntCuqbVgFyJREBinRLiZ7tPAb05gvxtHfP1SaYg/s1600/20140721_151444.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUtmdlgXfzHgDMSJMKwGG9jTv_9HMoCC0Bqk-J1Am8k-kS9zELc02AcvyHkQkmHzicUldNI8tMZ5MClExljiin8vAfYHt9RZt_u5UBntCuqbVgFyJREBinRLiZ7tPAb05gvxtHfP1SaYg/s1600/20140721_151444.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hell diver on the left pops up and slams the Phoenix knocking it over the Arcanist, killing him and knocking the Phoenix down.</td></tr>
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The marshaled jack puts 3 shots on the Phoenix with help from the Overseer and the war Witch. This drops it's shield and does about 4 damage on its grid. </div>
<div class="separator" style="clear: both; text-align: left;">
What doesn't happen is the pistol wraith doesn't shoot the knocked down Phoenix twice and make it stationary, this could have been game changing</div>
<div class="separator" style="clear: both; text-align: left;">
I don't remember the activation order, but Gasp feats and kills a handful of Mage Hunters. Well placed corrosive mists clear out some more and my Mage hunter assassins.</div>
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<h3 style="clear: both; text-align: center;">
Retribution turn 3</h3>
<h4 style="clear: both; text-align: center;">
Elfelyn senses the time of action is nigh, then remembers it doesn't work like that.</h4>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtGGJIha9B_JU3lAzq45axdX7Qm5Dddy87F8dSL2dTWisiZePp3huZdM-DW1SAWr2X72OuWrF22ZuinkQhrxMj3g0kLNBYDLd4bZ6UsifZlXUnTvBpneKrCD5q5Knv5kv00jNiMgg2x-c/s1600/20140721_152621.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtGGJIha9B_JU3lAzq45axdX7Qm5Dddy87F8dSL2dTWisiZePp3huZdM-DW1SAWr2X72OuWrF22ZuinkQhrxMj3g0kLNBYDLd4bZ6UsifZlXUnTvBpneKrCD5q5Knv5kv00jNiMgg2x-c/s1600/20140721_152621.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">With Admonition up Issyria leaves the comfort of her fence to dominate the zone.</td></tr>
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Lanyssa advances into the forest and tries to Ice Bolt the Machine wraith but misses. </div>
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The Magister combo smites the Hell diver away knocking it down, allowing the Phoenix to put it in the dirt, oh wait...</div>
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I tried to Intrigue Discordia with Elfylyn and then my opponent pointed out I was cheating. So Discordia just charged the objective and killed it. </div>
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An ancillary attack happened somewhere and did nothing as far as I know.</div>
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The Mage Hunters charged the crab jack and still couldn't kill it.</div>
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However it didn't matter as I had now for all intents cleared the zone, killed the objective and scored 3 points.</div>
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Cryx turn 3</h3>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8g87DgYIoLFiL-nEvyGX3jraZFrcZiLB2b_0Q9rbxAHcQntD-iLRmIXw2etRqwUw0qrOp_XGVTGLSQ4uGs4bb3ATKnrWNZr0hBekfVLDmY7jWuGhbHfFwWj0eFoW-sVNxepVjrVwcbkc/s1600/20140721_154730.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8g87DgYIoLFiL-nEvyGX3jraZFrcZiLB2b_0Q9rbxAHcQntD-iLRmIXw2etRqwUw0qrOp_XGVTGLSQ4uGs4bb3ATKnrWNZr0hBekfVLDmY7jWuGhbHfFwWj0eFoW-sVNxepVjrVwcbkc/s1600/20140721_154730.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Asphyxious was in the kill box and was looking for a good way to get out, charging Discordia seemed decent.<br />
After which he teleported to the safety of the fence.</td></tr>
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Asphyxious didn't do much damage to Discordia. One deathripper came barelling down off the hill but then didn't arc any spells.</div>
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The crab jack and thralls mop up most of the Mage Hunters but forget to contest the zone.</div>
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The Hell Diver pops up but can't pin down Issyria with Admonition up.</div>
