Well here we have it. Moros in all of its glory... all of it, right there. In that picture.
In Greek mythology, Moros[pronunciation?] (Greek: Μόρος, English: doom, fate) is the personification of impending doom, who drives mortals to their deadly fate. He is one of the offspring of Nyx (Night), who had conceived him without male intervention, and brother of the Moirai (Fates). It was even proclaimed by the Fates that not even Zeus could question Moros (destiny), who like his mother, Nyx, was invisible and dark. To break with destiny was to reintroduce Chaos into the world. Even if Zeus issued a decree or made a promise he later regretted, he could not then change his decree because it was destiny. In which case, he was the only force that Zeus truly dreaded. Because of this, Moros was also considered to be omnipotent, omniscient, and omnipresent. Aeschylus describes how Prometheus saved mankind from the misery of seeing their doom (Moros) with the gift of hope (Elpis). Moros' siblings Thanatos and Ker represented the physical aspects of death—Ker was the bringer of violent death and killing sickness, while Thanatos represented a peaceful, passing away.
Moros' name is also the origin for the word "morose", meaning sullen, ill-humored or gloomy. The word is used to describe the victims of whom he revealed their fates to.
And thus we have the fate of our first Character Light Warjack.
First grab a Gorgon. Wait never mind what a stupid assumption to think you own a Gorgon.
Well, maybe you own the book or bought the card deck.
Lets see, take the Gorgon chassis give each of its weapons plus one power and give its gun plus 2 power.
Give it Stealth.
Give it Mirage when its in Garyths battlegroup.
Give it Grievous Wounds on the weapons.
Give its gun Paralysis.
Give it Duelist.
Give it +1 mat and rat.
Ok thats it. You might, like myself, soon realise how he is the "Personification of impending doom." This is impending doom specifically for the faction as my immediate thoughts are that this does nothing for the faction apart from bring the same old tricks in a brand new bag and is thus of little value.
Lets contrast the mythical potential of Moros with that of the reality.
The personification of impending doom, who drives mortals to their deadly fate.Specifically mortals here, both Grievous Wounds and Paralysis wont work on non living targets. He can in theory happily kill Warlocks and Trolls and maybe cut up or lock down high defense beasts.
He is one of the offspring of Nyx (Night), who had conceived him without male intervention.
But not this Nyx Assassin.
What becomes apparent is that in no part during the creation of Moros or upon completion was a big pair of balls at all involved. Thus Moros lacks Balls.
Because he is the offspring of night he has stealth.
It was even proclaimed by the Fates that not even Zeus could question Moros
Not even god knows what this Jack is supposed to do.
To break with destiny was to reintroduce Chaos into the world.
He doesn't do anything new for the faction that we don't already do in some other capacity.
Even if Zeus issued a decree or made a promise he later regretted, he could not then change his decree because it was destiny.
Do not expect an errata.
He was the only force that Zeus truly dreaded. Because of this, Moros was also considered to be omnipotent, omniscient, and omnipresent.
Most people know that this is a load of balls, as opposed to has balls. Thankfully being all powerful, all knowing and everywhere means he gets Mirage when he is in Garyths battlegroup.
Moros' siblings Thanatos and Ker represented the physical aspects of death—Ker was the bringer of violent death and killing sickness, while Thanatos represented a peaceful, passing away.He doesn't kill anything! He is potentially an enabler.
This is the rub. Is he a better enabler than a Banshee? some cases, maybe. For the majority of the time no. If he had reform, perhaps. If he had sidestep or beat back or acrobatics or leap, maybe. If he had assault maybe.
Range 8 on a speed 6 chassis means a 14" threat that almost any of our casters can push to 16" and get to 19" with a Whipsnap. Yea cool ok, put 3 extra inches on all of those threats for the Banshee. Banshee doesnt have stealth but its a damn sturdy jack.
Low defense and armor means any guns that ignore stealth will ruin it. Looking specifically at Legion and Cygnar.
Grievous wounds but no reach or pathfinder or other movement augmentation. Honestly look at the jack, look at those legs. We all expected speed 7 and maybe more. I mean you think Garryth opens the box and pulls out the assembly kit and then sits in stunned silence as he realizes his custom issued jack actually is nothing like him. No pathfinder, no extra speed, no Arcane Assassin, no Weaponmaster. I reiterate this point. HE IS NOT AN ASSASSINATION PIECE. If you can kill Warlocks with this jack on a regular basis *without Rahn. I sir, take off my hat to you.
Ok but deep breath. Look at the miniature, isn't it sweet.
Lets have a quick think about specific applications for this jack with the Retributions Warcasters.
In my experience Garryth doesnt much want to spend time or focus on fueling jacks. I often pick a character jack or a chimera with Garryth either for the arc node or for a jack with higher base stats thats more reliabe. More often than not I take the Chimera because I want to spend as few points as possible on the jack and allocate them elsewhere.
Thank you Moros is a perfect fit in this place. You dont have to give it Mirage. Mirage would always be an option on this jack but with Garryth it gets it for free, so I can keep it on my Sentinels or Garryth himself. Works well.
If you can draw a line to the caster with both Garryth and Moros you have some focus efficient 3 power 12 shots if you initiate with Moros. That's good.
Garryth has great game against Warmachine, Moros gives him some play against Hordes.
Moros gets 8/10 sight wards for being just the kind of competent support that Garryth can tolerate.