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However the second machine wraith happily walks away from Lanyssa and her magical sword and inhabits my Phoenix. </div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjErH6ncJOHezNBBQPWnQYiurIzpZhUEicO1wz68RYQvY4IDoO34XvNYHAijn90KUvOUDZbmkbYQrVnvQirpAAK6J5gaHAL2632TqY1HxzOBgf19erypl77viquIeFhoLyEDqmUT2JmVG0/s1600/thumbsdown.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjErH6ncJOHezNBBQPWnQYiurIzpZhUEicO1wz68RYQvY4IDoO34XvNYHAijn90KUvOUDZbmkbYQrVnvQirpAAK6J5gaHAL2632TqY1HxzOBgf19erypl77viquIeFhoLyEDqmUT2JmVG0/s1600/thumbsdown.jpg" height="149" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not impressed.</td></tr>
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Retribution turn 4</h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWMC9NaUHR4kxWRjtHAL8GOlZeqBrk7eCDQEURq8H_7_jOVpFkQqokcGLIdmhV5SQ7nMAdvjkjjfQqkdIOKHQCyRiCqm7yu7tIepKF4oWhnCvIddNBBpS_-0pewry2U0zqJsUkfN8VOM4/s1600/20140721_155619.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWMC9NaUHR4kxWRjtHAL8GOlZeqBrk7eCDQEURq8H_7_jOVpFkQqokcGLIdmhV5SQ7nMAdvjkjjfQqkdIOKHQCyRiCqm7yu7tIepKF4oWhnCvIddNBBpS_-0pewry2U0zqJsUkfN8VOM4/s1600/20140721_155619.jpg" height="360" width="640" /></a></div>
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Thankfully Issyria is an eight focus caster so she could mind wrestle the wraith out of my Phoenix, who which with some Arcanist focus goes and kills it.</div>
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Discordia turns around and easily smashes the Death Ripper to bits and the Artificer continues to prove what a fantastic elf he is by using beat back to push the Hell Diver out of the zone...</div>
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And Issyria wins on scenario.</h4>
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<a href="http://i.imgur.com/HwIXN3K.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://i.imgur.com/HwIXN3K.jpg" height="251" width="320" /></a></div>
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<br />Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0tag:blogger.com,1999:blog-6126515597003144397.post-55040012060726763562014-07-19T19:55:00.000-07:002014-07-19T19:56:56.403-07:00Batrep Garyth vs Absylonia 50 points<div class="separator" style="clear: both; text-align: left;">
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<h2 style="clear: both; text-align: left;">
Back at what must be what is called a FLGS. </h2>
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Had 3 games that afternoon. Now a week ago so exact details may be muddled, however no more than they usually are I'm sure.</div>
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Idle shitーchat.</h4>
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After my 2 games with Issyria I needed to change things up, I find her a horribly limiting caster to play with.</div>
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Playing with Issyria is like being held captive in a straight jacket and tied to chair while a james bond villan wails on your nuts through a hole in said chair with a pillowcase full of rocks. Despite the efforts of all of your flailing and requests to scratch delicate itches in the face of adversity, you can't achieve anything. You are waiting for that one chance where your captor isn't paying attention to deliver an exceptionally devastating head butt in the hopes that this will give you enough time to escape.</div>
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In other words I find playing with her a painful and maddening struggle entwined with a plan to win in one maneuver, which if fails ends up all Casino Royale.</div>
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Anyway if casters were scenarios then Garyth is. A fine cigar, a fine cigar with a fine whisky with a fine shoulder rub from your super fine partner who is praising you after your excellent game of DOTA, wherein you sat in the forest farming for 40 minutes and then stomped face gratuitously without any skill or effort because your motherfucking AntimaGereth.</div>
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The lists.</h3>
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<h4>
Legion.</h4>
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Absylonia.</div>
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Scythean.</div>
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Proteus.</div>
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Angelius.</div>
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Some Shredders. 4?</div>
<div>
Blighted Ogrun Warspears and the UA.</div>
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Shepards.</div>
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Maybe one of those fury sucking succubus exploding things.</div>
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One of those dog thing light war beasts.</div>
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<h4>
Retribution.</h4>
<div>
Motherfucking AntimaGereth.</div>
<div>
Dahlia "Silencer" Hallyr & Skarath.<br />
Elara Tyrio of the Third Chamber.<br />
Sylys "giv me mana" Wyshnalyr of the light, of the light.<br />
Aiyanna & Holt.<br />
Full Infiltrators with 3yriss.<br />
Battle Mages.<br />
2 Arcanist<br />
Artificer<br />
2 Griffons on Elara<br />
Chimera on Gareth.<br />
Magister.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYkFJCRcB_vbDrt9rpI9gnq3fLkGwgOud1xNbHYqXeIVkWnIdxAbFpcnmd_T1ZKAGj-BnSw_xUxgA-daPnxd9IBfe5xAII5bSbMZP8IsP5B3_ceqWozA23C_3t0oY5AbKP3C0o2BR_MZY/s1600/20140713_184341.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYkFJCRcB_vbDrt9rpI9gnq3fLkGwgOud1xNbHYqXeIVkWnIdxAbFpcnmd_T1ZKAGj-BnSw_xUxgA-daPnxd9IBfe5xAII5bSbMZP8IsP5B3_ceqWozA23C_3t0oY5AbKP3C0o2BR_MZY/s1600/20140713_184341.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I go first.<br />
Garyth calls mid lane, Elara top and Dahlia bottom.<br />
Infiltrators run forward and spread out, preparing for the worst.<br />
Elara sends her Griffons through the forest which 3yriss is lurking in.</td></tr>
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Looking at the tables now I would say I had the terrain heavily in my favor. But then he is playing Legion so whatever.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMW-DsNPktMnI9Zq6k2TMZWz85idgTOMSnYMXS5V62HiRpHjLtjXVkF7rpNO9zYFPFWN0GW4ZN1EqPLUBhCLDOEgzup8u47Y2mEFWRdg63q98VPW5RmK29nn_qR1-NiKOgXle4ss8hing/s1600/20140713_185509.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMW-DsNPktMnI9Zq6k2TMZWz85idgTOMSnYMXS5V62HiRpHjLtjXVkF7rpNO9zYFPFWN0GW4ZN1EqPLUBhCLDOEgzup8u47Y2mEFWRdg63q98VPW5RmK29nn_qR1-NiKOgXle4ss8hing/s1600/20140713_185509.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dahlia has Haunting Melody up.<br />
Mirage is on the Infiltrators<br />
Elara has battle charged set.</td></tr>
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Reading the table correctly, my opponent sees my only heavy on the far flank, so he runs his beasts forward not fearing what my multitude of power 11 and 12s can do.</div>
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Forced evolution goes on the Angelius and, Carnage? Goes on to the Scythean. Proteus hangs back behind the ruins and tries to tentacle an Infiltrator.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIW0JpMkQOAfL4KKUIYo91VVDUJM0OXVr_Y2pGKMBnImdIlcObjG-rUa7zzotiQEawO8mS3tqnX1XghGsSBliP_BVy-otaz7KkIRQj2BBVUZ46g2bWxdH4dyM95xq8ftf3kwtEsl8xCzs/s1600/20140713_191814.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIW0JpMkQOAfL4KKUIYo91VVDUJM0OXVr_Y2pGKMBnImdIlcObjG-rUa7zzotiQEawO8mS3tqnX1XghGsSBliP_BVy-otaz7KkIRQj2BBVUZ46g2bWxdH4dyM95xq8ftf3kwtEsl8xCzs/s1600/20140713_191814.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I couldn't physically get more than 4 Infiltrators on the Angelius, which was my primary target.<br />
Come to think of it I don't know why it was my primary target but it was.</td></tr>
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Order of activation was something like this.</div>
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Chimera takes no focus but apparitions. </div>
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Infiltrators also apparition with Mirage paid for by Sylys.</div>
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Sylys activates and whispers sweet nothings to Gareth.</div>
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Gareth activates, boosts a death sentence at the Angelius.</div>
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Shoots it twice for good measure.</div>
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Aiyanna and Holt activate, Aiyanna kisses the Ogrun and Holt shoots one in a fit of jealousy.</div>
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Infiltrators activate, thanks to 3yriss fearless leadership, from behind in the bush. They charge the beasts, only 4 make it on to the Angelius.</div>