RahnHmm ok obviously Telekinesis enhances his assassination potential considerably. 4" increased threat and the extra mat from back strikes. However experience tells me 2 things. One is mat 9 still isn't a sure thing so you want to be knocking down that target first. So still want a Banshee or your blowing 4 to 8 focus to pull off the assassination run. Power 15 is fine for a handful of Warlocks but it will fail to kill some of the tougher ones.
Duelist and Polarity shield plus natural stealth make this an amusing jack to deal with. Throw on top of that Force Blast and good use of Telekinesis and you have a real pain in the butt of a jack to nuetralise, who for the most part is a considerable threat to Hordes armies with Rahn backing it up.
Moros gets 9/10 kittens for the mittens master.
Snipe-feat-go. Snipe-paralyze-go again. Locomotion for increased threat Viel of Mists to help delivery, Vortex of Destruction makes it hit very hard for its focus.
Like with Rahn and Garryth I tend to run light on the jacks with Ravyn, still looking to spend those points on more guns/swords/gun-swords/crossbows/bows.
Moros gets 7/10 gentle taps upon Ravyns chamber door.
OssyanQuicken, give this guy speed 8 and bonus defense against shooting and spells. yay I don't feel so hesitant to drop it against Legion and Cygnar now. Admonition so it can get up paralyze those heavies and then Admonition away when they walk up to hit it, cause they can, cause range 8 does not keep you safe from things.
Chronomacer....... chrono mancering your focus away, erm.
Ok well I see Moros doing ok backing up Hypnos. Between Void Lock and Paralyze you can keep a couple beasts a turn tied down. Throw Chronophage on top of that and you have some considerable control wrapped up with hard to target or kill jacks.
6/10 power fist bumps for letting that unit of stormfall archers hit without any problems.
IssyriaAdmonition was a thing for Ossyan. With Issyan however its not quite as sweet. I'm sorry but Moros is not an ancillary attack target, not really. It doesn't have an arc node. It doesn't need blinding light to protect it from shooting. Crusaders call is a thing but all of our casters save Kaelyssa and eVyros can directly increase its threat.
2/10 thimbles of pixy dust to keep Issyria floating.
KaelyssaOk phantom hunter can give this jack a good chance of letting a unit of strike force go to town on a caster. Getting polarity shield from the feat is a bonus. However I like my jacks with Kaelyssa to be easily targeted becase it baits out those spell/witch hunter interactions. You could conceivably tag a caster with Moros and switch over Phantom Hunter or upkeep it on Kaelyssa and go in for a rune bolt cannon assassination also. Witch hound and banishing ward go a small way to increase its durability but like I said being stealth its almost moot.
5/10 forum fanboys theorymachineing in their bunks.
eVyros?Pathfinder, Deflection, Synergy.
yup that works.
loose 1 and a half Griffons and or tier? not so good. Tides of War movement to set up a super sweet assassination on the end of a synergy chain? priceless.
Thankfully I hate eVyros and Griffon spam so I actually think Moros is particularly good with Evy for 2 reasons.
- Spend all of your focus and get an opening at the end of a 5 stack synergy chain this jack can potentially 1 shot Rask. Anything that can potentially kill Rask in one hit, or kill Rask at all is super legit in my books.
- It helps pull off those ranged jack birds eye assassinations.
pVyrosHmm pathfinder and +2 speed, nice. Bonus armor probably wouldn't give it Invoiable Resolve but I guess I could. What I really like here is I put way more credit into the Banshee initiated birds eye assassination than I probably should, but it works for me. Moros helps make this an even more sure thing. I like it. It doesn't work well with the feat however, no mid activation movement augmentation and no reach kind of sucks.
6/10 new Iosan houses joining the cause for the xenophobic mass murdering Hitlerelf.
Jack marshals?Nope, character.
Elara?Hmmmmm I guess? The thing is Counter Charge is actually bad. The only reason I like it is that Reach with counter charge becomes ok. Reach with a counter charge thats +2 mat is getting pretty good and putting on that path finder and doing it more than once for 2 more points than none of that with Moros is kind of my point.
Units and Solos?
Mage Hunter Strike Force.In any case where Moros ca
n hit a Warcaster/Warlock it gives the Strike Force sans snipe the same threat as a normal Ravyn list. I suppose that coule make him scary with Issyria or Ossyan.
Storm Fall ArchersBecause almost auto hitting those Brutal Damage shots is worth 10 points, its easily worth 6.
Mage hunter Assassin.Takes a whole lot of the gamble out of delivering this extreme gamble piece. It means you are less likely to throw the Assassin at a 50/50 and more likely to hold it until Moros can lock it down, thankfully what Assassins want to charge are for the most part the same thing Moros can effect, lightly armored high defense targets which are normally the living kind.
What makes this jack shine.
A defense 14 jack in combat. With all of the movement buffs and stealth it shouldn't be hard to get this guy into combat and def 14 means you can quite happily throw it at a unit of Trolls or Banes and let it muck about. Better yet Grievous Wounds means its actually going to kill them. Def 14 puts it at that sweet spot for a lot of infantry and jacks and means its as much of an attrition piece in our faction than an assassination piece. However like I said its not actually an assassination piece, although it can but its really more of an enabler.
Thus Moros is actually just like Nyx Assassin
Early game you roam around and gank, cause you can.
Late game you buy wards and initiate team fights because you are otherwise worthless.
You can solo lane but you have some sweet synergy with Antimage (Garyth) and thankfully he can carry your heavy late game ass to victory.
Just think about it...