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Despite only 4 Infiltrators charging the Angelius they kill it. However the 5 on the Scythean don't quite finish it off. That's ok I have Griffons. </div>
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Arcanist activate and concentrated power the Griffons who have a focus each from Elara.</div>
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With Scythean on about 5 boxes this should be easy. </div>
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First Griffon charges and whiffs. Second Griffons charges hits and whiffs damage.</div>
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Dahlia sings her Haunting Melody and runs towards the Ogrun. Skarath sprays over 3, kills the UA and tries to tag Absylonia behind them but misses. </div>
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Battle Mages activate, one walks into engagement with the Scythean and with a well placed Force bolt puts it on one box. The rest pepper the Ogrun.</div>
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What really happened is Garyth called a gank on mid lane and with Elaras and Sylys' help and put their carry down. Then he buggered off to the Jungle and left the creeps to push with Sylys. Dahlia farmed.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXQcKG4BZLQeOJ4bcCDrHxffSauB1ApmAfO9tlXnBqE2WujjBop_blfotHJQpz5ylrKkc4oPtwsaDqbXWGKMSUO-LnPZ_aI4h6vVyUbxk2HGbrC-igKAXfHGOITJvwhPTxtBy2MbLtXao/s1600/20140713_193944.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXQcKG4BZLQeOJ4bcCDrHxffSauB1ApmAfO9tlXnBqE2WujjBop_blfotHJQpz5ylrKkc4oPtwsaDqbXWGKMSUO-LnPZ_aI4h6vVyUbxk2HGbrC-igKAXfHGOITJvwhPTxtBy2MbLtXao/s1600/20140713_193944.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This turn I forget his activation order.<br />
But I do know Absylonia feats and saves the Scythean.<br />
2 Shredders go rabid but actually fail to kill anything.<br />
The Scythean wrecks one Griffon messes the other up and ruins a bunch of Infiltrators.<br />
Proteus and the dog didn't manage to achieve much.<br />
The Ogrun could not assault or charge thanks to Dahlia, so walk into combat.</td></tr>
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Absylonia also put down a no focus aoe on the Griffons. The Ogrun mostly missed all their attacks, the only real hurt was put on by the Scythean.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ0ZSn8F8I-n0htDCdvYh108XweLd9ZFAQuOM02a9lqtR3ew2ZyDb1fPzIXUvcd6M8gwBjeDacuTZZqSwQrnw4uJQURPcMK75E-0kVa7dY8Sd0-DQTxAIV5BKM5_IJkTQcJTqcQvoFIKw/s1600/20140713_195521.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ0ZSn8F8I-n0htDCdvYh108XweLd9ZFAQuOM02a9lqtR3ew2ZyDb1fPzIXUvcd6M8gwBjeDacuTZZqSwQrnw4uJQURPcMK75E-0kVa7dY8Sd0-DQTxAIV5BKM5_IJkTQcJTqcQvoFIKw/s1600/20140713_195521.jpg" height="360" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">On left scenario the Magister combo smites one shredder into the other, Killing the target.</td></tr>
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So it's been about 40 minutes. Garyth is happily camping in the forest, keeping Mirage up.</div>
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The Infiltrators kill the Scythean and put some hurt on Proteus and kill the succubus thing. </div>
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The left zone is cleared so Garyth can dominate. </div>
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Aiyanna keeps flirting with the Ogrun and Holt keeps killing them, Skarath picks off a few. The Battle Mages get together and push what is still alive in the zone, out of the zone. I score 2.</div>
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Time is pressed so we forget the last photo. Absylonia can't get away from the Infiltrators and stay out of the kill box, so does a ballsy move. He hopes he will clear the zone and dominate it, but fails and Absylonia is left sitting in the zone. The Strike Force Mirage, Garyth death sentences Absylonia and puts on a couple shots and then the Infiltrators finish her off.</div>
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GG. </div>
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Cyrysthttp://www.blogger.com/profile/00841113039690782859noreply@blogger.com0